WoW is dead

https://eu.finalfantasyxiv.com/lodestone/character/2623484/

I’ve my gaby since the beginning of ff14 :cat:

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frankly without some content draught we’d be overwhelmed and had no time to collect anything - right now im chilling and having fun after I geared chars.

I cant imagine doing s2 for 3+ weeks if it was reality.
You guys think you want more seasons but you really don’t - you’d hate it.

imagine the season is shorter - the forum would be flooded with topics like
“OMG I HAVE FAMILY AND A JOB HOW CAN I POSSIBLY GET MY 2k, AND TRANSMOG SET WHEN NEWS SEASON IS ALREADY OUT NEXT WEEK OMG”

om the contrary - some players only now are doing heroic with the buff, or are catching up after taking a break or so, baited by M+ changes etc.

You also need some time to actually relax outside you know

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Yup same story as always.
Season too long = Omgez BLizz where is content! Everything is dead. Got nothing to do!
Season too short = Omgez Blizz, I got a life. I dont have time for WoW to be as a 2nd job. I got 10 hamsters to feed and 5 jobs to work at!

Damned if they do, damned if they don’t. :person_shrugging:

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I personally enjoy longer seasons - can play more alts - try more stuff, collect more - as it’s just easier to collect on more occasions. If I go next season I rarely go back so i would stay without most things skipped unless something rare came up that I went back.

Also, addicts really need a little time off too. It isn’t a problem people unsub for a bit if they are done or wanna do something else.

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Maybe it’s more that Blizzard are underserving some of their player interests, and it’s not the same players who complain about long Seasons that also complain about short Seasons.

I mean, Incisor – looking at his achievements – seems to be a collector and a completionist, so he’s more than happy to have long Seasons, because he has a to-do list as long as the Nile.

But the players who aren’t collectors or completionists, who perhaps see their Delves journey or Mythic+ progression or whatever it is, dry up after only a couple of months, they’re looking at a 6 months long Season and struggling to fill the time.

What would be prefered length for the season?

That obviously depends on who you ask.

Blizzard’s problem is that they have an extremely varied playerbase, and trying to please them all with the same Seasonal format is obviously going to be a hit and miss affair. Some will like it, some won’t.

That’s the consequence of trying to be the MMO for everyone, rather than being the MMO for a certain someone.

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I asked from you :smiley:

Ok. Then who is going to be the judge and decide how long the season should last? Peoples opinions will always be in the spectrum between 1 extreme(2 months) and 2nd extreme(a year). Cut in the “golden middle”? Aka compromise = where both sides will be equally unhappy.

Also. I dont understand some peoples negative opinion towards having a break. Its healthy for long term retention for people to take a breather, try some casual shenanigans on alt or some other non season stuff as questiong/collecting before getting back into the race instead of burning them mercilessly in Season 1 then hope they won’t be burned out fully for round 2 - next season…and people are burned to the crisp tend to leave permanently versus those who have had breaks in between - just a personal opinion.

Okay.

No length.

I don’t think it makes any sense to have a Seasonal format in an MMORPG.
I get why Blizzard have ended up with these isolated expansions and Seasonal patch cadences, but I don’t understand why they haven’t untangled themselves from all of it, because I don’t see how it compliments WoW in any positive way.

A Seasonal game format, in my opinion, is not to the benefit of a game that presents itself as an MMORPG. And as anything else than an MMORPG, WoW is not a particularly special game. There are many other games that do Seasonal gaming better than WoW, so competing on that turf seems silly.

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Sounds fair, I dont honestly mind in any case how long the seasons are aslong the pvp system is designed somehow that it supports it and there doesnt become these high rises and downs on inflation and deflation, the system is participation based so it affects peoples progress. Your suggestion would work for my content just fine if they rework rated system from this outdated participation based format so no complaints from me :slight_smile:

Blizzard. It’s their game. They can do with it as they please.

And we, the players, can tell them how we feel about it.

And we don’t speak with one voice.

Ergo you get people saying Seasons are too long and too short at the same time.

