Automatic queue for M+

Current abysmal issues aside like balancing, I’d actually be happy if we were able to just apply for more than 5 groups at a time.

Wanna know what’s wrong about this? People don’t sit 2 hours in queue, because there aren’t enough tanks/healers. They sit in queue, because groups usually pick dps players, that have very high raiderio. So low rio players will wait longer on average, because of their low rio, and they can’t increase their rio, because they wait too long in queue. Groups are very picky. A soloqueue will effectively reduce the median wait time per player.

I don’t think it should go higher than +5 or +6, because I feel like at that level you will wanna start finding friends to do higher content.

Every dps player that says they are waiting to get into a group for a certain lvl of key for 40 - 60 min means this:

  • they qeu for keys way over their experience tbh.
  • they dont realise they are the role that is most played and the leader will always take a player who outlevels the key level for example: a Frost dk who is 620 ilvl or a frost dk who has 608 itlvl Queing up for a +5 key who will the leader take? Ofc the highest ilvl player.

That’s why the game needs soloqueue.

I main tank. I’m not the one waiting. I only wanna suggest, what makes sense.

Also, on my protection warrior I’m 615 ilvl, and I do about 2 million dps during aoe pulls in +8. If people get pushed out in +5 and wait ages with 608 ilvl, that’s very very bad for the game. Soloqueue is gonna fix that problem completely. I will also be glad to get Gold for tank-calltoarms in soloqueue.

Why would a tank or healer ever join a queue, when they can choose their dps squad with the current mechanism, thereby checking things like dispels, bloodlust, and player experience?

M+ queues will be like LFR at the end of season; pops after 2 hours while you’re on the toilet.

As a tank, I give you multiple reasons:

Less expectations.
No key is gonna get bricked.
You can just relax and farm gear.
You get gold for call-to-arms.
You get instant queue, teleport to the dungeon, and start playing immediately.
It’s nice to gear low alt tanks/healer.
Maybe I sometimes don’t feel like talking to people.

Why do healers play LFR, if they can get into a normal raid instantly?

Less bricked keys? How? Explain.
If blizzard is creating soloque and its tuned as the tuning of the classes it will be a damn comedy show.
Did u see the balance patch of tomorrow? Ever S Tier dps is getting BUFFS and most of the rest NERFS thats how blizzard tunes.

Because a soloqueue would not have a key attached to it. It would just be in group finder. Blizzard would not deplete keys in a soloqueue environment, unless they wanna double their customer service staff to deal with moderation.

My vision for soloqueue M+ is to cap it at a key level like +6 or +7 max, but also don’t let people advance further using that method. For all I care, they could also cap it at +8. I don’t know, where the right level is.

it’s not tank and healer shortage, I’m 2711Guardian druid and I pass all day trying to join a group with 0 invites

remove the keys, use the rating only to set up groups for +2 or +10 or +15, if you time it you gain rating, like pvp or every other rating game like league of legends, pro players queue in challenger rank like bronze players do and they can lose being stomped and keep playing without whining

why should you not queue for a M+ knowing that all the other 4 players have the same rating? the only reason is that you wanna try to get boosted by good players joining a high rated group

I’m sorry but I don’t think it’s true…

By its nature, an M+ queue system will contain only people who aren’t getting into groups organically. You get people who are scraping by on ilvl and score requirements, in a season that is widely considered exceptionally hard. You have no guarantee of dispels, bloodlust, or other utility.

In DF S3 I’d have been for it, things were soft enough that 11s were hard to deplete and still gave useful rewards to alts. In the brave new world of TWW, it sounds like a disaster zone and I would never go there. Much rather do Delves for gear than risk this.

I don’t. Or correction, I briefly went to LFR this week to get my nerubian thingies for the raid quest. That is my sole motivation.

Any other time I’m in LFR on a healer it’s because my ilvl is horribly low and I won’t get into normal pugs.

If they remove the keydepletion in a queue then they should remove it for premades aswell. I would imagine in a queue system you would be able to queue for same level of key you have in your bag or lower. If key bricks all of the group gets their key one level lower, if it times all get it upped.

Yes, but only for the key levels that are available in the soloqueue. Depletion makes sense for higher keys. It doesn’t make sense for a +7 or a +8 though.

So that 608 DK instead of working his way up the Rio ladder, and farming some gear and putting in the work that EVERYONE has…

You want Daddy Blizz to force people to accept him ? Its a ridiculous suggestion.

Also. Its MY key. My 40 minutes. I want the maximum chances of success. A key is teamwork, not a charity. And I want my team to be as good as possible.

If anything, this is 100% the reason why a Solo Quew should not exist. Those 608 players quewing for a 5+ should be bared from wasting other people’s time. Because if that player cant invest the minimum effort on his OWN character, what makes me thing that he will invest that effort on the team ?

Try find a guild mate, i think automatic que will bring more trolls and leavers .
Like inspect before dung starts everyone . Alt +F4

Have you tried Solo Shuffle as healer?

If not, I think that’s prob the experience the tanks and healers will be getting. It’s one of the most toxic and unfun environments for them. They give 50 account-bound conquest per game for a healer, yet there’s still a healer shortage. Automatic group making for difficult or rated content => it’s just not it.

No pressure works EXACTLY how the queue system would work.

You are wrong, but you would never know since you play resto shaman. I am getting declined as pres from +10 while I have all +9 done, some of them 9++. And 618 ilvl which is enough
It took me around one hour trying to get to keys to get finally accepted just to get into a terrible group. :rofl: :skull:

We do know. We played resto shaman in the previous 3 expansions in M+ too. And yeah, non meta tanks and healers get declined a lot too.

But like for everyone; join a community and you do not need an hour to get a group.

No that is normal. I might get hate for saying that, but I would not have taken you in a 10 also.

There are so many players trying to do 10s for weeklies that the competition is cutthroat.

Also by having everything completed on a +9, says that for 1 months, you have not completed a +10 in time, so that is a huge red flag for me. Generally it is a big risk for someone to invite you in a +10 (and that is the reason that only “bad” groups invite you).

I think you would see that if you push your own key to +10, the quality of players that are farming 10s for weeklies (those with 10-20+ timed 10s), and those that have done 1-3 10s in time, is night and day.

By saying that I am not saying that you are a bad player, just that blizzard has designed one of the hardest seasons ever, with a huge difficulty gap between +9s and +10s. Unfortunately for reasons not known to me, you fell behind the curve, and I can say with certainty that if you spend some time on your own key, you will see a big difference.

I played it too, was way better. Go and check statistics I just made a topic
I am in no pressure, but there are not as many keys at +10 as you make it sound