8.3 Memory leaks

People still complaining after weekly maintenance on US so I guess we shouldn’t get our hopes up. Sad showing Blizz.

1 Like

Any updates on this? Raid tier is about to open and i’m still suffering with significantly lower framerates thanks to being forced to use DX11 legacy, and seriously unsmooth gameplay, especially in instances.

Switching to DirectX Legacy is not a fair solution to this problem, given the fact that it performs so much worse.

1 Like

I have the same issue on two totally different systems. Was always perfectly playable on either system with no issues.

System 1. Ryzen 3700x, RX 5700xt, Ubuntu 18.04.3
System 2. Dell G5, I7-8750h, GTX1060, Windows 10-1903

it seems to be fixed for me. running DX12 again.

however I did change one thing with my system: moved from g-sync compatible monitor to a full g-sync monitor with a lower res

After a restart / quick patch it is getting worse.
The game freezes for 10-15 sec without a recovery.
Memory usage for now low, but freezes happen more often.

3 Likes

I disabled dynamic resolution scaling (DSR-factors untick all) in NVidia Control panel and it seemed to significantly improve performance.

10-15s freezes every 1-5 minutes. My dxdiag :


System Information

  Time of this report: 1/22/2020, 23:07:01
         Machine name: JEREM
           Machine Id: {9F92FE5E-EC80-4F67-B275-EFCFFDF7CC2E}
     Operating System: Windows 10 Professionnel 64-bit (10.0, Build 18362) (18362.19h1_release.190318-1202)
             Language: French (Regional Setting: French)
  System Manufacturer: Gigabyte Technology Co., Ltd.
         System Model: P55M-UD2
                 BIOS: Award Modular BIOS v6.00PG (type: BIOS)
            Processor: Intel(R) Core(TM) i5 CPU         750  @ 2.67GHz (4 CPUs), ~2.7GHz
               Memory: 12288MB RAM
  Available OS Memory: 12284MB RAM
            Page File: 5949MB used, 11197MB available
          Windows Dir: C:\WINDOWS
      DirectX Version: DirectX 12
  DX Setup Parameters: Not found
     User DPI Setting: 96 DPI (100 percent)
   System DPI Setting: 96 DPI (100 percent)
      DWM DPI Scaling: Disabled
             Miracast: Available, no HDCP

Microsoft Graphics Hybrid: Not Supported
DirectX Database Version: Unknown
DxDiag Version: 10.00.18362.0387 64bit Unicode


DxDiag Notes

  Display Tab 1: No problems found.
  Display Tab 2: No problems found.
    Sound Tab 1: No problems found.
    Sound Tab 2: No problems found.
    Sound Tab 3: No problems found.
      Input Tab: No problems found.

DirectX Debug Levels

Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)


Display Devices

       Card name: NVIDIA GeForce GTX 660 Ti
    Manufacturer: NVIDIA
       Chip type: GeForce GTX 660 Ti
        DAC type: Integrated RAMDAC
     Device Type: Full Device (POST)
      Device Key: Enum\PCI\VEN_10DE&DEV_1183&SUBSYS_28451462&REV_A1
   Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER] 

Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 8139 MB
Dedicated Memory: 1998 MB
Shared Memory: 6141 MB
Current Mode: 2560 x 1080 (32 bit) (60Hz)
HDR Support: Not Supported
Display Topology: Extend
Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
Color Primaries: Red(0.660156,0.331055), Green(0.305664,0.609375), Blue(0.149414,0.061523), White Point(0.313477,0.329102)
Display Luminance: Min Luminance = 0.500000, Max Luminance = 270.000000, MaxFullFrameLuminance = 270.000000
Monitor Name: Generic PnP Monitor
Monitor Model: LG ULTRAWIDE
Monitor Id: GSM59F1
Native Mode: 2560 x 1080§ (60.000Hz)
Output Type: HDMI
Monitor Capabilities: HDR Not Supported
Display Pixel Format: DISPLAYCONFIG_PIXELFORMAT_32BPP
Advanced Color: Not Supported
Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d223212c0a2275b5\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d223212c0a2275b5\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d223212c0a2275b5\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d223212c0a2275b5\nvldumdx.dll
Driver File Version: 26.21.0014.4187 (English)
Driver Version: 26.21.14.4187
DDI Version: 12
Feature Levels: 11_0,10_1,10_0,9_3,9_2,9_1
Driver Model: WDDM 2.6
Graphics Preemption: DMA
Compute Preemption: DMA
Miracast: Not Supported
Detachable GPU: No
Hybrid Graphics GPU: Not Supported
Power P-states: Not Supported
Virtualization: Paravirtualization
Block List: No Blocks
Catalog Attributes: Universal:False Declarative:True
Driver Attributes: Final Retail
Driver Date/Size: 24/12/2019 01:00:00, 961952 bytes
WHQL Logo’d: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71E3E-52C3-11CF-8967-4B081BC2D735}
Vendor ID: 0x10DE
Device ID: 0x1183
SubSys ID: 0x28451462
Revision ID: 0x00A1
Driver Strong Name: oem1.inf:0f066de34a948e92:Section002:26.21.14.4187:pci\ven_10de&dev_1183
Rank Of Driver: 00CF2001
Video Accel:
DXVA2 Modes: DXVA2_ModeMPEG2_VLD DXVA2_ModeVC1_D2010 DXVA2_ModeVC1_VLD DXVA2_ModeH264_VLD_Stereo_Progressive_NoFGT DXVA2_ModeH264_VLD_Stereo_NoFGT DXVA2_ModeH264_VLD_NoFGT DXVA2_ModeHEVC_VLD_Main DXVA2_ModeMPEG4pt2_VLD_Simple DXVA2_ModeMPEG4pt2_VLD_AdvSimple_NoGMC
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
MPO MaxPlanes: 1
MPO Caps: Not Supported
MPO Stretch: Not Supported
MPO Media Hints: Not Supported
MPO Formats: Not Supported
PanelFitter Caps: Not Supported
PanelFitter Stretch: Not Supported

