Will raid gear still be vastly superior to every other source of gear in DF?

Just wondering, why is raiding gear way better than everything else. How many ppl actually raid, 10% maybe? Would be nice to get access to these items in some other way than to revolve my entire real life around raiding schedule.
For those, who are not sure what Im talking about, the perfect example are the weapons with special effects (e.g. Gavel of the First Arbiger), that arent accessible outside of raiding and no such similar mechanics exist in neither m+, pvp or any other content.

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They have already mentioned that the gavel was a mistake without any equivalent in m+.

But let’s see what they have in mind for gearing in DF. They have not shown us anything regarding gear in the beta. So let’s just wait and hate later :smiley:

Well, this isnt just one weapon, right? I dont raid, but from what I noticed its caster mace, dagger, 2h sword, 2h mace and I would guess there are other pieces as well.

And this isnt the only issue. What concerns me the most is the ridiculous idea of DF raids giving way better gear than anything else:

M+15 reward is 412 ilvl, vault reward is 424 ilvl.
Heroic raid bosses 414 - 421 item level drops.
Mythic raid bosses 424 - 434 item level drops.

Heroic raids are basically the new normal raids. I expect it to be cleared within a week. First mythic bosses wont be hard, thats for sure. So even average raiders will run around with way better gear than everybody else, because for example even if you farm the highest m+ vaults every single week, you will still be 10-20ilvl behind them. This sounds like a spit in the face of 90% of the player base, the ppl who dont raid.

Can only speak from my experience. heroic was not doable the first week from casual perspective. We all had ilvl way above heroic since we needed the m+ boost to go further. Issues were also tier sets and 2nd legendary.

The take ion mentioned is the wrong way… Tuning of the raid was not appropriate to the ilvl it requires. And to tune m+ loot down is just ignorance to acknowledge most of the raid guilds are super casual.

I love to be able to equip in m+ and if I can help my guild mates with my omega dam in week one it doesn’t bother me at all…

Wouldn’t be a problem if they just let us upgrade gear to any level. Difference should only be amount of upgrade resources from different content

the high m+ loot is a mistake by design…perma farm content must have worse gear in comparision to one time a week content =)

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As far as I’m concerned, having only 10% of the playerbase doing it is actually a reason why it should have the best gear.

Best gear should go to most invested players. That’s kinda the whole concept.

Gear in raids will always be better, it’s end game & the best rewards should go to the players who dedicate the most time.
High end PVP should provide the best gear but only for PVPers & for PVP scenario’s.
Mythic Plus provides very good gear anyway which is close to BIS but it shouldn’t match the gear that drops in raids, and this is coming from a very casual solo player who’s never been in a guild or takes part in raids.
I’m very happy with the gear I’m in the process of getting, this Tier set availability is great also.

But like all good companies, game makers etc etc should cater for everybody to the best of their ability.

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Mythic raiding is not harder then m+. Only difference is the organizational effort… That’s all. Also you can’t expect players to nolife content like full time streamers from echo and liquid.

Lmao

I don’t expect them to do that. But I also consider that it’s perfectly fine if not everybody can have the best existing gear in the game.

They don’t “have” to no-life it because they don’t “have” to possess the best gear in the first place.

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Ehm actually you are completely wrong about that. Check the WF kills again and ask yourself what role boost runs meant during the race.

But I will never understand people who see any achievement in a game tbh. It does not provide you any benefit in real life

Ppl often spend way more time in pvp or m+ than actual raiding. Your logic makes no sense. They are not the most invested, by far. And if the investment is your reason, then make the ilvl upgradable for the higher rating, so you can eventually match raiders. And seriously if you think that heroic raiders are somewhat better or deserve more, you are out of your mind. Clearing heroic is not hard at all.

I love this!

Spammable content should NEVER have better gear then weekly lockout gear.
That’s just common sense.

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I just had a stroke.
Help me.

And it seems fair to you that non-raiders can NEVER acquire the gear? Seems biased, if you ask me.
Nobody says they should give easy gear to anyone, but there can be a compromise for both sides. And Even weekly m+/pvp vault gives you 424, so you are locked into few random pieces that are still 10ilvl worse even if you somewhat managed to get full gear from vault, which will never happen. At best as non-raiders we will be locked into having most likely 15ilvl less than raiders. Thats just nonsense. Its not like being raider is harder or anything, especially if we are talking about normal and hc raiding.

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whaaaat xD

Tell how it’s harder? Without mentioning the organizational effort

hardly any mplus done ,check. average raider, check

What.

What.

Season 4 is a :poop: show.
Who even would want to play this disaster.

Fyi, don’t judge a person on his forum character.
You should know this.
/10char

Dinars, Dinars, dinars. Enoug said.

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M+15 will still give better rewards then HC raiders, so this isn’t a topic about NM or HC. It’s about M+ vs Mythic.

You say it yourself, M+15 vault gives basicly Mythic Raid gear. While M+15 is basicly a joke, to compare (bananas to apples, but ppl apparently like doing this?). M+ 15 is eassier then the end-bosses off a HC raid.

I want a loot system that M+ loot gets disabled in raids and vice versa.

Mythic Raiders 100% do M+ either way.
M+ pushers do Mythic Raids either way.

This loot “change” only affects the Heroic and lower M+ pushers (like myself).

It affects me but still I understand the change.
I am in NO NEED to have max max max ilvl to do Heroic/Mythic Progress and do my M+15-20 runs.

This is like saying the Dinar shop atm should have MYTHIC raid items because casuals will not be able to get max ilvl, what?