Anniversary has cured my addiction…

I am fully aware that this post is more of a self therapy, most people will not care and it might even get deleted because it doesn’t fit the narrative.
I have played, loved and loathed WoW since 2004… i have had my ups and downs.
But this release of Classic has finally shown that it’s time to move on. What the playerbase has become was more than a slap in the face for me in order to lose interest, than anything else.
WoW finally doesn’t feel like a game anymore where I can immerse myself into the beautiful, exciting and vast universe it has to offer. These things only belong to my nostalgic memory now.
Almost every interaction outside of my friends/guild bubble has been like interacting with bots… and while the botting problem is a real one, I am talking about real players behaving like bots. They get annoyed when being slightly taken off course from their optimized, shallow, empty route to the „next BiS“ carrot dangling infront of them…
Most people don’t even enjoy themselves anymore while doing that. It’s like a chore or an annoying part of their To-Do-List they want to cross off only to do the next part of their miserable, empty carrot-chase a tiny bit faster, repeating the cycle over and over from one rushed phase to the next.
The hamster wheel that most meta slaves have manoeuvred themselves into is as endless as it is pointless.
This shows in random groups that only consist of narcissistic antisocial behaviour types like HR,HR, HR, selling tank/heal services, RMT being rampant, etc. But also in PvP… which doesn’t exist anymore the way it used to… it’s „grind as fast a possible so that this miserable experience i am putting myself through is over as soon as possible“

While I have been made aware again on these forums that everyone enjoys the game differently and it is important to respect other ways, the disrespect this antisocial behaviour creates towards everyone else but themselves is immeasurable.
Even if most people behave as if this was a single player game, it’s still an MMO so every action will affect those around me and therefore further create the toxic and almost mechanistic environment this anniversary release has become.

This is enough of my rant, obviously there is a part of me that is disappointed that WoW isn’t the place I wished it would still be… but that’s okay!
Thanks to whoever stuck around - kudos to all of you that keep on trying to make Azeroth the awesome place it once was!
Farewell brother in arms :slightly_smiling_face:

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Berny will troll the meta hamster wheelers by delaying them and ruining their efficient schedule.

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Yes this is the worst the player base has ever been. What despresses me the most is the AV grind. The queue for WSG is 10-15 minutes because everyone rather does AV because it’s more EFFICIENT.

Current AV is running south on your mount, losing, 0 pvp, repeat. Everyone hates it, but it gives the most honour, so you get your precious pvp set the fastest. Sad.

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Bro, players have evolved. They know what is worth grinding and what is not worth grinding. Nature of life bro.

I wish you good luck, my little fellow Gnome :v:

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Some people would call it devolveld as gamers. Cause gaming is about having fun.

It shouldnt be about “worth”, it’s supposed to be about what’s fun.

So if people are playing this game as it is a serious job, is that really “evolved”?

Ofc people can do and play as they want, I’m all for that. But it seems to me that people have lost it now.

People in general are more stressed, have more mental problems caused by this fast evolving world where everything has to be fast and efficient. Games used to be a ticket out of that way of being for a little time.

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maybe u should try a game that is not competitive then? in wow peoples fun often come at others expense.

Every game gets taken seriously. Soccer is a game for kids just like wow etc yet adults play it very seriously. Same thing applies to most games/sports.

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classic wow or any wow in general is not competative. I have never had any part of wow where I had to finish in a 1st place or so. Maybe bgs can be competative. But not seriously competative, cause this is a game after all =)

Its funny to think about, that before ppl used to disconnect from real world by playng games, going in nature or whatever. Now games create just as much stress as the real world does, and people sometimes have to disconnect from games, which they used to disconnect from the real world with lol…

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wow is competitive. loot you roll against others, so people avoid grping with ppl that want their loot. (personal loot would unironically be very good for classic wow)
DPS meters, battlegrounds, guild spots.

Just because you can’t/don’t want to finish first place doesn’t mean there is no competition.

Did you never play games like football as a kid? It is a competition and it’s done for fun. All games have competitive aspects, you could choose to not do them by leveling for example. Just play with like minded people and you won’t find any issue with the meta

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The loot doesn’t make the game competitive lol. There is nothing you need that gear for when it comes to competition.

There is no standings for the guilds who finishes MC or ony first.

There are no rewards for being the fastest in MC or Ony.

All of this stuff about competition in classic wow is all player made.

Yes I played football when I was a kid. And it wasn’t a competition until we participated in a cup or something like that. Cups and leagues are competitors. I’ve never seen any wow cups or wow leagues tho.

