Is RDF really ruining social aspects of the game?

I suspect you to be rigth, but I think it’s more a question of taking the vacant position.
I’m only wondering why he’s so fixated on mains. Why should I tell him where to come and harass me in-game?

The reason I’m against RDF/LFD is because it’s one small change, like many small changes, which cumulatively lead to retail being the unsalvageable mess it is currently. Retail is SO FAR GONE that it gave rise to the Classic servers and community we have now.

More specifically, it’s a change that discourages the building of social groups and encourages players to view other members of the community as faceless, interchangeable NPC’s who exist purely to facilitate their own character advancement. It’s dehumanising and sets dangerous precedents for degenerate player behaviour, which breaks down the community that defines this game.

This is important because Classic WoW isn’t hard, it never was. It was never popular because it was difficult, it was popular because of how it brought people together and created stories that they remembered for nearly 2 decades and still bring them joy when they think about it today.

Because until you can show your part of the community and are TAKING PART in the community, then your opinion isn’t based on experience, its baseless and whimsical at best.

Encouraging change that will hurt the community when you aren’t contributing to it in any way is selfish and people should take that into account when considering your opinion.

Why would I want to harass you in game?

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As a player, also in BCC I am a part of the community,
I have all the experience with TBC and Wrath you could wish from the first time around. That I want to chill this time around does not make my point of view worth less.
I am all for NO CHANGES as Blizz ruin everything they change. and as LFD was in Wrath it should also be in Wrath Classic.
That patch 3.3.0 was the beginning of the retailification and the end for Classic, so if you’re against the retailification of Wrath Classic you should ask for it to be built on an earlier patch.
Selfish is actually the last thing you could call me as I am probably NOT going to use the RDF at all, as I do not do Dungeons right now, maybe never again because of my eyes being bad. So I fight for it only because of #NoChanges.

Sorry for that last one.
I have been harrassed in game for forum posts at an earlier time. That’s why iI hide behind this Forum Persona now.

Happy? Or should i post on any of the other 70’s i got?
As if my points or oppinions changes according to what char im posting on… I always post on that sham, was my first sham and like him(call it sentimental value).

So am i? There are loads of people ninjaing or behaving bad, but they still manage to fill up their raids with somewhat ease i’d say.

No, not really. I mean in an ideal world, sure. But in reality, majority of the players dont spend time on forums or server discords, so they dont really know who did what/when/where.

This is a pretty pointless arguement. Its more or less the same as bashing someones grammar.

Thanks for posting on your main char. It’s important for the reasons i listed above - and nothing like using being a grammar police.

This is true, and I would fully agree with you … if this was discussion 15 years ago … removing LFD now will only make the game worse … it wont suddenly magically bring back Harambe and fix society, people have changed as much as the game …

So we will get Ulduar, ICC and ToC first week because of the patch releases? Awesome.

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Shhhh, you’ve pointed out the flaw in his strawman argument!

I have no idea how it would work in Wrath as I didn’t play back then. But in retail yes it does ruin the social aspect. People don’t have time or are interested in typing generally. People just speedrun the dungeons. But that’s also because retail is a very fast game where there is little to no downtime. I don’t know how Wrath is but it can’t be as fast, so maybe it would be better.

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Making an argument out of “RDF BAD, NO SOCIAL” when the LFG chat is literally 90% GDKP runs, Boosts and SWP Trash (Looking for Buyers) is something that I love to read, because it showcases how stupid people really are.

With RDF in the game (probably better used if first it searches within your own realm only, before an X amount of time), at least you would be able to “counter” the freaking boost meta a little bit, because some people still like doing dungeons, not sitting on their butts waiting for someone to kill all the mobs and reset the dungeon over and over again…

If you are one of those “RDF NO SOCIAL, MUCH BAD”, you are basically doing a disservice to those who actually like to play the videogame, a.k.a. leveling and doing the early game content with others.

Ok I have read a lot of nonsense in this thread (as usual) but this takes the cake :joy:

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How can it ruin the social aspect of the game if there’s no social aspect to begin with
all my dungeon runs have been completely silent once the group has been formed or the occasional “…” when we wipe

Truly a thing to be preserved, i cannot believe they prefer boosters and HR reserves to stay in the game at the detriment of people that just want to have RDF

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As said, the only legit point against RDF is that crossfaction groups with the likelihood to never meet again can result in less inhibitions to ninja/being toxic in general. Additionally the inability to add players you meet in dungeons as friends and keep playing with them together is also a problem.

These issues are crossrealm related though. This could be addressed by making RDF only realm wide, since most dead servers get removed either way. If RDF was crossrealm, it should at least prioritize to match players from one realm and only mix realms whenever one server lacks in player numbers in queue to open a group in a reasonable time.

