Are we still denying that World of Warcraft is dying?

Not true. Shadowmeld. Haymaker. Meld. and then EMFH

Oh no shadowmeld that was good for 1 mythic+ season and everybody played NE on the arena servers. But still played their own Horde toons on live server. Haymaker didn’t eeven exist back then. The only good racial Alliance was EMFH then due to constant complaints it has been nerfed so many times it’s worthless now.

Great we got Haymaker now! When most of the playerbase is Horde already… Btw did you see Zandalari? I ignore their paladins.

I find it funny when we talk racials ragrding M+ we forget everybody went BE during Legion but that 1 season where shadowmeld was good (if everybody was NE) is the true outlier.

My core message was: “They only started to fix/balance racials when it was too late” and even then Horde still comes out ontop even now. So Blizzard needs people back on the Alliance but for what reason should they switch over?!

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I logged in WoD every day and played for hours, having fun with my friends. I wasn’t even raiding that expansion, simply playing Arena every day was fun enough to keep me and all my friends in the game. In BfA, it’s not.

Lol.

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It’s surprising how many people confuse content and systems.

Personally I think M+ is content because I’m a bit dim, and I really look forward to watching 5 teams of 1 warrior, 1 resto Druid, and 3 rogues duke it out. It really reflects the diversity and adventure WoW is loved for!

Also I really like that almost all the top teams are Method - and if they aren’t, they soon will be!

Hint to Blizzard: nobody asked for competitive dungeons with leaderboards. We asked for more, better, harder dungeons. You know - content. Not systems - content. Not the same thing!

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Hey, it’s all good, the latest AWC cup (ended yesterday) had the top 3 teams 3 RMDs. Because we all know that WoW has only 3 classes… such content, many quality.

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I know man. It’s amazing.

I love going through systems instead of content, too. Normal EP -> Heroic EP -> Mythic EP is the best raid progression structure ever, especially when an extremely hard fight results in 14 alliance guilds killing it worldwide using 1 DH and 14 warlocks. Really shows the diversity and adventure off!

And if you disagree you must be a very a very hardcore player who just wants to keep all the good stuff away from everyone else.

Using older content in gear progression?! Pfft, what do you think this is? A varied adventure game?! Get outta here smh

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Have you ever played a game like Dungeons and Dragons? The actual phrase “Hack and Slash” was used to describe the intense type of campaign the participants would be playing. In time, it became associated with a certain type of video game that reflected a similar nature of extreme violence.

The three cornerstones of a typical Hack and Slash game are the Weapon-Based Melee System, the Button System, and the Fast Pacing. These are not exclusively necessary for Hack and Slash games but they certainly do appear in a majority of content in the genre. Mainly created as Open World games viewed in the third person perspective.

All versions of WoW would fit such a description. Your point ?

We assume 5 Million current. And had around 6.5 million before TBC.

Was classic a dead game ?

Also bfa has the most sold copies on the first day. Beating cata and woltk.

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In wod id at times just log in to whack some dummies or solo some of the worldbosses on my dk just casue i had fun playing it, and i did a ton of pug runs in WoD aswell as tank. And i loved doing ashran.

And i actully liked the garrison and wish wouldve expanded on it(more buildsings and racial styles and maybe location aswell) and would have kept expanding it over expansions.

WoD i could have fun doing basicly whatever cause i enjoyed my class, now i do somewhat enjoy some specs still(fire is quite fun and outlaw is quite nice now i got slice and dice) but my most played char in my dk has been ruined since Legion.

Also in WoD proffesions where more usefull then after they tried to make them relevant with legion and bfa.

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My point is that ever since Legion the game has been a Diablo 3 clone. Gameplay wise, there are no more RPG elements left in the game, and the MMO part has been quite dead. There are barely any interaction between players anymore, or the need to Group up with other players anymore. The game feels like a singleplayer game - which is why the journey to max level feels like a grind rather than an adventure. The multiplayer part kicks in at the max level, instead of being there from level1.

The game straight up copied and pasted major elements from Diablo3: World quests, Rifts, all the chests, extreme loot RNG, classes having p much every kind of utility (barely any distinction between the classes aside small elements), extremely fast paced, 0 difficulty in leveling, and 0 player interaction for 99% of the game.

On average during wotlk-cata times the game had 10 mill subs. Compared to that, yeah losing half of your playerbase is huge. But isn’t this a bit sad? https:/ /mmo-populatio n. com/to p/2019 (remove the spaces so you can view the link. Look at the active player count - it’s extremely sad that even OSRS outperforms retail.)

Strawman at it’s strongest. Don’t be such a hypocrite. Vanilla was so successful that they had to expand their servers by a metric ton - and not to mention, the game just kept growing and growing.

Just because it sold a lot of copies doesn’t mean it will keep it’s playerbase forever. It’s like the devteam from Digital Extremes claiming their success in Warframe by saying that they have “30 million registered losers” - meanwhile at that point their active playerbase sunk from 50k to 30k.

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Just to correct a small misconception, M+ is the evolution of Challenge Mode that was introduced in MoP whereas Greater Rifts was introduced to D3 in patch 2.1 which means few years later after MoP so the idea of timed dungeons actually predates D3, MoP was released in 2011 and D3 patch 2.1 was released in 2014.

Beyond the facts above, as a person that play both D3 and WoW it’s really funny to me that people compare GR to M+, beyond the concept of timed instances they are very different.

