LOL
30% → 20% would be 33% reduction. 30% → 27% is 10%
LOL
30% → 20% would be 33% reduction. 30% → 27% is 10%
Healers has nothing to do with long queue times, even when i queue as healer the queue is still +30min, something is broken in their queue system…
The player base has become to small and spread across the mmr
wdym?
30 - 10 = 20
Bac is right
Remember, is the 10% of 30% ^.^
Ehhhmm… no…
It’s 10% of the total amount healed by the spell. If the spell heals 30% of your total health, you have to subtract 10% from the resulting amount. Instead healing a 30% of your total health, it would be 27% as Snowolf explained.
if i have 30% and i take away 10%, i get 20%.
did you go to school?
The 10% of 30 is 3. 30-3= 27.
Please tell me you’re just trolling
your*
I may not agree with Leeches on many things but I agree with him on the math.
I imagine, by that logic, that if I have a 4% parasite, it would go down to a -6% healing, so it would heal me 0, or instead of healing me, it would subtract health. The same would apply to the warrior’s pasive regenerations.
Yeah, math and logic have failed here today.
Exhilaration heals flat 30% of the hunter’s HP. The nerf is 10% overall healing in BG. Exhilaration always heals 100% of 30% of the hunter’s HP, now it heals 90% of the 30% of the hunter’s HP. Simple.
Your = it Belongs to you
You’re/ you are (a=`) = verb=>a word used to describe an action
That’s it, I’m leaving the forum, I don’t want to become like that
They are both joking. But I guess a lot of people genuinely are that dense, so it can be hard to tell when people are being serious or trolling.
Wish they would nerf healers more.
I would type an unpopular opinion but i would like the healers to be objective about it.
Reduce the healing by 50% in PvP , reduce the Mortal Strike effect to 20% (from 50%) and reduce the dampening accordingly so games wont take so long but not too short either.
Remove healers from PvP completely and balance dps to fight without healers .
For some reason it is a general opinion to hate tanks and exclude them from PvP because their turtle fights and make them last forever .
But for some reason healers do absolutely the same , yet no one complains about it , simply because they know that without them people die in 20 seconds .
Remove healers , nerf burst dps and balance sustain and defensive abilities .
As a result you get :
Balanced PvP
Instant Queues in all formats
Even premades will be nerfed because there is no longer unkillable platoons that just roll over entire teams , supported by 2-3 god tier healers .
Remove healers from PvP . Their place is in PvE , along with tanks .
yet no one complains about it
I did many times xD
It’s not normal that if WoW were chess, DPS would be equivalent to pawns and healers would be like towers or queen.