You got What you wanted. Healers get Massive nerfs

LOL

30% → 20% would be 33% reduction. 30% → 27% is 10%

4 Likes

Healers has nothing to do with long queue times, even when i queue as healer the queue is still +30min, something is broken in their queue system…

1 Like

The player base has become to small and spread across the mmr

wdym?

30 - 10 = 20

Bac is right

Remember, is the 10% of 30% ^.^

Ehhhmm… no…
It’s 10% of the total amount healed by the spell. If the spell heals 30% of your total health, you have to subtract 10% from the resulting amount. Instead healing a 30% of your total health, it would be 27% as Snowolf explained.

3 Likes

if i have 30% and i take away 10%, i get 20%.

did you go to school?

The 10% of 30 is 3. 30-3= 27.

:man_facepalming:

10 Likes

do you understand now?

3 Likes

Please tell me you’re just trolling :roll_eyes:

your* ‎ ‎ ‎ ‎

3 Likes

I may not agree with Leeches on many things but I agree with him on the math.

2 Likes

I imagine, by that logic, that if I have a 4% parasite, it would go down to a -6% healing, so it would heal me 0, or instead of healing me, it would subtract health. The same would apply to the warrior’s pasive regenerations. :thinking: :crazy_face:

2 Likes

Yeah, math and logic have failed here today.

Exhilaration heals flat 30% of the hunter’s HP. The nerf is 10% overall healing in BG. Exhilaration always heals 100% of 30% of the hunter’s HP, now it heals 90% of the 30% of the hunter’s HP. Simple.

:brain: :stew:

3 Likes

Your = it Belongs to you
You’re/ you are (a=`) = verb=>a word used to describe an action

:face_with_spiral_eyes:

3 Likes

That’s it, I’m leaving the forum, I don’t want to become like that :point_up_2:

5 Likes

They are both joking. But I guess a lot of people genuinely are that dense, so it can be hard to tell when people are being serious or trolling.

1 Like

Wish they would nerf healers more.

I would type an unpopular opinion but i would like the healers to be objective about it.
Reduce the healing by 50% in PvP , reduce the Mortal Strike effect to 20% (from 50%) and reduce the dampening accordingly so games wont take so long but not too short either.

Remove healers from PvP completely and balance dps to fight without healers .

For some reason it is a general opinion to hate tanks and exclude them from PvP because their turtle fights and make them last forever .
But for some reason healers do absolutely the same , yet no one complains about it , simply because they know that without them people die in 20 seconds .

Remove healers , nerf burst dps and balance sustain and defensive abilities .
As a result you get :
Balanced PvP
Instant Queues in all formats
Even premades will be nerfed because there is no longer unkillable platoons that just roll over entire teams , supported by 2-3 god tier healers .

Remove healers from PvP . Their place is in PvE , along with tanks .

1 Like

I did many times xD

It’s not normal that if WoW were chess, DPS would be equivalent to pawns and healers would be like towers or queen.