A way to decrease "queue" time for DPS in mythics

That would cause a massive inflation, the ability to buy stuff would remain the same with the higher salary. That’s a pointless move really bad for any currency. You should avoid that as much as possible.

Hey you could tank that would be a solution?

Same thing you’re doing to that player. “you’ve just to do the stuff you don’t want to to because you can’t find it rewarding”

This is a game, so we’re talking about a company, not the whole country.

The point is why wouldn’t i want for things to improve for everyone?
I know you tanks and healers don’t want to, due to a certain sense of hate you have for DPS.

It’s not the same role, it’s a different playstyle.
This is about knowing what to do.

So “general dps queue time” is just “like a company” hmm’kay… more like a country to me but whatever.

Why don’t you want tank to have more dps ? Oh right “cuz it’s not their role”, so claiming you want everyone situation to improve while going directly against it makes you an hypocrite.

This is one of the things you dps people are putting on tank though “you gotta know the way because i can’t be bothered to do that myself”.

Again your will to improve things for everyone is an excuse you use poorly to try to improve your specific situation while grouping up yourself with “all dps”.

This is about dps, not tanks. When i said everyone i meant the target category which is affected by large queue times, which is DPS. So no, i’m not “going directly against it”.

Are you for real? Unless the tank isn’t pulling, he should know which way to go generally.

This is about all dps, i don’t care about your tank business or heal business. Make your own threads.

Feel free to decide what you want at some point. Everyone isn’t just “DPS”.

Yes i’m for real, obviously you do not know those routes yourself.

Not making me change my opinion on you so far.

We are in a thread about DPS, the part where tanks doing higher DPS was someone entered in the discussion, this isn’t a tank thread. So when i was talking about everyone, i was discussing the issue at hadn, which is a DPS issue, so ofc by everyone i was talking about dps.

If i know the routes, would it help? Should i start pulling too?
I thought tanks hated when dps pulled.

Why i am thinking that us that queue knowing what specs are already in the group would reduce the problem?
Not nullify it… Just reduce it …
But in general as much as pugs are fun… In a more serious tone, dps will get queues because they are overcrowded…
ANY class has a dps spec…and some have 3 dps specs or 2. Not all can tank, not all can heal.
There there is a fight of rio/ach ,ilvl etc. And ofc the specific combo any leader has in mind ( if he has).
As long as we get the same utility over those classes there is no other point than ilvl and exp. To get player X over Y.
However … If all could tank…or heal…you’d see again the queues lowering…
In my case …if priest could tank…fk yeah i would tank as well at some point… If mage could heal i would heal again.
Else you’ll want a polar opposite…spec locking …i don’t know… Where you go pre-mop or cata that after some respecs you payed “some” gold…and…if you were healer for raid…you would at least keep it some days, so that’s 1 dps minus in the que.

Assuming we take that conversation seriously… There are options…without the need of actually go to scaling dungs up to +10 ppl and raids go 10+ ( even this could work).
The problem is … They won’t give…until next exp. And at least half the crowd will go mad… because then tanks and healers may have even less push to play that role…

So basically, your problem is due to the lack of tanks. Someone tells you why they don’t play tank. And your argument was “i don’t want you to do as much dps as i do that’s unfair you’re a tank”. Another player comes telling you “don’t want to learn the routes and be attacked if i don’t know them” you’re like Hey learn the routes .

Just want to point out you’re activately dissuading players to play tank with your attitude and your need to be a better dps than other players. Calming your ego might help to consider solutions to your problem.

If a dps knows a better route i’m open to be indicated where to go, that would mean i don’t have to do an extensive research and could focus on what i do, the tanking part.

Now you’d have to be polite and not go “wtf tank that’s not the right pack” like most very nice people do in this kind of situation.

And yes never pull. You don’t even check half the stuff i check before you do.

I don’t think that would, not everyone actually wants to tank or heal.

Well yes, this is what it’s about an option of having m+ scale to 7.

Most definitely there won’t be any changes this expac.

Tanks and heals, and not mine, but a dps problem in general.

Well duh, why should they perform 2 roles at once? That’s OP any way you slice it.
And guess what, Blizzard agrees.
That player you are talking about wants to do as much DPS as a DPS while tanking, if you don’t see any issue here, then the issue is most likely with what you consider fair.

If he wants to tank he should learn the routes.
If someone wants to dps he should learn his rotation and whatever else his spec can do.

The only ego here that’s swelling is yours, maybe you should go and take on a more relaxing role by your standards… maybe go dps?

You do know, that during mythic + you have a timer right? Should i explain the boss strategies too? Everyone should come equipped to handle their roles.

I don’t go “wtf tank that’s not the right pack”, we finish the dungeon or not, the tank will know if he pulled right by the % we get along it, they don’t need me or any other to tell them what they did wrong.

Pretty sure i haven’t seen a dps pull before a tank in years.
What do you check? The lottery numbers?

