+3 itemlevel for 400 valor points... what a joke

I think this is only being as impactful as it is because you have a large valor cap that you are able to fill at the moment, so while you’re able to upgrade a lot right off the bat, it’s also a big grind.

People are forgetting that on next tier as valor is reset and with the achievement requirement, you’ll pretty much be capped at all times from doing your natural progression to get the achievements in order to upgrade your gear.

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That’s only because of the 5k cap. After they hit it it’s 750/week, so they won’t do any more most probably.

What the hell is this whine even, seriously the people complaining need to go play action games instead of an MMO game.

3 dungeons = 1 upgrade is perfectly fine.

The valor point system is fine and all, although +2 and +15 giving the same amount of valor is dumb, other than that it’s perfectly fine.

though I do want getting all 20s in time makes you able to go to 226 ilvl.

Don’t think about valor as the main source of the upgrade for your items but a funnel for quick BiS item upgrade :pig:

Then spam 2’s and 3’s. Like it was never meant to be a free upg loot piniata.

Get that, however the amount of people that play meta classes and specs that end up being a hinderance is crazy.

They are not used to playing that class and focus too much on rotation and They going drrrrr big damage meters means I’m good, however when you see avoidable damage they have 800k+ (have actually had this a few times it’s scary the mistakes they make) because their mechanical awareness is awful. Or vice versa as they don’t know how to ply their class around it.

Once people actually understand that if you take a player who is mechanically better as well as able to play their class then you will time more keys.

I have some Guildies who actually avoid some meta specs just because of the amount of people who play them badily is too high to be worthwhile.

So as the season starts then you jumping straight into +15s where you want to upgrade the loot instantly (presuming you get BIS dungeon gear).

This isn’t meant to be a sure way of getting you gear quickly but more of a fail safe to prevent people not gearing at all. If you got 220 equivalent gear in all slots in the first 2 weeks then welcome to mythic raiding as that is the only place you will get an upgrade. Whilst you are at it might as well delete heroic and normal raids as they will be face roll for people that overheated so quickly…

Yes cant wait to clear 15s to get less ilv than in hc and then upgrade +3ilv one piece a week.

If you do a mixture of raiding and dungeons you will gear quicker and it’s these changes.

As I said earlier, if there is no cap then people can just free farm gear making anything below mythic raiding pointless. Dungeons is not and should not be the way to get the best PvE gear.

i played 3 hours of Arena, i can now make 220 gear at a whim. I play 10 hours of m+ i can now farm for 20+ hours for the drop i want and spend half my seasons valor currency to upgrade it.

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This system isn’t even useful on your main. My main is moderately well geared (218 ilvl) with just a few gear pieces lingering below item level 220. I’m not even qualified to upgrade my gear that high, the best I can do is 213 as I don’t have KSM yet. I don’t have a single +15 in time in fact, getting this achievement fast is not going to happen. I top out at +14s for weekly.

Items that are missing on me are trinkets (just 1 is really useful - and no, that’s not the cube, cube is clunky to use and the sims do not reflect its actual gains in raids) and a necklace which is socketed 203 atm.

I have plenty of gear sources - 3 mythic nathria bosses, remainder of HC bosses, 1 option for mythic raid loot from vault and +14s for 226 loot from mythic+ vault.

Now why should i even bother grinding for very specific items (which is a pain) and then grind more lowbie M+ for valor? Idk lol. Im better off just doing the content im doing and getting upgrades from GV.

It’s a good system for your alts. Since this achievement is account wide, valor is an easy way to gear your alt relatively quickly. By spamming low level keys you get your base loot (i think +7 is the sweet spot with 200 ilvl bases, whilst still being very easy to complete) and you accure significant valor point pool to spend on those items. It’s still not ideal as torghast still has no catchup at all and you need 5 weeks worth of layer 8 clearing for rank 4 legendary.

Alters and newcomers will enjoy this system, people that play since launch - will not. For the latter it’s pretty damn useless. I enjoyed MOP and WOD versions of VP which allowed you to simply slap few more item levels on all your equipped gear (over time). This was a method of slow & steady nerf of aging content before next patch was out. This upgrading system never went live on patch launch, they were always introduced after a few months, to give players that extra bit of power to push easier.

Bohooo i have to farm free keys.

Bellular talked about it during his stream and I think he was pretty spot on, basically Valor is not meant to be your main way to gear, it’s just something on top of the vault that you’ll get passively while doing your weekly M+ so you can catch up faster.

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problem is it really isnt - unless your alts get 210 itlv from m+ it will take you like half of year of VP farm to even upgrade couple of items.

and the moment someone spends couple of thousands VP on upgrading 1 item and then get better version of such item form GV i suspect many people iwll just log off and uninstal game.

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It wasn’t that perfect.

Well the hamster wheel has to turn somehow doesn’t it.?
Also if you do 10 dungeons for 3 choices from the vault you will get the valor easy.
This week i have done 9 m15’s and got 3 items two of which were useless and one which i upgraded to 220.

You will only get 750vp per week in season 2, making you need several weeks to upgrade one item from 210 to 220.

Ols system let you buy gear outright with no stipulations attached whatsoever.

It was timegated with a cap of 1250 VP per week to “slow down” progression. More like to prolong subs if you ask me as this means a few months before you are geared if you did not raid.

And I quote a popular post from Reddit.

Blizzard are creatively bankrupt, outside of art and music.

They are terrified of people blowing through the wafer thin content then unsubbing, so they chose to hinder and hold the player back as much as humanly possible.

Not realizing that will make people want to unsub for entirely other reasons, sooner or later.

Torghast had the potential to be so much more, as did The Maw. Still they :poop: the bed.

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Well said! Creatively bankrupt is maybe a leap, because shadowlands is filled with creativity (subjective opinion ofcourse).

But they continue to implement things that are so backwards from what people enjoy or would like to see. They either highly misunderstand the wow community, or they simply do not play their own game very much.