Vigilance, devotion, bravery and discipline. These are the four virtues of the
Covert Accord. Each one of us has been chosen to become something more. There is no greater purpose than to protect our lands, the people and most importantly the king. We wield the instrument which protects the Grand-Alliance whilst striking from the shadows. As an operative of the Covert Accord you pledge allegiance to live and die honourably, but the knowledge of your existence will be denied. In our line of work doing what is right, and doing what is necessary are more often than not completely different things. We do, what we do for the Grand-Alliance.â Director J.A. LysandrĂ©
Originally formed in 2011 during the Cataclysm expansion under the name of The Accord which functioned as an underground intelligence guild based on the real-life SOE (Special Operations Executive). Over the years the guild was reformed into what it today, and with a name change to the Stormwind Covert Accord (better known as the SI:7 Covert Accord, the 17th Company) which is based on the real-life CIA (Central Intelligence Agency) and serves under the Kingdom of Stormwind. Reformed in 2019 as under the same name after a collapse of the guild in 2018.
The guild consist of a small and effective unit made up of elite operatives working alongside other military and intelligence based roleplay guilds and serves as a para-military, intelligence and reconnaissance unit. The roleplay style is based around subterfuge, ambushing, investigation, researching and covert missions. Drawing from the shadows and high grounds, and attacking their targets when they least expect it.
We are organizers and contributors of both small and large events. Internally for the guild only which includes training days and missions, and externally by joining guilds on operations and campaign events.
Our expectations from our members are for them to act as operatives.
Basic Information
- OOC Guild Name: Stormwind Covert Accord
- IC Guild Name: Stormwind Intelligence: Covert Accord, the 17th Platoon (SI:7 CA:17)
- Faction: Alliance
- Type: Military Intelligence
- Base of Operation:
- Tiragarde Sound (Headquarter)
- Stormwind City (Recruitment Office)
- Mandatory Addons:
- Total Roleplay 3
- GB Radio
- Useful Links:
- Application Form: bit.ly/swca_app
- Argent Archives: bit.ly/swca_archive
- Restrictions:
- Death Knights
- Demon Hunters
- Paladins
- Druids
- Warlocks
- Contact Information: Lysandré (Guild Leader)
Background History
After the bombing of Theramore, organized conspiracists whose posed a threat against the Alliance the Crown itself was exposed, the Stormwind Intelligence concluded that these organizations were to be dealt with without losing focus on their primary goal. A new unit was installed known as the Covert Accord with the prime function of acting impostors within the conspiracy organization and disguised themselves as pretentious SI:7 operatives working as double agents for the Crown.
These operatives are trained by the techniques of the 5th Regimentâs paratrooper training and the advanced subterfuge tactics of the old Ravenholdt ideals. Masters of luring, trapping exhausting and manipulation, functioning with the Allianceâs military forces, they support the troops from the shadows with strategies through their reconnaissance. Lead by Knight-Lieutenant and Director Juleen-Andrea LysandrĂ©, a member of the SI:7âs advisory. Yet after four years in office, the unit was uninstalled due to the High Command forcing the Director on retirement for her twenty years in service of the Alliance military.
Today the unit has been reinstalled due to the loss of operatives and the Stormwind Intelligence in need of experienced operatives with good merits. With consent from the Crown, the Director is now back in office and leads it not only as the unitâs prior function, to expose conspiracist, but functions as one of Stormwind Intelligenceâs prime sabotage, infiltration, intel gathering and researching units.
Ranking Order
Enlists, En.
The Enlistsâ duty is to attend and perform basic training and to become an Operative. They are to learn how to follow orders, execute them and complete their provided duties.
Operatives , Op. (Cpl.)
Secondary Squad Leaders
The Operativesâ duty is to upkeep the responsibilities for every aspect of the unitâs living. They are to take care of the unit outside work, ensure that their personal lives are in order and provide them with assistance and resources if an issue is identified.
Specialists (Sgt.)
Primary Squad Leaders
The Specialistsâ duty is to keep up routines, to train and equip and get the unit in physical appearance and fitness. They stand responsible for the personal lives of the unit and is charged with ensuring that they are in order, or assist them to become so if an issue is identified.
- Subordinate Ranks:
- CQC Specialist, CQC. Spc.
- Ranged Specialist, Rg. Spc.
- Medical Specialist, Med. Spc.
- Research Specialist, RSR. Spc.
Instructors (Lt.)
Secondary Commanding Officers
The Instructorsâ duty is to plan training, supervise and lead the unit into action through the use of order and discipline. They assist the Directory with elaborate planning and structure building of the unit.
- Subordinate Ranks:
- CQC Instructor, CQC. In.
- Ranged Instructor, Rn. In.
- Medical Instructor, Med. In.
- Research Instructor, RSR. In.
Director (Kt. Lt.)
Primary Commanding Officers
The Directorsâ duty is to deliver professional development, function as the ultimate trainer, and charged with ensuring that the unit is always prepared to accomplish their operations. Furthermore charged with being the ultimate financial authority of the unit to ensure it is properly resourced, and functions as the main strategy and planning officer.
Q&A (Questions and Answers)
âHow do I join the guild?â
Fill out an Application Form which can be found under Useful Links under Basic Information further up, wait for a response from the officers through an in-game and in-character main, or walk up to our office in-character and fill it out there. When an in-character meeting has been completed and if you have been accepted, you will receive an in-character invite to the guild as an Ensign.
âHow do promotions function?â
Promotions are based on your merit, skills and trust in-character, as well as out-of-character trust and activity. This is how to see how well your roleplay experience is, and to see how you as a person when not roleplaying.
âDo you have uniforms?â
Essentially no. We do demand the Ensigns to wear our guild tabard during our training days. Other than, we only use the Stormwind Lion tabard when attending official meetings at Stormwind Keep with an armour set fitting to the tabard.
If there are any further questions, contact any of the officers or the guild leader in-game, or post a question in the comments below.