       Card name: NVIDIA GeForce GTX 660 Ti
    Manufacturer: NVIDIA
       Chip type: GeForce GTX 660 Ti
        DAC type: Integrated RAMDAC
     Device Type: Full Device (POST)
      Device Key: Enum\PCI\VEN_10DE&DEV_1183&SUBSYS_28451462&REV_A1
   Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER] 

Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 8139 MB
Dedicated Memory: 1998 MB
Shared Memory: 6141 MB
Current Mode: 1920 x 1200 (32 bit) (59Hz)
HDR Support: Not Supported
Display Topology: Extend
Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
Color Primaries: Red(0.660156,0.323242), Green(0.202148,0.672852), Blue(0.147461,0.059570), White Point(0.313477,0.329102)
Display Luminance: Min Luminance = 0.500000, Max Luminance = 270.000000, MaxFullFrameLuminance = 270.000000
Monitor Name: Generic PnP Monitor
Monitor Model: W2452
Monitor Id: GSM5693
Native Mode: 1920 x 1200§ (59.950Hz)
Output Type: HD15
Monitor Capabilities: HDR Not Supported
Display Pixel Format: DISPLAYCONFIG_PIXELFORMAT_32BPP
Advanced Color: Not Supported
Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d223212c0a2275b5\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d223212c0a2275b5\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d223212c0a2275b5\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d223212c0a2275b5\nvldumdx.dll
Driver File Version: 26.21.0014.4187 (English)
Driver Version: 26.21.14.4187
DDI Version: 12
Feature Levels: 11_0,10_1,10_0,9_3,9_2,9_1
Driver Model: WDDM 2.6
Graphics Preemption: DMA
Compute Preemption: DMA
Miracast: Not Supported
Detachable GPU: No
Hybrid Graphics GPU: Not Supported
Power P-states: Not Supported
Virtualization: Paravirtualization
Block List: No Blocks
Catalog Attributes: Universal:False Declarative:True
Driver Attributes: Final Retail
Driver Date/Size: 24/12/2019 01:00:00, 961952 bytes
WHQL Logo’d: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71E3E-52C3-11CF-8967-4B081BC2D735}
Vendor ID: 0x10DE
Device ID: 0x1183
SubSys ID: 0x28451462
Revision ID: 0x00A1
Driver Strong Name: oem1.inf:0f066de34a948e92:Section002:26.21.14.4187:pci\ven_10de&dev_1183
Rank Of Driver: 00CF2001
Video Accel:
DXVA2 Modes: DXVA2_ModeMPEG2_VLD DXVA2_ModeVC1_D2010 DXVA2_ModeVC1_VLD DXVA2_ModeH264_VLD_Stereo_Progressive_NoFGT DXVA2_ModeH264_VLD_Stereo_NoFGT DXVA2_ModeH264_VLD_NoFGT DXVA2_ModeHEVC_VLD_Main DXVA2_ModeMPEG4pt2_VLD_Simple DXVA2_ModeMPEG4pt2_VLD_AdvSimple_NoGMC

Still doing it with Version 8.3.0.33115.

Most of the time it does when opened Character sheet.
Not important if having Corruption or not.

Last time got this freeze when Completed a Mission at Ship.

