Its all well and good putting out “content” faster, but much like modern games cut contend sold back at a later date, it doesn’t work imo.
This season is over for me already as a solo player, delves loot was nerfed so only needed to run 7’s and they don’t take long, I’m almost fully done with runed crests aswell due to just running 1’s for the vault. Running anything higher unless going for achievements is pointless, the top crests don’t drop alot so by the time you can upgrade the hero gear it will be replaced soon enough, so no point going higher than max champ.
Content seems to get fewer and fewer with each patch and next up is a rehash of BFA content, then after that some duo thing, why didn’t they release these now? The new Zone is ok but it offers nothing the other places have in terms of reward. Will people come back for the rehash content? Not me, maybe the duo thing though.
I don’t think I have burned through content this fast before season 1 kept me playing more, I think Blizzard needs to rethink repeatable content and offering more rewards past power to keep players interested.
Like delves in season 2 offer no new mogs, the two new ones are fine, with the Goblin one the best to run for crest farming as its quick. They have made some more annoying like adding eggs or web shooters for no real reason. The underwater ones seem worst somehow when you have tank Brann. who just runs away and then in circles lol…
And with no more delves this expac it does seem season 3 will be even shorter for the solo player. They should think about tuning older dungeons and scenarios into delves like instances.
Heck steal Guild Wars Hero system let us gear and level “heroes” and do dungeons that way. The way Blizzard could do this would mean longer engagement as they could do many things like quests to unlock your alts as heroes, new gear mogs just for heroes and so on.
Right. So in S1 people whined that it took to long to gear up. In S2 people whine that it takes too little to gear up.
How about this: Play the game not for rewards but because you like it. It seems to me that you actually don’t like to play Solo content, or Delves. All you want is the “epix” after the dungeon.
Dont do 1s for the vault. Do 11s or whatever that might keep you entertained for X hours a week. Thats IT. Rewards will follow.
Or how about engaging in other activities? M+, Raids, PvP… ect… Those are evergreen activities. Delves, are not.
The reason guild wars is almost dead is because they catered to things like this. When there is no reason to play with anyone in an MMO (emphasis on MULTIPLAYER) then the game becomes a Single Player game. And what is the problem with that? Well… there are much better Single Player games out there. Why waste your time on a game that is designed for one thing, but pretends another.
So my answer to that is NO. You want a TRUE solo experience? Then find another game. I heard BG3 is amazing. Go play that.
Errr… I actually have the opposite problem; too many guilded crests from 11 delves and not enough hero items to spend them on, so you could definitely run higher delves for gilded: 31per week.
But the thing is: A big part (and appeal) of RPGs is getting better gear and getting stronger. So that part is liked by many.
That doesn’t mean that that beats all of course. I’m not doing content I really don’t want to do, just because I can get an upgrade (and you’re all too aware of that, with my stance on M+ )
But yeah, without rewards activities don’t feel worth doing. The reward drives the effort.
Hard disagree.
Certain design choices they made, make group play clunky and awkward in that game.
I like a challenge… See Underpin ?? Solo… I also like being rewarded for playing games… more so those with a paid sub… See Carrot on stick… you know the Blizzard way…
… GW1 is still up with Anniversary event atm… GW2 died because it became a WoW lite clone… with dumbed down skills.
It already is a single player unless your a M+ bro or raider… has been for a very long time. They didn’t make delves up for nothing…
Why would I play BG3 when I enjoy the WORLD of Warcraft?
Yeah I only tend to come back for last patch/pre event before them, Not raided since Cata tired of all the drama and time wasting and being frank awful players in the guilds
zero interest in doing M+ not done one since they where a thing.
As for Mogs I got all teir sets and armor sets on my Hunter apart from the DF raid and event ones
I don’t agree that making more delves is the answer. We’re already on a fairly big rotation now and there’s certain delves I hate and don’t do. Making more delves only makes the chance smaller of the ones I like being a bountiful delve.
They should remove the bountiful gimmick imo. Let us do the delves we like.
Just put the ‘bountiful’ rewards in the first 4 delves you do every day. After that it goes on cooldown and you can’t get any more until the next day. That’d make delves more fun imo.
But please for the love of god Blizzard: Stop making only delves in dark, underground places. We need some open air delves. Some cool jungle temple, some ancient tower with large windows and balconies that show a grand landscape outside, etc etc. Stop making claustrophobic content.
So? That dosent change the fact that the game is not designed that way.
If I played for gear I would be writing a post about M+ just like OP is. I am fully decked. Got all my portals. Got 3k… there is nothing else for me to do. That is because M+ is not made to do keys and get gear as a reward.
Gear is simply a “help” to do the content you like to do. So to do delvs 11 easier (in your case), or keys level X (whatever it may be) easier. Same concept for raids.
The content blizzards puts infront of us, we either like it or not. And there are different “challanges” to overcome in each one. It can be as simple as dodging 1 swirly every 30s or some crazy mayham of Mythic Rading or a +18. Gear is just there to level the playing feild and give us all a fair chance at whatever challanges we would like to do.
And the correct thing to do is exactly what you did. You dont like Open World, you dont like Delves. Not because the rewards. But because its boring for you. So you quit. Simple.
I would rather they add mogs and stuff as you will still gear fast enough in them making them pointless. Like I said in season 1 8’s where optimal to run… Blizzard nerfed loot (we know why) so 7 is optimal.
