Wäre mir neu. Quelle? Ich kann in den Patchnotes keinen entsprechenden Eintrag finden.
Was ich jedoch finden konnte ist (Nov 2018):
Quick Match will now prioritize creating teams with at least one Warrior, Support, and Ranged Assassin, and will enforce this rule for players queuing as parties of 3 or more as follows:
Parties of 3 must have at least one of the required Hero categories selected to queue.
Parties of 4 must have at least two of the required Hero categories selected to queue.
Parties of 5 are exempt from this rule.
Was aber irrelevent für das beschriebene Problem ist.
Heroes Wiki sagt dazu:
Team Composition „Rules“
Players should be matched with and against players of the same Matchmaking Rating. Quick Match does have its own MMR, seperate from Unranked and Ranked Play.[4]
Players should be matched with and against players of slightly lower skill when playing a Hero for the first time, and slightly higher skill when playing Heroes with which they have extensive experience. This results in a higher percentage of evenly-matched games, in which each team has a 45% - 55% probability of victory, and should encourages more players to try out a greater variety of Heroes in Quick Match games.
There is a reduced possibility that you'll be matched against a party that has three more members than the largest party on your own team:
Solo players: A reduced possibility to be matched against four or five-player parties.
Duo players*: A reduced possibility to be be matched against five-player parties.
Three-player parties: Can match against any party size.
It is important to note that the matchmaker will still prioritize match quality over party size, and may pull in parties outside of these ranges if the resulting game is the most suitable match available. This means that it's still possible to play against a party that's larger than your own, but this will only occur in rare cases.[5]
Finding a game fast is rated over finding games where teams may match each other so it would be fair. At 3 AM in the night you will still find a game in less than 30 seconds.
Hero Composition Rules
Quick Match will prioritize creating teams with at least one Warrior, Support, and Ranged Assassin, and enforce this rule for players queuing as parties of 3 or more as follows:
Parties of 3 must have at least one of the required Hero categories selected to queue.
Parties of 4 must have at least two of the required Hero categories selected to queue.
Parties of 5 are exempt from this rule.[1]
Quick Match will prefer not to make mirror matches, the same hero on both teams, when other options are available.[6]
When creating Quick Match games, Warriors are categorized as either Bruisers (like Sonya) or Tanks (like Stitches).[7]
Supports are split into Healers and Sustain Heroes. Sustain Heroes are Medivh, Zarya, Tassadar, Tyrande and Abathur as heroes that provide "sustain" to a team, without being a typical solo-support. These roles will be mirrored in games where they are the only "sustain" Heroes, but can also be placed onto teams with healers.[8]
**Quick Match prefers to match a zero support team against another zero support team.**
Quick Match prefers to match a zero warrior team against another zero warrior team.[9]
Quick Match prefers to limit the number of certain roles:
No more than 3 Warriors.
No more than 4 Assassins.
No more than 2 Support.
No more than 2 Specialists.
No more than 3 Melee heroes.[10]
The number of stealth characters you can have on a team should be limited to 1. This includes Nova, Samuro, Valeera, and Zeratul.[11]
It is very unlikely that you will encounter more than one of the following heroes (with unique roles, or have limited lane presence) on the same Quick Match team: Abathur, Cho'gall, Lt. Morales, Murky, Nova, The Lost Vikings.[12]
Note: Parties can still bend those rules! This means that you may still see heroes like Abathur and Cho'gall on the same team if those players entered the queue as a party.
If you are matched against a team that has two of the above heroes in their composition, such as Abathur and Murky, your team may also receive two of the listed heroes.
Hier hervorzuheben wäre:
„Quick Match prefers to match a zero support team against another zero support team.“
Und warum sollte das bei diesen Helden so sein?
Wenn jetzt als Antwort kommt, dass diese OP werden können, wenn kein Counter beim Gegner ist, dann drehen wir uns im Kreis, weil - wie ich schon mehrfach erwähnt habe - dies für über das beschriebene Szenario hinaus in gleichem Maße auch für DW gilt, aber für diese Helden nicht umgekehrt gilt, dass ihr Trait OP wird, wenn eine Klasse fehlt. Der ANSCHLIESSENDEN Chance, ob der Gegner zusätzlich noch Counter hat, oder nicht, ist DW genauso untergeordnet wie jeder andere Held auch.
Vor allem kann man mit diesen Helden als 5er Team keine 50%ige Chance auf einen freewin erzwingen, was viel wichtiger ist.
Was ich gern sehen würde: Ein reguläres (kein Totalausfall a la afk) Quickmatch-Replay, bei dem jemand mit einem dieser Helden gegen ein Team gewinnt, dass DW hat - das andere Team aber nicht - und kein Heal im Spiel ist (Morales muss man natürlich dann hier rausnehmen).