TLDR: RDF fixes many problems and the only reasonable argument against RDF is connected to crossrealm, which can and should be addressed.

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Are you sure? There will be constant vote kicks of underperforming specced players because the system can find another dps in a matter of seconds.

Tanks may say that they would leave the group if someone needs on item he wants (if that is not from last boss) and replacement tank might not want to go into half cleared dungeon and would leave too, except if he needs a badge, maybe.

Same as above.

It is faster than TBC for sure, but in the beginning just like you did in TBC you will need to communicate to take down dungeons and do achivements.

That’s because you do not socialise with people you are grouping with or adding them to your friend list. Sure there can be many GDKPs and HR and other mercantile groups around, but that’s because people who join such groups are either swiping or just don’t need the loot and come only for badges/daylies, because they know carries are geared and skilled just as them.

Logically if one group has most of rare items on HR and another doesn’t everyone who need something would join the latter. Except people do not want a fair distribution nor from organisers neither form their clients side. That’s why RMT exists even in dungeon groups a content trivial enough.

Only “the beginning” will not be like the beginning we remember. Built on patch 3.3.0 everything will be easy-peasy.

Just like TBCC and Classic you mean? When i say beginning i mean P1 that do not have gear from P2+

Yes that’s exactly what I mean.
Only that patch 3.3.0 is really where Classic ends. Gear does not mean much here - when it hit, I was able to roll over most anything in n00b questing greens.

PS: I know it’s confusing when I write about what “I” did back then, and you try to match ist with what I wrote some days ago. The reason is the simple, taht I had several alts that were different levels, classes etc. when Wrath, and later patch 3.3.0 hit.

People are way to romanticizing when it comes to nostalgia and often forget to look further than their subjective ideas because they’re judgements are based on emotions rather than facts.

Just like everything we know, it has it’s pro’s and it’s con’s. The true question remains if the con’s outweigh the pro’s in order to make a final call wether to implement it or not.

The reality is that if you start playing your character when the big masses are playing their character - as in: launch of an expansion - you’ll have zero to none trouble finding groups for dungeons. Everyone will run The Nexus or Utgarde Keep because of quests and items we all need at this point.

So for Wrath related content an RDF upon release is not much contributing to the social fabric which is under stress since long.

However, when Wrath launches and you’ll find yourself on an established realm (so not a Fresh realm) and you are behind on the leveling curve, you’ll most likely find no Dungeon groups. Try to spam in LFG for Deadmines or Ramparts Normal when everyone is exploring the dark secrets of Northrend.

In this situation, RDF is a meaningfull solution. People from far and wide can queue up and can be put together.

The same can be said for when Wrath is halfway the expansion. The majority of people having mains filled with Ulduar gear, and leveling alts / starting in Wrath at this point will be - without Guildies / Friends - very hard to find dungeon groups.

Currently on my server I end up spamming LFG to find groups for TBC-related content. Also on the higher populated servers LFG chat are so flooded. You type your message, blink once with your eyelids and your message is off-screen. Already pushed away by plentifull of others announcing their LFG messages or sometimes even people filling the channel with spam/talks and what not.

RDF counters this. And this has nothing much to do with not willing to put in the effort to create a group. The amount of chat lines appearing per second in LFG channel - regardless of their (un)rightfull content - is at times causing my brain to explode.

Also, mid expansion, and this was deffo the case with Classic and TBC you’ll see Tanks hiding in their raid gear and you’ll end up having a shortage of tanks for dungeon content. So hiring a tank, all of a sudden becomes a reality. This should be - hopefully - countered by Dual Spec.

Reserving items, like Pre-Raid BiS trinkets/weapons is something that was very common in the 2 servers I played on. Mirage Raceway and Nethergarde Keep. RDF, as said above is a counter to this.

In the end the conclusion is that RDF has it’s rightfull purposes if implemented wisely. A proposal could be:

  • Implement RDF for Level 1-69 at Wrath Launch
  • Implement RDF for Level 70-80 at the release of Ulduar
  • Remove all RDF Completion rewards - No Gold, No Badges, No Caches, No Bonus XP
  • Give small incentive for Tank & Healer roles when the system is short (like retail)
  • Limit RDF to 5 per Hour
  • Make RDF Cross-Realm
  • Make items from RDF tradeable

In this way, the people who have a hard time levelling - because they are behind the masses - will still have ways to do dungeons and engage with their peers in social activities.

Also, RDF will not contribute to the current masses straight away and will not reward anything extra to established players.

I believe, in all honesty this combines the best of both worlds. It counters potential problems that could arise/eventually will arise when you go completely without RDF, on the other hand this system has the least amount of interference for the players who think RDF will ruin the social aspects of this game.

Thoughts?

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