- they know after 1 pull. m+ is a key left, in raid is a kick
- as a prot pala in bfa, i can tell you that even at non mega hard level, people want meta first and if there is nothing available, the rest.
- never heard it say so, but even if, it’s 75% right: it’s beastmastery and nothing else that works because it’s 50%+ petdmg (so an ai and not you)
- it’s already happening, check warcraftlogs.
Hivemind myth the best ret is below 250k, fire mages are pushing 400+
Shadar best ret is 130, top DH are 180.
Way more than a 20% gap, corruption created, and blizz does not give a damn.
Again…Forum experts that probably have no access to alpha know what will happen in shadowlands…
I don’t need to smell flaming garbage to know its flaming garbage.
It’s is just repeating the Azerite issue again and will only get a minor bandage when 9.2 comes out.
these comments never fail to make me LOL because the same thing happens every expansion. you dont need clairvoyance you just need common sense and the ability to read simple patterns.
Thats what you say and i totally find it lol because all i see in the forums are a bunch of ppl that are desperate to whine and draw some attention.
I don’t need to smell flaming garbage to know its flaming garbage.
The same i stated to the above goes for you.
Plus i did play the “flaming garbage” and i had a great time, the problem is probably you both didnt play it yet choose to whine about it. You i could check on armory, you did nothing on BFA yet you have an opinion lol
The other guy is hidden in a low level alt that leads to an error. At least he is smarter than you xD
it’s already happening, check warcraftlogs.
Hivemind myth the best ret is below 250k, fire mages are pushing 400+
Shadar best ret is 130, top DH are 180.
Way more than a 20% gap, corruption created, and blizz does not give a damn.
He probably meant that if dif covenants cause 20% dmg difference.
Class balance (without any other “powerup” interraction) is another question.
And corruption is a f* up clownfiesta, sofar even covenants are better state.
Or we could look at the reality of the situation and realize that it will cause problems not just for the mythic raiders, but for everyone in between, anyway it seems that if they cannot balance it properly they will remove it. which iv’e already said what i think about it.
At the end of the day we can look at it “because rpg” Which is subjective, or we can look at it in an objective way.
Also, you said something along the lines of “i don’t want the game to feel like you are looking at spreadsheets” Ok, how exactly is forcing you to stick with your covenant gonna solve that? Do you think that if people do not have the choice to switch covenants they will not try to do the best they can for what they currently have? So at this point what is the difference? The difference is some vain “my rpg/decision” Argument, that’s it. It’s nothing but frustrations.
And also, some people like looking up things to do the best they can with their characters, are you gonna stop that, because you do not like it?
Again, the way you want to enforce something, has a lot of disadvantages for everyone basically aside from some people who like this kind of stuff somehow, completely irrelevant “choices”, while you actually make it much more difficult for other people to enjoy the game because of it, while on the contrary, if we have it your way, you can stick with the covenant you want just fine.
That’s the difference.
Iv’e ignored a couple of posts because frankly i ain’t gonna deal with that kind of dishonesty, and lack of awareness. But there are a couple of interesting points i would like to respond to.
First someone made a point about how it would be better to make something that lasts, i agree, each expansion at this point we have a completely new system, it doesn’t feel like we are progressing, it feels like we are replacing something for something, and it’s never fully satisfying, at first we had leggos and artifacts, then they were removed, why? Because that’s the vision, replaces with azerite and it was a complete failure, why not just expand on the systems you make? There were a lot of better ways to deal with artifacts and leggos other than just removing them, for azerite, i have to say, i don’t really care about that, but there are a couple of good traits that should probably stay.
And finally, i will make one final point about things like single minded fury, if blizzard really wants to reintroduce this kind of stuff, do something with it that actually affects the gameplay, other than you swing faster because faster weapons.
and realize that it will cause problems not just for the mythic raiders, but for everyone in between
What would these ‘problems’ be then? If you don’t mind explaining.
Ok, how exactly is forcing you to stick with your covenant gonna solve that?
That won’t ‘solve’ it, because ‘people are going to be people’ no matter what. But at least it would then not be Blizzard succumbing to their (imo, silly) demands.
Do you think that if people do not have the choice to switch covenants they will not try to do the best they can for what they currently have?
