WM bonus clarification

It’s getting out of hand how many threads are created about people complaining about the WM bonus.
For once and for all to clarify things up: WM bonus is ONLY here to make world pvp a bit more attractive and it is NOT a way reap more rewards than people without warmode.
Increased bonus for alliance is only to get alliance back into warmode as a vast majority of the alliance had it turned off because they were outnumbered. Once numbers start to balance out, so will the bonus rewards.
WM bonus is just a small compensation as it does indeed slow down your world quests and it makes world pvp more attractive.
WQ rewards aren’t that insane and not getting that extra 15 AP from a WQ isnt the end of the world.

I see a lot of horde players saying they got ganked 30v1. Well congratulations, the same thing happened to alliance before 8.1. Now both sides are doing it. Welcome to the old PvP realms

Warmode is meant for world pvp, not greedy pve players

Thank you.

4 Likes

Pretty sure alliance 30% bonus is just hard-coded into the game, and we gonna wait for the next patch for it to be removed.

Active alliance players already outnumber horde players 3 to 1:

www warcraftrealms com / weeklyfactionactivity.php

It was clearly mentioned in the patch notes that the outnumbered faction gets higher rewards as long as their faction remains outnumbered. Whether blizz changes this manually or automatically I dont know

1 Like

Another nonsense for the sake of whining.
With your link:
Horde - 54659
Alliance - 53636

Your math is wrong!
Horde still outnumbers Alliance overall.

But most importantly - ONLY players with War Mode ON counts for % bonus. WM off doesn’t count.

There is more Horde in War Mode, everywhere.
It was discussed with all possible details and arguments a lot of times already.

Just because you suddenly can find yourself in a middle of Alliance raid - doesn’t mean that Horde is outnumbered. It doesn’t even mean that there is a balance. It’s just more Alliance in WM in 8.1 than there was in 8.0, and nothing more to it.

Horde still outnumbers Alliance in WM.
When it changes (really changes) = % bonus is going to change.

1 Like

Do you know the difference between total characters and active characters?

I can’t even arrive to the zone with ongoing assault, because all FPs are camped by alliance ffs.

You understand that it was YOU who provided a link, like it somehow proved your “3 to 1”, right?

As you should be able to clearly see in my previous post - yes, I know the difference.

Do you?
If not, I can explain, it’s np.

Group up?
Scout zone with general chat to see which FP is OK to land on?

1 Like

If there are 30 alliance and 10 horde players, it doesn’t matter if we’re grouped up or not. We still get steamrolled.

Obviously.

Get 20 more players! It’s easy and fast when you’re Horde:

  • LFG
  • General chat
  • Communities
  • Guild

takes little time and effort.

1 Like

Getting overwhelmed by vast numbers against just you is part of WM. Especially in blizzard’s blue post about assaults and WM they explicitly warned that you will want to bring a group to WM assaults. Its a bunch of clustered WQ’s with increased rewards and an excellent way to provoke world pvp. Overwhelming enemy numbers make assaults actually feel like assaults, bringing a group is part of it. If you go solo, enter from a different FP and try to kill other solidary players.
If you just want the assault rewards, then good guy blizzard gave you the option to turn off WM and collect the rewards in peace

2 Likes

I’m sorry, but unless you have 120lvl horde characters, you don’t know what you’re talking about. What will a group do against several raids? Sometimes you can’t even see the quest markers under all those “Alliance assasin” icons.

I had a level 120 alliance character before 8.1, where it felt like horde outnumbered alliance 1000 to 1, with over 100 people in front of every dungeon entrance, of which at least 50% of them engages on sight. Trust me, I know the feeling of getting overwhelmed.

I’m sorry, but you’re simply experiencing what alliance experienced before 8.1. I still see a lot of hordes on WM, but also more alliances. You had your free 10% buff. Before 8.1 my map was also filled with horde assassins. Only difference was that there were no 120 alliances with WM, so all horde assassins got their buffs from farming level 110-119’s.

