Dont start contradiction yourself. This was my argument earlier in this topic what you said was not true.
Titles are for the 0.1%. I don’t care about them. I am happy people who are good enough get something. I have nothing against things i am never able to obtain myself.
Toxicity in pugs always were there. It is a miricle i got to max level in this game back then. The problem is people pugging. Not a game-mode where tons of people have a lot of fun in.
M+ is not destructive, it is a great addition to the game. But next to this we are doing a lot of other content too. It is really not the only thing that exists. But the worst was; 1 time per expansion doing the dungeon. Dungeons are alive now.
There already was such an option. Dueller’s guild or w/e it was called. It wasn’t popular. Few people did it a lot, but it really wasn’t popular by any stretch of the imagination.
That’s already supposedly being fixed in the next expansion. Depends on if Blizzard lives up to their word or not.
This has been my Argument the entire thread! Maybe if you’re arguing with me, maybe actually read my posts before you start attacking me. Then you would have realised that this was my argument.
Blizzard are designing the game with hope that players are too occupied in Repeat, Repeat, Repeat, Rush, rush rush dungeons. That way don’t need to spend time and money developing the rest of the game.
this is the point. There is no need for them. They are pointless. Who cares about 0.01%.
I’m not denying that M+ can be good fun. But Blizzard are using it as an excuse to not create more content for those who are not interested in M+ PVP or Raiding.
Disagree. The game mode has stressors which make it Toxic. Timers are a stressor for a start. Ratings add to that stress because if you don’t beat the timer, then you don’t get rating. That means people leave keys, which then means the key gets depleted… oh look, another punishment.
No wonder why Pugging is Toxic. But it doesn’t need to be and it shouldn’t be.
Take away the stressors. Make dungeon running the enjoyable experience it used to be, nice a slow paced and done in your own time.
This extra content doesn’t exist! 3-4 weeks of ZM to keep players occupied for a 26 week Season? Come on.
oh. You better remember what you post. You get stuck in your inconsistent lies.
you are only here to be toxic and insult people. I am again completely done with you. See you around. No worries, i keep reporting you for your insults.
Now forgive me if I missed something in one of your posts. But you may remember you’ve been on my ignore list since January because of your toxicity and refusing to see my point of view. In fact, I recall you flat out called me names back then, all because I don’t enjoy what you enjoy about M+. You said suggestions I was making to remove affixes and timers would make the game worse… when in fact the game has been made worse for me by having these things included.
So I might have a reason to have missed something in one of your posts and disagreed with something else. When we were both trying to make the same point about something.
Thought in my last post we were having quite a civil discussion. But because I have a different view point to you I’m just labeled as Toxic and Insulting…
There is nothing complicated about WoW, any player can waltz into LFR/normal raid and do OK, they can walk into mythic dungeon and complete it.
The worst thing they ever did to this game was prune classes, it’s what drove me into healing, because then at least I could heal and dps at the same time and have some buttons to press.
If you’ve done LFR, then you’ve done the raid.
If you’ve completed a mythic dungeon, then you’ve done that content too.
If you’ve stepped into a battleground or arena, then that content is also done.
It’s personal choice to keep pushing higher, and it’s not other peoples fault if you’re unable to compete at a higher level.
I’m a casual player myself, but I don’t begrudge mythic raiders for being able to complete what I will not, they put a lot of time and hard work into doing it, the same goes for groups pushing high keys or high rating.
There simply isn’t anything else to do in the game anymore other than push higher in keys.
The World of Warcraft, has become Instances of Warcraft.
You have 26 week seasons, and 3-4 weeks of content. Then you’re just expected to push and push until the next patch comes. Not the game I remember falling in love with.
Now that I can agree with, but that’s not the game being too hard, that’s just a lack of any new content.
But let’s be real, looking back at every other expansion before legion, what did we have to do through these droughts?
I’ve purposely left out WoD, because i spent the entire expansion running around the middle of my garrison.