I know I won’t. I’m sure I’m not the only one. I will pick whichever covenant appeals to me. In regards to their lore, views and aesthetic. In other words; how well that covenant would fit with my character. Imo that SHOULD be the reason one picks a covenant and not ‘skill X will give me 0.05% more dps zomg!’ or ‘the guides say I should pick this so I will, hurrrdurrrr’.
And also, some people like looking up things to do the best they can with their characters, are you gonna stop that, because you do not like it?
Not stop it, no. But the game should not cater to that kind of gameplay either. It should NOT be treated as the norm (imo).
yea well, people require it in high keys or grps or at least they figure you are smart enough to have these items by now.
Then again how many times did I have a potato dh in my group that does 50k dps and drags the group down even though he has only 3 buttons to play with.
Should have checked that his corruptions were so bad that I shouldn’t have invited him.
min/max is indeed needed for higher content.
High content is already where you skill lvl is, this could as well be a +10 for you while it is +29 for others
So at the end of the day your argument is more of an ideological one instead of objective.
Points like this “That won’t ‘solve’ it, because ‘people are going to be people’ no matter what. But at least it would then not be Blizzard succumbing to their (imo, silly) demands.”
Pretty much tell me all i need to know. The info is all out there, you can choose to search it or not, but i will not be spoonfeeding you information, when at the end of the day you are not interested in it, you are making an ideological standpoint, so i will not even bother. Google is a thing. By the way the difference is not 0.5 %, not even close. At the end of the day you lose nothing if it goes my way, while i lose a lot, so why do you even care? It’s because ideology, the game should not be like this and all that. Frankly, it’s trash, it’s completely irrelevant.
That’s about it, i’m done talking to you.
Pretty much tell me all i need to know.
You refusing to accept my ideology then? Okay, that says enough for me about you.
By the way the difference is not 0.5 %, not even close.
Alpha. Let me just repeat that: ALPHA.
At the end of the day you lose nothing if it goes my way, while i lose a lot, so why do you even care?
That’s you looking at it the wrong way.
I DO lose something ‘if it goes your way’. You don’t get to decide for me if I lose something or not. That’s up to me to decide.
It’s because ideology, the game should not be like this and all that. Frankly, it’s trash, it’s completely irrelevant.
And to me your ‘ideology’ is irrelevant. So neither of us is wrong or right. We just are different.
That’s about it, i’m done talking to you.
Good; you were becoming a bit too hostile anyway.
Have a nice day.
Again…Forum experts that probably have no access to alpha know what will happen in shadowlands…
and always the forum experts are right though… while those who say “its still beta” or they disregard other opinions are wrong.
and that will prolyl be 9.2 at earlier if not 9.3 before scrap it if thye ever will…
Maybe not always, but many times they are, because there is actual data, this isn’t some vague idea.
You’re missing one giant aspect of covenants - they will have their own legendaries, and I don’t think we’ve seen soulbinds. We know what legendaries can do and how they can alter gameplay. Blizzard said they’re designing covenants to be a complete package, not a choice you make based on only one axis.
That’s even more scary. They can’t balance all of those. Also, I don’t trust them when they say “no wrong solution” because one option would be better than the others, for sure.
Or maybe raids won’t be designed to benefit all that much from mobility (smaller arenas, or bosses and adds not requiring much running around).
Which I would translate by :
-Making raids easier
-Making DH/Rogues/Mages (Or any high mobility class) further more op.
I’m not sure that’s a solution, because being static for a whole fight does not fit modern wow.
But to me this straight up opposition to having a more complex choice tells me these people should go play Lineage 2 Mobile or Black Desert Mobile or Crusaders of Light. I want PC MMOs to be… you know, PC games.
I’m not against choices, as I stated. But picking the “wrong” choice does not feel good, more especially when you just can’t change quickly. I also don’t like those mobile games, thus I don’t see the link between a mobile game and being against choices. I mean, MoP had great class design and without that kind of pointless system. Now, if I want wow to feel like a “PC game” then rotation needs to double the amount of used spells. Nothing to do with some sort of system.
Choice needs to exist in a PC game. There’s no ways around that. Otherwise, Blizz should just put autocombat in WoW and stop even trying.
