I see everyone opining about the absence of the LFD tool in classic WOTLK, but everyone seems to forget that Naxx 25man is a snooze fest of a dungeon and was increadibly easy, even back in 2008, when Ensidia cleared it with blue quest items. Of course, Vanilla naxx was easy also, but not nearly as much as Naxx 2.0 in WOTLK.
And secondly, the 5-man dungeons. THEY WERE TOO EASY Zero challenge whatsoever, completely boring and unengaging, compared to TBC 5mans which could wipe you even on normal difficulty if you weren’t careful. Even the heroic difficulty of 5mans in WOTLK is a joke and will bore the hell out of people.
If WOTLK classic is to succeed, I believe the difficulty of Naxx 25man and the 5man dungeons needs to be increased, otherwise there is no challenge in the game until Ulduar arrives, which is 6 months down the road.
Ye you can actually just go to wowwiki and look at the numbers. It’s some boss spells do like maybe 30% more damage then they did in vanilla. That’s insane when players have like 400% or so more hp in early wrath
But lets be real here we dont play Classic for Difficulty tho if we want Hardcore Raids Retail is a good place if u wanna wipe 2-3 Ids on a Boss even if they buff Naxx by 100% its still w/e
Ye i just want to have to pay attention and not turn my brain off.
Make it challenge but not a Elden Ring D¤%# in the ŧ§ Coc sandwich meat blender wipe fest kind of challenge
I’m going to go with a resounding nope.jpg on that.
If you want Wrath to be harder wait until Blizzard decides to release a season of mastery version of it, I want to enjoy the Wrath I remember and have nostalgia for.