Yeah, noticed that too. Always a huge crowd of allies midfield instead of a group defending the base, a group trying to recap bunkers and a group in the south working on towers. And of course no chat in /bg.
For premades, you need discord, someone willing to talk in it to organize things and then ask for more, make sure you get healers, tanks and mages, addons make it easier to somewhat time to joining queu. Rest arent that important. Gl have fun
Also it can take 10+ attempts before most people get same av pop up, so some will always end up waiting others.
Its not rocket science, so if you cant find premade start making your own. Even 5 man is more fun together than as a random headless chicken.
LOOOL , map and obstic. advantage are on alliance side, also the solo pull on drek , so ye its broken ⌠in alli favor! C u mate gl in other games.
You are wrong, sure allies get to drek first but with the backdoor hordes can win in 9 minutes or in 4 minutes if you just rush to vann. Allies if everything goes perfect win in 7 minutes with galv and liutenanta killed. I would say it is a pretty fair dps race and zerg rush is in favor of the alliance but it can backfire hard.
Latest lolliance av, counted 13 going afk (running into walls and never moving), and couple doing quests (which is fine i quess), and then rest rushed to midfield and most of them died. After that we got to see moaning in chat, several people leaving bg, new victims to join take their place. Iâll tell ya, it was glorious⌠for the horde!
The map used to be in favour of alliance. But with the backdoor into the alliance base, 2/3 of the defences are completely negated, and as such the map now favours horde
If you look at the map strictly as a static map, it might be true, or it might be not true, I am not convinced either way.
But in my opinion, you should take in account the players. When actually defending takes place on both sides, the Alliance base is quite a lot easier to defend.
But as long as Alliance prefers to either win/loose fast and not defend drawing out a longer game, you will not benefit the advantages you have and only the horde will benefit theirs.
I dont understand why you are even bothered wasting time and energy on this.
dude a single mage can defend that socalled âbackdoorâ using a simple blizzard or even a frost nova.
Well I gave up on him already. Now Iâll just automatically report his every spam.
not really. not when theres two backdoors and all it takes is one stealth class to go pressure the mage while the rest get up, or a few warriors charge up there.
sure defending the back door definitely makes its harder for horde to get in, but its still a much easier way in than over the bridge and the bridge was always the main reason that AV was considered alliance biased.
well same for me, this guy has some issues. just report him, he will get ban soon from forumsâŚ
In general the bridge is quite easy too with the lack of defense displayed in most games. On tanky guy runs over first and get all the arrorows, others follow and move into the towers and aid station.
With proper defense the bridge is hell. The side entrance is buggy to enter on either way, and with two ranged defenders its quite easy to defend. Of course if the entire horde zerg moves in, you need more defenders, but same on the bridge.
Said it many times before, the backdoor is not the problem. Lack of will to defend and preferring a fast lost game over a longer fight, that is the problem. Closing the backdoor will not solve this.
Youâre right, lack of defence is a problem for alliance, however instead of having one place where horde can get in, they now have three, meaning even if alliance do defenc, they have a harder time of it.
It used to be that alliance had advantages due to the map. Thatâs now no longer the case.
they do want best gear but they have life so tyhey get it from pve not rank system that require you to have no friends family or job
and trust me they get it fastert than you get rank 14 lol
I stopped playing AV too, was not fun losing 80 % of games. The game is just stupid, why make a tryhard PvP faction and then a PvE faction and pit them against each other. Game would be better with Ally vs Ally, and then I guess a server for horde vs horde for people who like playing as ugly undead or trolls or whatever.
Alliance with instant queue = Lot of Huntard and Retardin that backpedal, lot of players that afk because they âdonât want to play if the first rush failâ (imagine playing a game to donât play it KEK).
Horde with long queue = Lot of tryhard players that you see in your game h24, they know how to defend and counter Alliance strategy, they recall when necessary, they look the map often, they know how to trigger Alliance so they are all afk.
I would honestly pay 20 EUR for the last 10 000 AV reputation that I need to be exalted. Blizzard this is extra money for you so please take it! I don´t have time to play pre-mades. I just want to play 2 or 3 meaningfull AVs per-day. And I can´t stand playing with Alliance t*rds killing Galv and then yelling âno defâ or âlet the Horde winâ.
loot corpses and return items, good for rep too.