It was designed as something cool you would get after completing a quest.
There was no serious intension behind it.
That is true and to be honest who i am saying they were designed wrong, nobody.
Then they shouldnât have carried such huge buffs, and/or they shouldnât have been usable inside raids.
They definitely werenât designed correctly - and almost certainly not to be used in the way we currently are.
More like switching from LFR to rage fire chasm
All that the devs have said about wbuffs ( from back in the day ): A bunch of guys adding cool stuff to the game. Who are we to tell what is correct and not, the game is 15 years old.
I agree that World buffs are too strong, but I like them none the less. Playing as a healer I feel less obligated to get them.
Who am I? A player with enough braincells to see that world buff stacking - at least the way we currently are doing - is not a healthy mechanic for PvE.
First of all it makes it impossible to tightly tune raid encounters. If you tune those encounters without world buffs in mind (as was probably done in Vanilla back then), then world buffs can completely trivialize them - especially gear checks and DPS races. And if you do tune those encounters with world buffs in mind⌠what happens when a guild is learning the encounter? Do they just get 1 attempt per night? Do they have to go back to town in order to get a new set of buffs?
Second, as discussed above, it encourages players to literally log off the game instead of actually playing, putting a clock not just on the raid itself, but on the time you spend outside it as well.
Literally, itâs quite telling of how bad wbuffs are when nearly every conversation about them devolves into people saying something along the lines of âyou donât have to get themâ. If a mechanic was a good addition to the game, people would be happy to get it, and would enjoy the process - you know, like loot in raids. Instead, what we hear is a lot of people complaining about the process involved into getting these buffs, and most other people saying âyou donât have to do thisâ. That is a strong indicator of a not too healthy mechanic for the game, to say the least.
Chill.
/10 chars
Feck world buffs. I have never once waited for one to hit, since my guild doesnât care. We clear all the content, regardless.
You donât even have to play the game â Strong indicator for a bad game?
They do???
/cast Dispell
Now they dont
Welcome to Classic Wow. This makes this game great. Easy and boring version is in retail.
Iâve never been frustrated in Retail. This is what makes this game so great in classic
Well, if the best thing you could say about Classic WoW is that you donât have to play it, then yeah it wouldnât be a good sign. Luckily thatâs not the case.
Weâll see how âgreatâ it turns out to be once it no longer has to compete just with Retail but also with TBC Classic and WotLK Classic. If you guys think everyone, or even the majority of current Classic players wouldnât play any other version of WoW than Vanilla, then youâre kidding yourselves - and youâll find out the hard way next year.
Sure⌠me too. I like tbc and wotlk. But not as much as classic. So iâm not bothered.
You also play classic for good reason. I see that you want some improvement version of classic. Hence I think you have started in TBC or Wotlk.
And youâd be wrong. I started in early 2006, in patch 1.10. First on Arathor EU, as Horde, then my friends rerolled Ally on Hakkar EU since most ppl of my nationality gathered onto that server. Then, when I came back for TBC a couple years after, I went back to Arathor EU before moving to Hellfire EU. I never actually played WotLK on retail, period.
And no, I donât want any âimprovementsâ to Classic. Itâs quite too late for that IMO. But I have no doubt that Classic (Vanilla) will lose most of its players once itâll have to compete with TBC and WotLK Classic servers in the coming years. The only reason so many ppl jumped on the Classic wagon is because, until now, it was the only alternative to Retail.
Okey calm down. Iâm not fighting with you.
Obviously they would because people mentality is to progress somehow with the game. Classic will stop after naxx as you know. Good day.
Also after Wotlk, Blizzard will make new classic servers. This is how they keep their costumers. Endless cycle
Uh no, itâs because TBC and WotLK are just better. Even if none of them progressed and stayed in their final phase for eternity, both 2.4.3 and 3.3.5 versions of WoW would be much much more popular than 1.12 for a lot of reasons (if you want I can go into them in more detail).
I dunno, itâs still too far in the future to know. For what we know there might be some breakthrough into technology that changes the context completely, or some other unexpected factor. They might even close, or do something else. Seriously, no business in the new millennium plans beyond 5 years, and for good reason. âLong termâ business plans, in fact, pretty much died after the golden age of 1950-70
spotted the raid logger that doesnât play the game
[quote] Easy and boring version is in retail.
[/quote]
Wipe to kill câthun in classix: zero
Wipe to kill mythic NâZoth in BFA:300+
Defenitly easy kappa
Lol retail troll. Couldnât level more than 10 levels? Was it hard without heirlooms? XD get outta here