I have a similar issue, 8GB of RAM here.So basically after starting wow and playing for let’s say 20 minutes, I start getting minor 1-sec stutters every 15 seconds or so. Then if I continue playing it gets worse and worse. Until it gets completely unplayable. The only fix for me is to restart the game. And I have to do this like every 20 minutes. I have to do this each time I start something important, like m+ (altho m+ is longer than 20 minutes…) or Horrific Vision. My RAM usage according to task manager goes up to 92%, wow taking up to 4GB of RAM (when it’s close to 4GB the game is completely laggy and about to crash). I’ve disabled all addons, and it didn’t help.So yeah, a memory leak, very bad for the game, makes it unplayable for more than 20 minutes per restart. Windows 10.

1 Like

This is happening to me on multiple computers. Completely different hardware. So can’t really be drivers.

One I play on without any addons even so it can’t really be that.

Are we getting an update soon? My patience is kind of running out.

5 Likes

It’s still happening to me. Just did. Game freezes for 5-10 sec and then comes back. Cursor still works fine. So does every other tab when it happens. Just wow. Also seems to happen during heavy combat more frequently. And no, not talking about fps during big combat.

EDIT: Many of my friends are holding off playing until this is fixed. Can we at least get an update?

If you open your event viewer (just type in event viewer in the start menu) in windows you will see that your gpu driver (nvlddmkm) crashed and recovered.

I’ve tried several drivers at this point (doing a DDU uninstall before each first)
A guildie with a 2080 TI like me uses 436.48 but it still occured.
The most recent driver it also occurs.
And finally the recently released hotfix 442.01 it also occurs.

So it’s not drivers.

It could be windows, but I sincerely doubt it, because me and that guildie I spoke of also have the same version of windows, which is 1903 (OS Build 18362.592)

Please tell me what other information you could POSSIBLY require or perhaps ANY sign of you working on this. It’s been a week. I’m paying for this service, there is absolutely nothing wrong with my hardware as I have stresstested every component. If you don’t address this I promise you I won’t stay subbed after Nya’lotha progress is done.

Paste bin link of my DXDiag (Can’t post links so remove the space):
pastebin .com/usWqRJze

2 Likes

Win 10 Pro, version 1903. Game freezes a lot. It happens even after I renamed files to …Old as the guide linked in “not enough memory” error suggested. The freezes don’t affect sound fully and cursor moves normally after the crash (and remains in the WoW glove shape).

Same Problem here, useing a 9900k
gtx 1070, 32gb of ram and win 10 build 1909 fresh installed, all was fine then 8.3 happened
at the beginning all was fine until I got to the chamber quest where it got attacked, also a quest in uldum where u kill the boss on the platform and in m+. I was checking temps reinstalled drivers all fine then saw how my psu just spiking from 50% to 100% drop down to 1 % then everything is fine for a short time and again sometimes game just crashed or just running and freezing for 1-2secs. Tested dx 11 dx 12 dx 11 legacy nothing working for me. Just don’t know what to do. Also reinstalled wow+battle net did not installed any addon and still same issues

Just spent the day trying to fix my laptop. It got worse today. I am using an ASUS Stryx with Ryzen 7 . OP sys is Windows 10 Pro.

Hi
I have exactly the same problem as any other person posting in this thread. After 8.3 launch I started to get 10 - 15 sec freezes + black screen every time I opened my character screen or map, especially in places like Boralus or Stormwind. My first thought was addons. I disabled everything, nothing changed. I cleared cache, nothing changed. Then I started crashing with a “not enough memory” error. I bought more RAM, now instead 8GB I have 16GB and almost nothing changed. Now I have 3 - 5 sec freezes (without the black screen) when opening character window or map in crowded areas and no memory crashes, but the problem is still there. Memory usage still increasing with every crash, now I’m just not “reaching” the maximum memory available.
Also surprisingly enough I don’t have any issues while in raid instance with 30 other ppl pumping out their best spells out apart of the normal FPS drop, but it always was there. Seems like it only occurs in “open world”.

Graphic card: GTX 770 with 2048 MB memory.
OS: Windows 10 Home edition Version: 10.018362 Build 18362

I also tried the DirectX 11 Legacy fix… and yes it working, but the FPS drop is huge and game is even more unplayable.

Can we please get a fix on it, since I already spent around 100 Euro to fix it myself :slight_smile: and it obviously is not a problem on our end.

Win 7…oldschool.

I’m having the same problem. The game freezes for a few seconds at a time, and memory usage spikes to 100%, then slowly goes down until the next spike. It happens every ten seconds or so.
It happens more often when I’m in combat and less often when I’m flying. Changing the graphics settings doesn’t affect this at all, even when I turn it all the way down to 1. I tried the DirectX 11 Legacy ‘fix’, but that didn’t fix it for me.

I’m running Windows 10 build 18362.592, I have 8 GB RAM, and Nvidia Geforce 840M, with up-to-date drivers.

1 Like

There’s a blue post finally answering on the US forums but their suggested fix did not work for me.

1 Like