WoW's Open World PvP left me disappointed

Before I played WoW I thought open world PvP in WoW was where you can duel others and see who’s superior in skills, but WoW’s open world PvP is all about gear and level. That realization was honestly disappointing. There is no skill involved. Battlegrounds offer a decent level of PvP from skill and tactical point of view, and I like them. They’re designed for those of us who actually like PvP.

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Yes to some degree, that it’s about level and gear.

Of course if you’re level 10 and you come across a level 70, you will die from auto attack. But, if you face someone of the same level, then it comes down to the person and how they know their class, skills and the other person’s class.

So yes, when there is a level advantage, that person will win, but if they’re the same level, then skill comes in to the play, based upon their gear difference. Someone who is fully maxed out gear wise can still get taken out by someone who is not so well geared.

It’s not like the old days in WoW, where you would see naked rogues with just their weapons killing fully geared players. Times have changed and it’s nowhere near, what it used to be like, where skill matters over gear.

ive played wow for a long time… and. Hasn’t pvp gear and skills always been the case? For ages now.

Of course your gonna be a wet noodle and freekill without pvp gear. You have to endure some suffering before you get past that point.

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That’s actually true and is something I completely forgot about.

If you’re facing someone who is wearing full pvp gear and you’re the same level and in the same kind of gearscore, but not pvp gear, they will win in a equally skilled fight, just because of that pvp gear.

And if you meet an arena player in a bg 1v1 you run… Or team up with someone. Conquest gear will kick your end. Versus BG honor gear and pve gear

This has literally never been the case unless you end up fighting people with the same gear. World PvP is a no-rules game of stomping everything in sight, and it always has been, all the way back to the days of ganking in STV and Arathi. In my opinion, that’s the beauty of it.

Casual battlegrounds, although sometimes better in terms of a fair fight, still suffer from balancing issues, with the possibility of one team having more healers or a team having none at all. Also, the fact that teams can vastly outgear others.

If you really want to PVP, step into the arena!

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World PvP in WoW has never been about actual PvP or skill. It’s just a sad excuse to grief players who can’t fight back. If a WPvP fan tries to tell you otherwise, just have a short conversation with them about it. It never takes long for their true motivations to come out.

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It’s no surprise that organized PVP is more tailored for skill-based gameplay. Also, it raises your gear to a minimal PVP item level.

World PVP is mostly for stupid fun - ganking and such… and has never been a true indicator of skill

You and I have conversed about this before, so I’ll be brief.

It’s not always the case that people are just griefing; full-blown raids have fought in the open world, and it’s quite something to be a part of. It’s unfair to pin everyone under the same banner, as you are doing.

If you don’t like the sometimes degenerate nature of World PvP, simply turn War Mode off.

Sure, I could see that there is an incredibly tiny number of people who genuinely seek out equal footing and a challenge in WPvP. There are outliers in every group. That however doesn’t change the fact the vast majority of WPvP is griefing, or is at the very least extremely one sided, mostly with only one willing participant, or group of participant.

It’s really nice that people have made raid groups to fight each other in the open world for… no reason. Good job creating a makeshift battleground that’s convoluted to set up and has no objective, of which every sane human being would get bored within a maximum of 5 minutes.

Don’t you ever get tired of saying that? I know the playerbase of this game isn’t exactly composed of the brightest bulbs, but I don’t think the average WoW Andy is too stupid to turn off War Mode if they don’t want WPvP. The discussion is about the nature of WPvP, not about the mental capacity to click the button that turns it off.

The irony of this statement is that War Mode is the whole reason “WPvP” is dead. Most players even on PvP realms weren’t interested in the grief fest for years before War Mode, and now they no longer have to deal with that crap.

This pretty much. WPvP is the most unfair form of PvP. People attack you (or you attack them), when they are at low health, just used their CDs, or there is a gear difference or people outnumber you. And even in 1v1 without the aforementioned advantages, some classes perform better than others, can kite etc.

If you want fair PvP, instanced PvP such as BGs are your best bet.

Well I fell into this trap as well. 15 years ago I rolled my first char on a PvP realm because -even though I had no interest in PvP- I thought gathering will be more valuable due to the threat of getting killed.
Obviously I learned afterwards that it’s just pointless ganking where nobody gains/loses anything. It’s like playing poker without chips, everyone’s constantly “all in” and it loses its meaning.

I don’t PvP, so I lack PvP gear… it’s fun seeing someone with 500k hp suddenly have 900+k hp when they attack me due to their pvp gear while I’m in my PvE gear on 700+k hp with no versatility [worst stat for SPs]. :expressionless:

It’s an MMO… Of course its about gear level lol. If you want skill you play a moba. An MMO revolves around gearing.

I wish they implemented pvp areas though with goals where pvp wouldnt revolve around ganking weaker people for a quick win

I find it entertaining, my content is always world quests+worldPvP after reaching my arena goals each season. Since world quests are like beehive, all bees come for that gold :smirk:

It is entertaining, there is nothing to lose or gain besides fun. I remember laughing dozens of times out loud because of worldpvp this expansion.

Don’t take it seriously.

Most of the biggest realms pre-War Mode were PvP, but the community on them was very much PvE oriented, meaning a lot of the top PvE guilds and player were on PvP realms. That just resulted in a lot, if not most new players ending up joining PvP realms, either because those were the most populated, or because they already had friends there.

Seeing that very few people play with War Mode since it got implemented, or rather after the initial War Mode hype died out, I don’t imagine many of them were ever interested in WPvP to begin with.

Versatility baby. Stack versatility whether its PvE or PvP it’s all about that versatility stack.

That is not quite true.

In BfA there was a complex gear balancing algorithm that massively squished the ilvl difference when PvPing in open world. An open-world geared player could beat a Mythic raid geared player if they were more skilful.

But that system didn’t work out because technical reasons (“elite” players didn’t like being defeated by casual scrubs).

I re-joined at the end of BFA after a break since MOP so was not aware of this. But besides this specific example my point stands.

WoW does have /duel

But very few do it anymore as far as I can tell.