Yes you are right, the warmane RDF isn’t cross realm, but it’s cross faction. So you still end up with people in the dungeon you can’t interact with in the game world or run dungeons with together outside the RDF.
Plus I played on an almost dead server in TBC Classic, with only 1500 active accounts in horde. Still there only were a few players I’ve ever ran into again when doing random dungeons. Most of the people I’ve met in the dungeon, I’ve never seen again. So in the end if you see or talk to somebody again after a dungeon is completely up to you. In the RDF you could also exchange battle tags and stay in touch. If you never see them again, it’s just because you decided so.
Well in the recent time you neither used the RDF nor did you run a lot if random dungeons, so how are you able to form an opinion about the RDF? Your opinion on the RDF is only based on your memory.
Yes because you ran dungeons mostly with people you know and only added an occasional random here and there. This is a complete different thing than running completely random. And it wouldn’t even change if the one random you occasionally add would be added by the RDF. So this whole discussion doesn’t even concern you.
There was no vote kick in TBC Classic, but even ignoring that, I don’t see why this shouldn’t be possible with the RDF, as you can completely ignore the RDF and build groups with people, that are looking exactly for the same social interactions as you.
Yes maybe, but do you have any proof, that this is just because of the RDF and not all the other features implemented in the game or even a general change of society and therefore playerbase?
I guess not.
I just can repeat myself. If you play with friends it’s a completely different experience, than running completely random most of the time. Even if you did an occasional random run, this will be barely enough to really form an opinion.
I don’t know which presumptions you mean, but what you described is actually not so far from what I’ve guessed.
I noticed that most players that dislike the RDF usually play a lot with their guild and friends. For them it’s important, to have fun with their social circle and the arguments usually reflect that, because the view on the community is different from somebody, that ran mostly random dungeons, because the interactions with the community largely consisted of interactions with people from the social circle. And this is absolutely fine, I would have actually loved, if I had friends still interested in WoW or if, I would have been accepted better into the guild I joined. In fact for me the social interactions just didn’t work out. No matter how many work I’ve put in, people were fine with taking my help, but when I needed something, I had to run random because everybody suddenly had no time or an ID or other shenanigans.
I can absolutely understand, that you fear the RDF might destroy your experience. I don’t think this would happen, but we can both just assume. We would only know for sure if Blizzard would add the RDF and we would see the changes.
But for me TBC Classic was almost unplayable without the RDF. Every time I had to run a dungeon, I was so wishing I could use the RDF. So WotLK Classic is not something I want to experience let alone pay for it.
But as the length of the posts is getting out of hand here I will stop replying.
Basically we’ve had different backgrounds and value different things in the game, that’s why we have different opinions about the RDF.