Even though Challenge Mode and M+ are similar in terms of being a timed run, I can’t see how that evolved into M+ given that Jay Wilson worked on Legion - the same guy who worked on Diablo3, and M+ was introduced with Legion. The only difference between Rifts and M+ is that M+ has affixes and isn’t randomly generated.

Well how are they? The fact that GRs are naturally soloable while in WoW you gotta abuse bugs / glitches / wonky mechanics? Like I’m really curious about this.

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People get arroused over the thought of crisis and disaster. The Doomsayers have been saying WoW is dead or dying since day 1 - ever game has those people. Yet WoW has survived Cataclysm, Warlords of Draenor and it will survive Battle for Azeroth.

As much as we hate them, the WoW Developers are still human. They still suffer from corporation deadlines and lack of enthusiasm equally. Catacylsm was a first step into new(ish) lore, WoD was cut short because everything was shoved into Legion and BFA is the hazy aftershock as everyone feels drained.

Dunno if it’s dying or dead, but to me it seems dead silent. I resubbed today after 13 years and visited a couple of capitals. Nobody was talking. NOBODY. I’ve sat for like half an hour checking my stuff to see if ancient vanilla items have become worth something (crimson welpling…45k apparently… some food I had was also 1500g).

Popped out my collector edition panda to see if someone would notice.
No things. Dead silence. Emoted a bit, did some random /s…still nothing. Some people targeted me, but nobody said one word.

The ‘world community’ seems dead to me yes.

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well to be honest the community started to die already in tbc, so that is nothing new, TBC people used guilds for their own gain for example, to get all raids done, major guild hopping.
Wrath it became worse due to gearscore, where again people started to become toxic to eachother and it continued ever since, to the point none bothers to even try and talk now to eachother.
join a dungeon, say hi, none answers, say you are new, someone says kick, or you just get kicked, going to slow to their taste, kicked, someone dies kicked.
and most of the time no words, exept maby some swearing here and there.

this has to do a lot whit raid finder and dungeon finder, but it also have to do a lot whit how people act towards eachother even in RL now, someone doesnt like your look, you can be almost sure they start to mock you, atleat to their friends, it is all over the place now, people whine and cry, heck even streamers only go for the negative now, and half of it has nothing to do whit wow at all.

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What do you mean by that?

By oxford definition its a RPG, but what would a game need to be a rpg in your opinion ?

Arena que is under 5 secounds. BG que is a minute.

How do you define mmo part ?

Raids , rbg , arena , heroic warfronts , mythic + , Mega dungeons , pvp islands , wpvp.

Any expansions which has more ?

Like in every expansions ? Like even how it was in vanilla if you didn’t start on release ?

You mean daylies ?

Challenge mode in pandaria was before greater rifts. Mythic + is just a version of CM

Wow was always with rng loot and warforging is older than ancient items in diablo. ( throne of thunder introduced them)

Count 2 classes which have the same utility

You mean like it always was ?

Compared to that all other expansions + vanilla sucked ? Is that your point ? Cata and woltk were the only time wow was alive ?

There is literally no way to count the active WoW player reliable. And your link shows an error.

Please provide a source with numbers.
Also OSRS had a drop in player recently if iam not wrong.

That by official numbers it had the least peak subs of all expansions, got the highest increase in subs shortly before TBC , in a time when there was no league of legends , Fortnite , Minecraft or other online game Titan .

You are free to provide a proof for a extrem drop of player

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Probably because most people are busy doing stuff in the game. Mythic + , pvp and so on.

If they want to talk , discord / guild / WoW community’s give a better place

It’s been 15 years , nobody cares , people saw it already 100 times , or don’t even know it is special or don’t care that you payed extra for a pet.

Why not try to start something productive ?

Make a group and do something. There you have people with same interests as you.

I joined Scared of Dungeon community long time ago. Wow feels so much alive since then. Lot of fun and plenty of friends.

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This common post is too boring to comment on, so I wont (unless you count this as a comment) ( I guess its sort of both a comment and not a comment - sort of a Schroedingers comment . . .)

From my experience in game it’s definitely improved considerably. Several people that left few months after BfA launch have come back and there is a lot more daily activity.

No idea how the big picture is, but my impression and experience in 8.2 is positive. Hopes for 8.3 and really looking forward to serious class and progression redesign in the next expansion.

WoD was much, much better than BFA.
Better PvP.
Better class design (just about).
Better story (until they got cold feet and rushed to the end).
Better zones.
Was it a bad expansion? Absolutely, but it was a damn sight better than BFA.

What do we have now?
PvP in arguably it’s worst state.
Dull story.
Bare-bones class design.
Zones that essentially tell you to go away and come back tomorrow before you can continue doing meaningful content in them.
And on top of all that we have level and iLevel scaling, artefact 2.0 (but minus the talent tree that made it feel like you we’re getting stronger or the side content where you could unlock new skins for them) and zones that are an absolute snore-fest (at least they look pretty).

WoD may have been a bad expansion, but you know what it did that BFA has so far done a terrible job of?
It made me want to keep coming back, not just for the Garrison but for levelling alts, running dungeons, farming rares, getting involved with guilds or whatever, whatever it was it still made me think “man I really want to spend a day just playing the game.”

I’m just as tired of the doomsayers as the next guy, but even I cannot deny that WoW is probably in the worst state it’s ever been in and I would give anything to see it make a comeback.

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