Delvs need a
rethink and be proper solo content for balance, like why could my 620 Blood DK clear t12
What do you play a game based on gear for then? While sitting in M+ gear lmao you couldn’t make it up Another salty M+ bro I guess
2M weekly keys. And thousands of guild doing Raid say otherwise. We cant keep doing this back and fourth of “hidden solo players” with out data. And you know my stance on this.
Giving people alternatives to M+ is good. And that is why Delves exist. But justifying those changes by claiming some “hidden playerbase” is not a good approach.
GW1 has but a fraction of wow players. Its non-existant to say the least. Its the equivalent of “wow classic servers”. Some people still play it out of nostalgia.
And finally: Why would you play BG3? Because WoW a game designed to be a Multiplayer that is trying to “shoe-horse” SP elements to it. So its logical to get some sort of “bastard child” that is not good or appealing at either thing. Unlike BG3 that was built as a SP game from the beginning.
Wrong take.
WoW is and always will be a SHARED world. Not a ‘forced multiplayer’ game.
It has always been up to the player whether or not they want to play with others. I can run across several people while I’m out in a zone, but I’m still playing alone.
And Blizzard knows many people prefer that, so they’ve now FINALLY made soloable endgame. But it’s not for everbody. I’m just not a big dungeon guy, never have been. And Delves are basically just dungeons. I don’t want dungeon endgame. I just don’t.
Its not a game “based on gear”. Its a game based on doing Dungeons (in my case). And gear is just another progression element to it. Like RIO. Achevments… ect…
I know you really really hate being indoors but in my mind an open delve doesn’t make so much sense.
Like why fight through mobs and puzzles when my dragon could drop me at the end?
I have that same problem with dungeons that are open. Why do I need to fight the mobs in zulfarak? And why does my dragon magically forgets how to fly when we use the entrance.
I prefer my dungeons and delve to be obviously closed or it turns into “you obviously could but you can’t for gameplay purposes”
Because you wouldn’t be allowed to use mounts of course.
Some things are just ‘off limits’ and I think that’s fine (like invisible walls and such). It’s a game at the end of the day.
Well then we’ll have to agree to disagree. I hate the claustrophobic, dark feel of being locked inside a cave or whatnot.
I think players are getting increasingly more efficient and optimized at playing through the patches themselves.
It’s like in Diablo IV. The Seasons follow the same pattern and flow, so with each one you get a little bit better at understanding what to do, in what order, and when. And as a consequence you finish all the content faster each time.
I think it’s the same in WoW. It has also gotten a bit driven by routine, so players have gotten better and better at plowing through all the content as efficiently and optimally as possible. And as a consequence they’re done with it sooner than they were in the past.
I think maybe Blizzard needs to shake things up a bit in order to nudge players back into more of an adventuring approach to the game, rather than the analytical speed running approach that seems increasingly prevalent.
They even make memes about that: https://www.youtube.com/shorts/CVzPPuWr-uI
Half the “I miss vanilla wow” show posts of their “friends” not showing up on the friends list anymore… and missing the “adventures” they had toguether.
But from a gameplay exclusive point of vies: even in Vanilla. You reached level 60 and then what? Solo some content? Who became famous? The solo hunter? Or Leroy Jenkins? Or the “more dots” guy…
WoW had SOME solo elements tied to questing. But it was never ABOUT solo gameplay. Even a level 10 human had to kill Hogger with a party. Its the first “raid boss” people played and partied for. And it became famous as a result.
And most queszone lore funneled you to… you guessed it… the dungeon from the zone. It’s where the “bad guy” causing all the problems was in (like Van Cleef). And when you were level 60, you figure out that the “real bad guy” is actually a raid. Like Onixia. And that’s Vanilla. But it’s still the case today, and today it’s even more obvious and funneled than ever.
We are all doing daylies in Undermine. And what is all leading to? You guessed it… A raid. Where Gallywax is in. And the conclusion to the “undermine” story is? YUP… a cynematic when you kill gallywax.
Its even more obvious that blizzard wants to keep you in those places.
Think about Delves for a seccond. How sure are you that they did that for the Solo Player community? Are you 100% certain? Because if that was the case, why do they allow you to go in a party to begin with. Why not simply restrict it to Solo play.
You (solo player) cheer the triump of Delves for your game-play. I think you got duped by blizzard. They made Delves for people that dont like to M+, but still want to go in a party. And they threw you a “bone” by allowing you to do it solo with Bran.
Just because I experience the game different than you, doesn’t mean I’m deluded.
Other people don’t matter to me. And I don’t mean that in a negative sense.
Who became famous? Who cares?! I just play my game and enjoy it and when I don’t, I stop playing. WoW is just a pass time. Not a way of life. Not a cult. I don’t need to make friends in a game because I have REAL friends. And yes, in the early days I played WoW with those friends. But I also spent a lot of time alone; doing my own thing.
I’m not claiming WoW didn’t have lots of content that required a group, but ‘doing’ or ‘not doing’ that content is a choice. There’s a reason why only a very small percentage of the playerbase actually raided back in vanilla.
Talk about being deluded.
You’re jealous… That’s what it is, isn’t it?
You can’t stand that ‘your way’ isn’t the only way anymore. Wow… I thought better of you. I really did.