The new Anniversary realms in WoW Classic feel like the perfect opportunity to try out features that could enhance the game while keeping its classic charm. One of the most controverial ideas is adding achievements, but I believe they’re not as bad as many people think. In this thread I want to explain why achievements could work and how they can be implemented in a way that stays true to Classic.
Why Achievements Make Sense in Classic
For completionists like me, achievements add an extra layer of fun. They provide motivation to grind reputations, collect rare pets and mounts, and complete obscure quests. Classic is already about the journey, and achievements would celebrate every milestone along the way.
I understand the concern that achievements could change the game, like encouraging “LFM XXX Achiev required” behavior. But there are ways to implement them without disrupting Classic’s social dynamics.
Implementation Options
Here are some possible ways achievements could work in Classic:
- Private by default – Achievements are visible only to you and cannot be inspected by anyone else (by Compare Achievements).
- No public linking – Achievements cannot be linked in chat or whispers, removing any pressure to “prove” your progress.
- Optional sharing – Achievements could be compared with friends or guildmates, but only if you allow it.
This would ensure achievements remain a personal and optional experience for those who enjoy them.
Backup Option: Achievement Criteria Tracking
If full achievements feel like too much, another option is background tracking of achievement criteria. This way, progress toward achievements would still be recorded, even if achievements aren’t actively displayed in Classic. Players transitioning to expansions like WotLK (because we know we are) wouldn’t miss out on retroactive progress, solving an issue from the original Classic run.
Alternatively, Blizzard could implement:
- Core tracking only – Background achievement tracking enabled, with no further additions, as said above.
- Tracking with API – Background tracking plus an API for creating achievement-focused addons.
- Optional addons – Let players opt into achievements using an official addon, rather than a built-in system.
Achievements wouldn’t change how Classic plays, they’d just add an optional way to celebrate your progress. I mean, whether through private achievements or background tracking, this feature could give completionists like me more to enjoy while keeping the game’s core experience intact. With the Anniversary realms coming soon, now feels like the perfect time to explore this idea… always with a choice to opt-out for those who don’t want to have anything to do with these.
Thanks for reading this wall of text, I hope we can have a civilized discussion about this.