Mebbe you should learn to read (lol)
I meant EXTRA. From the Aug contribution.
So some tanks do 600k, with an Aug 800k. Its a made up number though. Point is that its not a significant contribution.
I might have read it wrong but you said aug is a dps loss.
Aug is the most broken thing in wow by miles but no addon track it well, making it hidden for every qqer. Thatâs it
oh, my reading comprehension being meme. My bad.
A key can fail by seconds, i think tank dps does matter
aug IS a dps loss over having a third dpsâŚitâs well documented. But it makes up for with group survivability
Aug is OP for other reasons. But its a DPS loss right now in M+.
Rings of power season 2 was actually very good. Enjoyed that far more than the Dornogal m+ rejection simulator.
Unless you are doing +17s and +16s that is indicative that something went wrong with the DDs. Either one of them died, or they did not pop CDs appropriately, or did the rotation wrong, or the route is not adapted to the DDs⌠ectâŚ
Essentially what you are describing is tank DPS covering (or saving the run) for failures in the DDs.
With that said, I would like for tank DPS and Healer DPS to be more impactful in the dungeon runs. Maybe that way more people play that roll.
it is very highly impactfull in most keys unless you pull literaly 1 pack at a time.
you can pull safely muhc more around 2 min cds making it much more efficient.
even if technicaly having 3rd dps means you coudl do more dps - you woudl risk so much due to much lower survivability that for non super good parties its just sooo much safer to play with aug.
In the keys you and me are doing it is safer to run with 3 dps over 2 dps +1 aug. It is about being able to kill stuff before tank defensives run out. Aug is only a very high key thing.
In the keys you and me are doing it is safer to run with 3 dps over 2 dps +1 aug. It is about being able to kill stuff before tank defensives run out. Aug is only a very high key thing.
i see extramly very very few wipes / failed low keys due to tanks dying unless they majorly fail major mechanics on bosses espcecialy with evoker shield on them .
your perception and mine are just so vastly different due to much lower quality of players i meet in pug runs compared to your +10/+11s.
like i bet if you see dps burst aoe for 3-4 mln - its pretty normal - for me to see that ? its so rare
Indeed, so you dont need an Aug at all. Augs in your keys are an insanely big loss.
Indeed, so you dont need an Aug at all.
tell that to statistics
but sure - you knwo better then hundreds of thousands of players who if they only coudl woudl make any group out of dk / aug and either mage or shaman dps
I think you are the only one claiming an Aug for your +5 is better than a normal dps
I think you are the only one claiming an Aug for your +5 is better than a normal dps
well its certainly better to get instant invited into group - oppesed to wasting 30 minutes with being constantly declined.
Completely different subject though.
Augs are actually the only spec i am deliberately not inviting. Not on my shaman +10-11 keys or on my <5 mistweaver keys. They are such a big burden to your group.
it is very highly impactfull in most keys unless you pull literaly 1 pack at a time.
you can pull safely muhc more around 2 min cds making it much more efficient.
even if technicaly having 3rd dps means you coudl do more dps - you woudl risk so much due to much lower survivability that for non super good parties its just sooo much safer to play with aug.
I already explained the tradeoff between Aug with less DPS but more survivability.
Tank DPS is impactful. But the extra DPS Aug provides on top of that will not replace a 3rd DD. Not even close.
I dont know what you are trying to prove here. That Aug somehow does the same DPS as a DD or something ? I mean⌠you are describing all the pros of an Aug, and I wont deny them.
But DPS is not one of those pros.
that for non super good parties its just sooo much safer to play with aug.
Nuh.
So far what Iâve seen in pugs is that playing with an Aug leads to no added survivability and in addition to that you get extended durations of critical phases of either packs or bosses leading to avoidable deaths compared to if you just had a proper DPS pulling just their own weight.
Itâs a complete and utter burden in random groups. Without direct and continues communication they add little to no value.
Without direct and continues communication they add little to no value.
While i agree it may not be optimal, saying they add little to no value is just silly.
With the dps loss every pull takes longer which is more dangerous for your tank, but also more casts will go off so your healer is going to sweat too. Obviously they arenât doing 0 dps, sure they are contributing, but on all non professional levels with the right group composition and coordination an aug is a real burden. Not to start about burn phases or where you need to get adds down fast, and you simply do not have the dps because of the aug.