So many alliance players were complaining and all alliance responses were people agreeing while horde replies were ‘lol turn off WM if you don’t like it stop crying plis ty’.
Now horde is getting killed and suddenly every horde player goes crying to the forums. Grow up and its now our turn to say ‘‘turn off wm then’’

4 Likes

30% defeats that entire purpose
That’s >90 extra AP for a >300 AP WQ

The small 10% is what caused horde side to bloat and make Warmode unplayable for Alliance, this is just more (3 Times more) of the same

If you need a bonus reward (10% or 30%) to convince you of Warmode it isnt for you

It would be viable for Both sides if there was no bonus baseline with a 10% bonus to the underrepresented factions for WR and Gold only

Warmode needs more features too become attractive also

Again, the 10% was a problem from the start, it isnt now that Alliance has 30% all of a sudden, it is that they upscaled it to 30% when many thought that 10% already invited too many people who complain about not doing their Quest rewards

Also if the 30% bonus is still here now this week for Alliance then man its not working or having its intended effect as many people have claimed and as reality would point out (havent been on in a while tho so no Idea where it is now)

So we have a fix that doesn’t work for the problem it was presented for and actually adds another level of complexity to that same problem

There is no problem at all, because I see horde / alliance numbers evening out extremely well since 8.1. World pvp is becoming very enjoyable so the system is working absolutely flawlessly, regardless of opinions of it being fair or not. WQ rewards are trash, even with 200% bonus rewards, I only do them for emissary reward

1 Like

Then youre the right type of person for Warmode, but if the reward doesn’t matter to you Lets decrease it rather then increase it, to some extend the biggest complainers are the types who complain about not being able to do their WQs do to some extend care about the rewards they bring

Maybe when the balance is back, drop the resource bonus entirely and convert it to a small boost of non AP resources of like 5-10% or risk having Warmode be ruined because people who want the bonus cant complete their WQs

As for about the ‘raise it to 200 IDC’, there are people who would say ‘raise it to 200 cause its not working yet’ and then the question arises, how much is too much? (Imho considering we already went from 10 to 30 in one leap the bonus system has outgrown its own use) but I get that, because its here now, the balance has to be more even before removal is possible (I also believe neccesary at this point lest you end up in a state of only extremes) where one side always dominates the other and youre down to luck hoping its your factions turn this time

But keep the bonus in and Risk having WM compromised by PvEers wanting to do bonus reward wqs

It’s all a psychological game. Don’t underestimate a player’s greed for power. More rewards, even if only 10%, but also having honor talents unlocked definitely feels like a big deal, and does indeed draw players into WM. You’d probably be pretty surprised what difference in population this 10% brings. Even if it only draws pve players in greedy for a mediocre bonus, it still brings people in WM, and when they get attacked, they surely will attack back and boom, you have pvp. It’s really that simple

1 Like

i play on aggramar ,which is 62% alliance.
since the 30% warmode bonus alli now camps out neutral fp’s to get easy ganks.
and during warfronts its always alli who outnumbers horde .

the system is far from flawless as it does not account for population by server.
and any semblance of balance is a joke as everything depends on finding groups on lfg and hope that somehow the numbers even out.

1 server doesnt really matter anymore, only for guilds. Everything in the world itself is crossrealm

1 Like

That’s a lie, and you know it’s a lie. You just won’t admitt it, because that lie suits you. Well, enjoy your free CPs and 30% bonus while you can. With more and more horde stopping playing it’s only a matter of time before you run out of things to gank up on.

And when you look at the deserted servers and think to yourself “maybe i shouln’t have been such an arrogant hypocrite”.

I too have seen better evening out of faction balance. Still not enough Alliance tho. Don’t confuse one particular shard’s temporary imbalance with the general balance. A shard’s imbalance is just because of LFG. Horde have more WMers, so they have an advantage with LFG. Therefore Alliance should get the extra bonus, to encourage more cannon fod… WMers.

The bonus doesn’t matter to wpvpers, irrelevant to wpvp. However, it helps create a rich PvP environment, with different player types in conflict, reacting or not to the random awesome wpvp!

Since 8.1, seen a lot more Alliance. Easier to create LFG groups than pre 8.1. But Horde are still active as before, good. Even more wpvp happening, so it’s been a successfull patch for WM imho.

2 Likes