Ok. As a Mythic raider, I was many times benched because my class sucked in a particular situation and roster could bring a class that’s fit the boss. Now, if we add those system, then the players who made the wrong choices are more likely to be benched, just because of a choice ??? I know some people refuse to change builds, but covenant is not a build you can change so easily. Or maybe, we should all level up 4 times the same class so we get all covenants.
Except of fact that WoW is nowdays more of single player game than actual mmo.
and always the forum experts are right though… while those who say “its still beta” or they disregard other opinions are wrong.
Im always seeing the forum experts whining about the game’s quality because they failed at it.
Do i have to get offensive and tell you that you never did anything in this game apart from WoD HM curve?
Yet you are right like them i suppose?
Is what he or she said actually offensive or you are saying that just because? because “and always the forum experts are right though… while those who say “its still beta” or they disregard other opinions are wrong.” Doesn;t seem offensive to me.
Im always seeing the forum experts whining about the game’s quality because they failed at it.
Do i have to get offensive and tell you that you never did anything in this game apart from WoD HM curve?Yet you are right like them i suppose?
I was a hardcore raider up to cataclysm and a veteran MMO player for almost 20 years and played almost all MMOs up to date. Though I am casual last years, I believe I have the experience to understand MMO game systems. But it wasnt my opinion I had to support here, but my experience that those who say “its still beta” and blindly trust that things will be fixed and be ok on release are more often if not always wrong.
imagine if we still had artifacts? and azurites? and also covenants?
“borrowed power” is the way to get u some form of progression without stackpiling the mechanics and lead to more and more prunning of stuff later on like happen at the end of mop and all the spells that were pilled in all the classes
Now, if I want wow to feel like a “PC game” then rotation needs to double the amount of used spells. Nothing to do with some sort of system.
A MMO is not about pressing the buttons. It is about making choices. This is why mobile MMOs are bad - not because their combat is simplistic. In fact, Black Desert Mobile has the best MMO combat, even better than black desert on PC. But the game itself doesn’t involve choice at all - it’s just straight up linear progression, with zero mental involvement.
The point of MMOs or PC games in general is to be involving, to make you think, to weigh different options. It’s not about pressing the buttons, that’s just basic monkey see monkey do stuff. It is about exploring mechanics and weighing different sets of mechanics to see which one suits whatever your goal is.
I really, really enjoy how Covenants are looking so far. Not only is it a choice that involves multiple axises, but also makes alts actually a worthwhile pursuit.
In order for a choice to exist, you have to have a right and wrong choice. Choosing between two rights is not a choice, it is a lie. Both paths lead to the same place, which is the correct place… what choice did you make?
I play mobile MMOs very casually, I’m very well versed in them. BFA is a mobile MMO on PC. I don’t like that. I don’t dislike the genre itself, I’m fine with passive brainless MMOs. But that is not what WoW should be. And the covenants are exactly the type of thing I want in MMOs. I hope Blizzard nails them. If they don’t, I’ll be speaking up against them, of course.
EDIT: I just wanted to stress - mechanical complexity is artificial complexity. MMOs are about the meta stuff (not as in flavor of the month, but the more transcendant mechanics). You can have an MMO that has incredibly simple rotations and still make it interesting. Lineage 2 is still the best MMO I’ve played and there you only use skills when they’re needed, otherwise it is auto-attack city. Every button press is meaningfull. In WoW it’s not.
Is it that big of a deal to have 1-2 alts, given they will be more feasible than in BFA? I mean, if you are that interested in playing the game in the best conditions, if you are that invested in WoW, will you not gear 1-2 alts anyway?
And even if it’s still a problem, shouldn’t the solution be making alts more accessible, rather than doing away with a fundamental design of the xpac and the roleplaying foundation of the game?
Not rhetorical questions, I’m genuinely asking.
I keep saying, and I will keep saying, covenants should be purely cosmetic and story driven so we can pick the one we want for either the look or the costmetic changes.
Covenants should give your spells a new flavour to fit them. My favourite way to describe this is a Death Knight picking Fae. It would change Death and Decay to Unbound Life and instead of red and boiling blood it would be green with plants, roots and weeds popping up instead.