200 vs 226 ilvl Ion interview

This is the point of what Ion was saying:

“If you’re ilvl 200 and you do 2 k dps on a boss fight then it’s partly because you lack skill.” - Which is absolutely true!

If 200 and 226 characters are doing 2k and 8k dps respectively, then that difference of 6k dps is not only based on gear. The skill gap is a large part of it.

Ah yes the 26 item level difference doesn’t matter and it’s all about skill. /S

Imagine saying this with a straight face. Yikes.

Of course still matters but the difference in gear is still insane and that’s a fact.

1 Like

Nobody said that!

I’m not sure if you people actually believe Ion said that or if you’re just trolling at this point.

PVE and PVP are 2 completely different areas! Those require different skills, gear and tactics!

You also have 0 pvp experience, how can you compare?

IKR

Does the dude even play the game? Like just shy of 30 ilvl gap is not trivial. 5 ilvl gap is trivial, not almost 30.

Even the most game sense highly skilled person at ilvl 200 will be massively beat out damage/performance wise by a boosted idiot running around with gear 26 ilvl highers in M+, PVP and raiding.

Not sure if anyone corrected this since I have not read the entire thread, but this is wrong. The difference between 226 and 200 Ion spoke of is a ~26% difference in output, not stats. You have the right idea, but 226 gear does not have 26% more stats than the 200 gear. It has less than that, and with scaling and all taken into consideration, you do 26% more damage in 226 gear assuming it’s the same secondaries, sockets, trinkets etc.

Sims confirm that to be the case. Sure, the real-life difference will be larger since no 200 person has perfectly optimised gear while most 226s will and the difference in HP also has to be factored in for PvP, but the statement itself is not wrong.

no? he literally said pve is harder?

Arena Andy says: PVP harder bcs carries cost more

The other guy replies with actual data showing that it’s the reverse, PVE carries cost more.

Do you need a drawing or is it clear now ?

and i quoted the other guy?
whatever just stop talking lol

You are the one who came talking to me with your nonsense, I was replying to him.

???
dh brain too fried

You are incorrect.

Look at this item for example

Sinful Gladiator’s Plate Helm @ilvl 200 has 64 str but @ilvl 226 it has 81str .
That is a 21% difference of just primary stat but it also has an increase in versa, stamina and armor.

Now if you look at an ability such as mortal strike which benefits from:
-weapon damage
-str
-versa

You can see how all of this get compound at will be much greater than what Ion claims.
Also regarding logs - when expac started people in 200ilvl were doing 2-3k now the same people pull 7k+ which is more than 100% output increase

1 Like

The difference in secondaries is smaller than that, so the overall increase in damage will be somewhere around the 26% mark assuming it’s the same items.

Sure. That’s true. The survivability is something that will play a role if we’re talking PvP, but that’s not relevant as far as pure damage output is concerned. And Ion’a argument in the interview was just about damage done. He did not speak of PvP and the difference having extra health will make.

You’re forgetting that people are now killing the bosses faster than they did at the start of the tier, know the mechanics better, and stack PIs on a person in order to get a higher log. No one under-healed raids and stacked burst classes to get faster kills at the start of the tier. Now, those who pursue top parses do exactly that. If you gave the 200ilvl character 4 optimised PIs and put them in a group that kills the boss in 1.5 instead of 3 minutes, then you would find that their dps is closer to the 7k mark than the 2-3k.

Not to mention that no 200ilvl early-tier characters had their bis legendaries (fire mage’s BiS came from a world boss that was 2nd or 3rd in the world boss rotation), we had way less soulbind levels back then and no one had full sockets+perfect secondary combinations on their 200 item level gear.

Touch of Death actually depends on stamina, but isn’t so relevant overall of course.

whats the diff in haveing a ilvl 233 weapon and a ilvl 259 :rofl:

I feel like it is a bit sad that despite 134 comments, nobody actually bothered to check the interview to actually listen to what was said. Preach told him that people with 226 ilvl were dealing multiple times as much damage as those with ilvl 200 in dungeons and raids to which Ion answered that he is interested to look more into the subject but that he simply doesn’t think it is true. He said that there should be a noticeable difference in power but if player x deals multiple times as much damage as y when there is only 26 ilvl difference, chances are that the difference is in skill and not in gear score.

In short; he answered the question in a specific context. In that context he was right. While there is more nuisance to discuss about the subject especially if you start talking about pvp; they never went into it.

I am also unhappy with a lot of things in WoW but I wish if people could actually be a bit fair with their commentary instead of being enraged without even bothering to be objective.

there is a saying what goes: bad question gives bad aswear

You realise in the interview between preach and ion nothing pvp wise was really discussed it was all directed at pve

ofc it wasn’t, Ion didn’t even care about mentioning PVP because it’s just a silly side game

Nobody cares about PVP sad truth about wow

I bet designers would delete it from game if they could just so they don’t have to bother with balancing

There’s a recent preach video where he explained that he didn’t ask any pvp questions, because he is not a pvp player and wouldn’t know how to follow up on any answer.