If there are any competitions officially made by blizzard in classic wow, feel free to post links.

You are competing for loot when rolling on it, you minimize your competition to maximize your odds of success.

There are warcraftlogs to measure clear times for guild success and damage measurements for individual skill.

All competition is player/man made, in every aspect of life. In real life there are limited resources you compete for.

If you played football you would have played either games involving either team vs team or games where competition is eliminated.

Blizzard has routinely sanctioned the race to clear first at least, race to world first in retail and the regular posts back in 2019 classic. Why would competition have to be enforced from blizzard for it to be here? Hardcore is also a player made competition which blizzard has now sanctioned.

Your issue seems to be with human nature and behaviour, you can take an hero’s way out if you don’t enjoy it.

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I dont mean human made, but player made. If you play on a football team, your team is not competing if its the players who organized the cup or match. Its only competition if the football organization or so organized it. The same in wow… you cant compare this stuff lol. You are not competing for loot as well, thats not a competition…

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You don’t have to be on a team to play football. You are always competing in every sport/game. Do you not consider card games a competition because the card game association did not organize it? Some people even consider running a sport/competition.

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breathing can be a competition too then… jesus christ lol

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i am sure u will find diving competitions. is this your first day as a human/dane or are you just an observer?

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You amaze me

Why you blame players? That’s the way game is designed.

If ranking wouldn’t be so easy, most players wouldn’t even care about it. If ranking rewards were delayed to be on par with PvE drops, lots of players wouldn’t care. But ranking is easy enough to try for everyone (because rewards are huge), but at the same time hard enough to optimize the process.

If we couldn’t kill end boss with warmasters alive, we wouldn’t do that. If repeatable player kills yield same honor, there would be more turtles.

If WSG would yield similar honor on average, players would play it (although you might not have liked abundance of premades there).

Blizzard already did changes to the game. They completely revamped ranking. Moreover, Alterac itself was changing over original vanilla timeline. Blame developers for choosing the most degrade version of it. Players just play the way they see fit in the given circiumstances.

You can only blame players for their knowledge of the 20-year old game.

I admit that there’s some social pressure which leads to some of the problems. My raid leader asks people to farm pre-raid. Warriors are expected to eventually have HoJ, for example. Just running full BrD once a week is a good way to ensure you won’t have a spot in the raid eventually.

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The knowledge of the players is limited to how to exploit the flaws of the game to its advantage. Blizzard never created WoW to be elitist and competitive.
The trouble of reaching rank 14 was only there to prevent 90% of the server’s population from reaching that rank (and they never managed to find a good method before the release of TBC), an army does not consist of 1000 generals per 10 active soldiers.

It’s the same principle for legendary weapons, the difficulty to obtain them is only there to give them a status “unique and enviable”. If the mentality of current players, RMT, boosting, GDKP, gold purchase or BOE purchase, addons that play in your place, sweating mentality, the rejection of all that is not META (meme spec, class etc) was found in 2004/2005, the Blizzard of that time would have made sure to banish all this and correct the shot so that his game remains fun and accessible to all.

These are the players who have distorted and rotten WoW classic.

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Sorry this is just wrong.

One simple example. When you would read old guides about holy paladins, they all mention mp5 being a good stat, stacking intellect, using holy light sometimes.

Modern holy paladin stacks +healing. Phase 2 BiS has like 3 or 4 greens with pure +healing. Because mana literally does not matter. You just spam nothing but flash of light and chugging mana potions and runes every 2 minutes.

Why is that? Because raid is filled with people who play well on their characters and most bosses die in 1 minute. Intellect is wasted stat. MP5 is wasted stat. Crit is not wasted, but generally it’s worse than +healing.

This is just example where knowledge let people to change the gameplay the way it wasn’t played before.

Now I don’t exactly know original vanilla timeline with all spell changes, so I could imagine that something actually prevented using that approach in 2005. The more reasons to replicate original patches, I guess…

This is just example where knowledge let people to alter the gameplay the way it wasn’t planned by Blizzard.

I corrected it, but we will never agree on it obviously.

Blizzard has never succeeded or had time to correct all the flaws of the game in Vanilla and it is only with TBC that many things have been effectively revised.

If for SoD Blizzard had simply launched Classic servers with TBC talent, it would have been a much better experience than what they offered with SoD.

Get you, im about done my self to now, was looking forward to do some raiding and such, but the players thats left in wow now is the ones you describe, it just isnt worth it anymore, im just gonna get some pvp items do some world pvp to im bored then im done to after 20 years.

Its been ups and downs through the years, but it never been this bad with real bots and bot like players.

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