So Let me explain to you one last time, queues are long because there’s not enough tank. You actively dissuades player to do the role that could solve your problem of queues without making dungeons be like raids, if i want to carry more people i’ll go in a raid. Turns out the more people are in there the most likely it is there will be bad players makings runs even worse. So your solution is a bad one.

Because, if tanks did dps, they could link aggro to dps, making the tanking more interesting because you’d have to pay attention to the button you push to not lose aggro to your dps.

Metrics agrees that dps left in masse because “their feelings”. Blizzard don’t agree with anything else than metrics, that’s what they show to their shareholder, that’s why torghast got hotfixed and nothing else.

Maybe and i don’t care at this point.

I left dps because i got tired of the queues. I found the solution you don’t want to do. So yeah kicking players like you from my group makes my days.

pushing 5 buttons is hard i forgot sorry.

Fantastic, you’ve earned a sticker “nice dps while in dungeon” enjoy :slight_smile:

See you’ve no ideas, that was my point

Idk what you’re saying … i’ve seen more bad tanks than bad dps.

Weak reasoning, they’d still do 2 roles in 1. Which is OP.

Idk what you mean by this, what does Torghast have with tank dps?

But you do care, you keep bringing this up.

How are you kicking players from the group? It’s about taking long for a dps to get invited, not for kicking one out.

You do realize tank specs got less buttons to push than ret, right?

I got nowhere to place it…

Oh please, you guys act like you’re doing God’s work and it’s so complicated.
It’s boring af, you don’t have much to do as a tank or a healer.

That’s still much more than you …

Why don’t you list the horrible stuff you have to do.
I wanna see what you consider complicated.

Again, never said it was complicated. I said more.

Okay, list all the stuff you have to do.
Being so self important, i expect to see many things.

Checking healer Mana and general group life, If the healer started to drink or not.
Checking kicks cd, defensive cd available (mine and from the group).
Figuring out if i can facetank an attack or if i’ve use a cd… Considering my character survivability and the ability of the healer to maintain the group alive at that very moment. Rinse and repeat for the duration of the dungeon.

You check… Your position in your dps counter addon. You can’t say you check your dps cd because it’s part of your rotation and not dependant on your survival, or the survival of the group.

Like i said, i check much more than you do :slight_smile:

I don’t know about tanks…i haven’t played one since legion…i don’t know if they are boredom or whatever…
I can talk about healer and as someone that plays both dps and healer, healer is way more intense action/reaction/preparation than dps…you have to dodge as much as a dps, cast as well, dispels etc…and if one does a bs you run cover for him if and you have the a possibility about the next bs another will do,while you try to cover the 1 st one…because usually that goes chain reaction. So if you don’t play healer don’t do such comments.
Healer is easy when the group practically outdoes the instance. When you play the content that is challenging for your skills, it’s never easy…having confidence is one thing… overestimating is another.
Not to mention…tank or healer fks up… Wipe. A dps fks up…let’s hope the other 2 won’t…it is impactful, but not as much as the others.

Omg that’s what i do too and i tell the tank to stop pulling.

Please… that’s 1 look away to the left lol, and you’ll most likely have all kicks available for the next trash pack because they’re generally 15 sec at most for melee, you may have to wait a few seconds for ranged, but you and me both know you won’t wait for that, since they’ll recover by the time that they’re needed, you’ll use yours to start if needed.
You know there is a timer in M+ right?

You don’t need to figure out, you already know if you can or can’t. Unless it’s your first time in the mythic. And you already know your cd, you see it down there on your bar.

Like above, you already know what you have available and what the packs can do. If it’s a pug healer, you’ll see on previous packs if he can sustain you or not.

Nah, i check every1’s health, to cast WOG or selfless healer insta-flashes if needed, can do between 6-12k easy.

I also cleanse poisons and diseases when needed, with priority.

I am also a night fae, so i got 4 blessings to use depending on who needs them, winter i use it on myself and can also cycle through the mobs to give them all the attack speed debuff. For summer and autumn i time with my most important cd’s, means withholding them if need be.

For blessing of spring, i either use it on the tank if i know he’s going to be taking more dmg, on the healer if aoe will be needed for the group or myself if i know i’ll have to spotheal to help the grp.

I use my stuns and interrupts religiously where needed.

I pace my cooldowns to what packs are next in order to get the best use of them.

Blessing of freedom and protection on others if they need to have them.
Ah and i most always try and keep lay for the tank or healer… or myself ofc, but if need be to save another dps as well.

As a ret pally there are a lot of things i need to do during a dungeon to keep the group alive.

yeah but you’re no longer competing for dps than… hard…

No… i am competing while doing those things.
It’s called actually completing the run. Nobody cares for dps when the run isn’t done.

This isn’t to say that fails don’t occur, they do, but i can only control my performance, not others.
If i do 4k overall and the next dps is at 2.3k and 1.8k then that’s not something i can help with if we miss the timer. Or if the tank doesn’t pace his pulls according to the current affixes, or if the healer can’t handle healing the group properly.