Don’t get me wrong, but I sincerely doubt they are going to do anything about a problem which will resolve itself in like 2-3 months. Raiding costs in TBC will be DRASTICALLY lower.
I agree, I can dream though.
Best case scenario would be to ban all bots. But i’m being real and know blizzard will never take serious action against bots cause subs, but at least they could reintroduce the best goldfarm in the game or increase mining/herbing notes significantly.
Bunch of economically illiterate monkeys in this thread.
You people all played directly into blizzard’s hands.
GDKP was a scapegoat. It was sacrificed because the room temp IQ members of the community thought ‘finally Blizzard is combating RMT’.
Instead of holding Blizzard accountable for spending very few resources on combating botting - which is the only mechanism by which additional gold is introduced the economy (next to player questing/looting) - you cheered as they allowed bots to flourish.
Blizzard intends to increase revenue while reducing costs, because they operate as any other company does. What increases revenue? Bot subs. What reduces costs? Not using resources to combat bots. It’s a no brainer for them.
Bots operate for 1-3 months, get banned, but all their costs have been covered by sold gold. They rinse and repeat. Blizzard gets their sub money, bots get to sell their gold.
They are all happy, while you neanderthals fight amongst yourselves over how GDKP ‘ruins the spirit of the game’.
Your stance on GDKP really doesn’t matter, because discussing it means you have entirely missed the point already.
I agree with you - and even worse: it is a player problem so Blizzard won’t interfere.
You don’t need consumables - except maybe for Naxxramas. There’s no rule that you have to be #1 on the parsing (chances are you won’t be even with consumes). If RL keeps telling you to take consumes in MC, then maybe a more relaxed guild is to be chosen?
In the strictest sense of the word you only really “need” 2 shadow pots for Loatheb (20g) and 2-3 frost pots for Sapphiron (15g)
That being said, it really does help a lot to have all of the other ones also. Not to mention, on our realm, only 3 or 4 guilds even killed Sapp last week, the rest at 13/15 kept wiping on him I assume until they gave up, and every wipe is like 50-200g in consumes depending on class.
Many guilds kill loatheb without taking any shadow dmg. So you certainly don’t need any consumes.
But the era-brained/boomers that keep using this logic would probably still use minmax round wheels on their vehicles instead of suboptimal, but superfun!!! square wheels
Would you care to share “many” of those logs from lats week where guilds took “no shadow dmg”?
Yeah a speed running guild in full Naxx gear with 30 warriors could probably kill it before 1st doom. But many? On first week?
So a raid with no consumes used (and no world buffs?) can kill Loatheb without taking shadow damage? To even get anywhere close to the speed kill where you don’t take doom you have to have a full brown raid with 3 lines of consume icons.
I mean why do I even argue with you, you are just a troll, frack off.
top 6 logged guilds (week 1) did it in under 2 min, so literally 0 dmg.
2:00 - 2:30 means you take 2550, which shouldn’t kill any player.
It’s not until 2:30 min+ kills you would need it to survive, assuming u have less than 5100 HP and do 0 healing
Here is the difference . The top 10-20 guilds are running Bwl- Aq 40 x2 -3 to gear up their mains at the point they are fully geared .
I was looking top guild (alliance ) ~ 24 ppl having Dft . My guild until now has 4 …dropped entire expansion … What about the healers …wow … everyone has Rejuvenating gem … Buffs? even all the caster have Warchief blessing ~.
There is a difference in gear + buffs at a whole lvl that i don’t even know how you come to this conclusion …and make such a poor statement …
6 guilds that is more than 2% of all guilds that have done naxx on anniversary. You can also use banned buffs, like battle chickens, if u aren’t a tryhard guild that cares about parsing or speedrun validity.
Rejuv gem & DFT are both good items, but it’s pure cope to say you can’t kill loatheb in under 3 min because u don’t have enough of them, DFT also lost significant value in naxx with UD AP trinket being viable. Healers also tend to be garbage players, every single guild (that includes speedrun guilds) are also garbage at organizing and improving their healers.
For this fight in particular MP5 does not matter at all, especially not on healers, given they can only cast once per minute. WCB on healers is nice, but it’s not gonna make more than a minute difference in terms of clear time.
There are many factors we need to take in here.
- The raid setup. If you got the right classes only. All know that the output is hugly different between classes.
- The skill lvl of the players.
- Whit or whit out worldbuffs.
- You got the adons and weak auras needed.
Right setup whit skilled players that playe the right class and spec whit worldbuffs and thae right adons and you should be able to go all the way in Nax.
yes class setup is by far the biggest factor, 10 warriors is basically a must.
In terms of mechanical skill classic wow requires extremely little. It’s more down to knowledge, which even that is extremely lacking in classic wow. Even in top speedrun guilds you will find bots that can just press BT, WW, Cleave & HS. You’re lucky if they even have battle shout & demoralizing shout keybound.
The only essential addons in classic wow are healcomm & non-blizzard raid frames if you are a healer.
Those guilds who kill loatheb without taking shadow damage - definitely use full DPS consumes. So anyway, you are lying, about “dont need any consumes”
They still all have >5.1k hp, so they wouldn’t need to use consumes unless their kill times went up to 3:30, from 1:50. You are lying or a clueless idiot, consumes don’t get anywhere close to that powerful
There is no costs for consumables, stop camping AH and start grinding with friends and guild. The problem are solo players expecting everything fast without playing the game.
The problem here is, if you’re a honest guy and don’t want to buy gold but you want to farm your mats for yourself, you indeed cannot farm the mats because they are already farmed by bots. You won’t find herbs or mining ores, the spots are empty. So if you belong to the good guys, you’re out of luck, but if you belong to the gold buyers, you can get everything what you want. That is not okay.
This remembers me of this song:
I’ll summarize this logic.
GDKP not allowed = gold buyers happy (they have everything they want), gold sellers happy (money keeps flowing), Blizzard happy (bot subs are making tons of money)
GDKP allowed = gold buyers happy (they have everything they want), gold sellers happy (money keeps flowing), Blizzard happy (bot subs are making tons of money), pumpers happy (they can enjoy raids freely without having to compete with bots)
See the difference?
From moral standpoint, GDKP ban only restricted the good guys, nobody else.
From practical standpoint, Blizzard is happy in either case and that is the only part of all those that actually matters. Sadly, I doubt they are going to change anything that works and brings them a lot of money.
From my point of view, there is no such thing as ‘moral’ because moral changes from time to time. From my point of view it’s a question of ‘what do I want to be’ and ‘what do I not want to be’ (or ‘to have’). And I don’t want to spend additional money to play this game. That’s the whole point. I pay an American company for this age-old game to enjoy its content, but I don’t want to pay some Chinese or Iranian company or some guys in Africa before I can enjoy the raid content.
Guess where the gold comes from for boosting and consumables for Naxx?
Stop finding excuses and taking the WoW community for a fool.