"World" in WoW barely exists

Can you put layering/sharding where its suppouse to be ? there is no world in world of warcraft,you just que up for stuff which is mostly instanced and go out after you’re done.I barely see players in the world,and i like doing everything even in older zones to farm some achievements.Two days ago i invited friend to trade him some gold in Dornogal,and we’re on the same server (Draenor) i was surrounded with bunch of people ,then it phased me again with even more people but everyone was from Draenor.

I understand the meaning behind layering/sharding but holy crap let me see some players running in older zones and current ones outside Dornogal.Thanks

LET ME REMIND YOU,ITS AN MMO

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Couldn’t agree more, it’s late overdue to make another realm connections so the world wouldn’t feel so emty around

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I don’t think that would help, as people would still get phased into empty shards, while others barely see “empty worlds”

They should ditch the automated shard layering, it serves more of a nuisance than anything else, and let people select a shard themselves. Let people decide if they want to join a populated one or an empty one, add more shards to curb overcrowding.

Loads of other MMOs do that, giving a drop down menu showing the population of each instance with a red [high], orange [medium] and green [low].

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Adding in reasons to go back to older zones may also help with your issue. Sharding and layer are, yes, an issue, but you also have very little reason for some people to go back to old zones.

It doesn’t just have to be for max level players as leveling through zones (and not dungeons) could also be given justification if there’s some sort of marathon achievement behind it with worthy rewards.

this would fix the low populated realms which are even on single layer suffer from low players amount at least, ofc there are much more to do to get world “alive” again

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Retail doesnt have layers. This is tech only used on classic. Retail only have sharding and it in fact have purpose putting players together to make zones feel alive. Why it doesnt work tho? Well propably becouse there actualy isnt any players to put together in first place. Retail is only active on release of new expansion then game dies out fast for many reasons which biggest one is propably game seasonality.

I don’t care actually how it is called properly or technically realized since it’s from any point not working solution

Not really, I have an alts on silvermoon and tarren mill, those servers feels alive compared to my main server, both in dornogal and outside of it

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i want the old world to be relevant again. make some world quests in old zones and scale every mob to level 80 in every zone.

honestly do it! imagine chilling in elwyn forest farming abit of world quests that are relevant.

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This is why I am so glad our little server is not directly connected to any other.
Our world is alive, there are people everywhere.

And it’s a shame that the game devolved to this for the pve servers cause nothing is as off-putting for a new player to run around in am empty zone

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yeah i miss the times before sharding too

the world felt more engaging with players running around doing there own thing
it felt more alive

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Ye its called layering for retail.Layering purpose isnt to make zones feel alive but create smoother experience and improve server performance.As i said,im on Draenor which is the most populated EU server and its not connected to other servers.When i joined my friends group it phased me to different layer with also draenor players,so if it didnt have layering the performance in Dornogal would be beyond terrible even on top end PCs.

You dont know how it works,even if your argument “retail is dead” is relevant,but it actually isnt,it shouldnt be dead on Draenor,Silvermoon.Classic has like 5 servers thats why way less sharding and players and classic it self is less demanding, and the world feels more alive because servers can handle it way easier.

Where do you want to see people? A lot of zones are simply dead, and you won’t see anyone no matter how little sharding there is unless it actively teleports people to you. Some zones are less dead, Legion Dalaran always has someone there so I assume more people are there.

DF forces players into chromie time shards until level 70, whether it’s good or bad depends on who you ask. Personally I’m not a fan of max levels oneshotting everything in sight while I’m leveling.

Also the world is empty because many prefer to just run dungeons to level. I recently leveled some dwarves, you see players in Coldridge Valley and Dun Morogh until you get to more or less the level 10 threshold, then it suddenly dwindles because I assume people either go to DF/chromie time or just sit somewhere as they queue dungeons.

Edit: another thing I forgot to mention is people can fly from level 10 now, so they fly from objective to objective and the probability of running into someone on the road is almost nothing.

Are you talking about Khaz Algar? Because on old continents you see players from other realms all the time, it just usually happens only near raid entrances.

In Khaz Algar zones mostly,besides Dornogal as i said.Sometimes ill go to Isle of Dorn for weekly cache,few WQs as well and ill see like 3 people,literally.I proved myself dozens of times its layering being too aggressive.

In Dornogal. How many people you think there are that do last season’s content. Also IDK when they do the switch but at least at the beginning the new expansion tries not to shard people from different realms together.

No its sharding. Layering is for classic. In order to not launch game with huge amounth of realms to support demand for classic you have multiple layers for single realm so later when playerbase is lower you can just cut down layers instead of having many low populated realms. Layering do not put players from different realms together. Sharding does.

Sharding exist to put many different players from different realms together if zone is empty and split them if zone is overcrowded. And reason why you cant see anyone is becouse there is nobady actualy doing anything in those zones aka world content is ghost town and those who still play game just afk waiting for queue in city.

Dont agree on activity,Draenor prolly has more people than half classic servers combined

Then why is world and main city hub so empty? US for example have only 350k unique characters what finished m+2. Characters not accounts. That insaly low number if you average 3-4 alts per acc which we all know is still low as people have no problem sitting on 10+ alts nowday

According to https://raider.io/mythic-plus-character-rankings/season-tww-2/us/all/all/16259#content, at the moment of this post 650375 unique characters have completed at least 1 M+2 in TWW S2 from US/Oceania.

I mean everything. Dornogal, around Dornogal, dungeon entrances, world zones, the only at least somehow active is only the Undermine but even it isn’t perfect