Depends on the motivation for the break.

If you’re encouraging people to take a break because they’re simply bored with the game, then that implies that there’s an issue with the game – not the player.

If you’re encouraging people to take a break because they’re burnt out and have forsaken real-life obligations in order to play the game even more, then there’s an issue with the player – not the game.

What I’m hearing these days, is that the problem lies with the game. People want to play it more, but they don’t see anything worthwhile to do in the game.
Telling people to just take a break ignores the underlying feedback – that the game is boring and lacks worthwhile gameplay.

It’s not a suggestion. I don’t make suggestions.

The game is what it is.

I just offer commentary on it.

Well, in any case the season length is not my problem so I would be fine with the one you commented :smiley:

My problem is on outdated rated system, I would rework it to % based on comparison to other people in each mode separately and put decay for long inactivity on top of it. Or something completely else, the current system entirely relying on participation is my biggest issue right now.

No game can entertain people for ever. Even if Blizzard would make a masterpiece of a game. Player numbers WILL decrease you cant expect to have the same hype on day 1 and 7th month.
Also depends on each players goals. Those who want to grind end-game PvE/PvP for ranking, bis gear,score what ever will ofc be for the long term yet there are plenty of people want to see the story, kill the end baddie on whatever difficulty and be done. They are not interested in running the same raid or m+ dungeon 50x times in a row…even if its the best ever created raid or dungeons ever from Blizz.

Similiar what FFXIV main dev mentioned that there are long term grinders and people who are here for the story and leave till the next chapter comes and thats perfectly fine and acceptable.

How is that relevant?

If the feedback is that the player fundamentally wants to play WoW but struggles to find gameplay that is worthwhile to spend their time on, then that’s not some inevitable destiny that’s unfolding for the game where that player is bound to quit and there’s nothing Blizzard can do about it.

By and large the people who still play WoW, they want to play WoW. So it’s a simple matter of Blizzard serving their audience to a satisfying degree that keeps them playing.

And that’s not an impossible task.

And those to say they arent? We got new season coming soon. As for people whines. You cant please everyone. There will be always be complainers that its too long, its too short and whats the forums main function? A complaint platform…

Ofc there are also people who are eternally unhappy with Blizz no matter what they do or dont. Like you. I can personally bet my month salary that if BLizzard gives you a free gold bar, you will come to the forums and complain that its not shinny enough or too heavy. :coin: :rofl:

I would most certainly say that they aren’t.

I don’t think The War Within has met Blizzard’s sales targets.
I don’t think The War Within has met Blizzard’s revenue targets.
I don’t think The War Within has met Blizzard’s retention targets.

And I’ve seen little evidence to the contrary.

So if people aren’t buying the game, aren’t spending additional money on the game, and aren’t sticking with the game, then the product is underserving the audience that Blizzard aimed for.

And I don’t see where the silver lining is in that for the players or for Blizzard.

No, but Blizzard should be able to please the people who actually want to play the game, but who are simply bored with the gameplay activities.

I mean, Blizzard does try to please everyone. That’s why they release all these patches and Plunderstorm and Remix and Classic and Classic Hardcore and Season of Discovery and…

Blizzard absolutely wants everyone to keep playing this game (and paying for it). They are a business. That’s their entire motivation.

All I’m saying is that they don’t seem to be succeeding very much with The War Within.

And let me guess. You got some magical formula or some magical light switch which Blizzard is simply too stuped to push and get 10m subs overnight right?

Same story with armchair specialists on the web. Everyone is an expert politician, economist,doctor, covid researcher, diplomat, fitness guru…what else? Perhaps structural engineer, computer scientist. Cause they know the miracle cures to every problem and its just those dumb “experts in the field” who doesnt know better…

Edit. Forgot to add “expert game developer” in the later paragraph as well. :rofl:

No. I’m no game designer.

I’m just saying that it doesn’t seem like The War Within serves its audience that well, and telling players to take a break because they feel the Season is too long, that doesn’t really change that fact.

I don’t see how that’s a take that’s above my paygrade as a regular guy.