Zul'farrak grand entrance

Me and my friends went to Zul’farrak to finish ZF quests. We’ve made a few runs before in ZF but we didn’t know we had to talk to the goblin to blow up the gate BEFORE you talk to the sergeant to get the divinomatic-rod.

It was a bummer. But, we got the grand idea to use Gahz’rillas’ knock-up to send us flying over the gate. We wiped. But we didn’t give up. We tried again, formulating a plan. And it worked!

He sent us flying over, we fought him there and almost wiped again. But we barely made it. It was pretty rough getting there so we were proud.

I don’t know if Blizzard likes constructive criticism, but why are the mobs there in some sort of stasis? We couldn’t kill the boss even though we got there in a much cooler way than the normal one. A complete party-pooper.

At least we got this picture.

cdn.discordapp(DOT)com/attachments/236891098948173835/623351541146845194/unknown.png

BLIZZARD FIX!

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Seems pretty simple to me. The gate opening is what triggers the mobs to become interactive and attackable.

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