People (and big AAA studios) said that rich RPGs are dead, and then Witcher 3 came out, and made everyone look stupid with their invalid ignorant opinions. Since then, we had many wonderful tittles which prove that opinions about something being gone, replaced, not profitable, etc. are just that, opinions, and it’s absolutely possible to go back, and successfully do things as they were done before while making literally tens if not hundreds of millions of dollars.
Not only this has nothing to do with what I was proposing, because putting more emphasis on crafting doesn’t change much in terms of time to acquiring an item, but also you are confusing what people want with what people are addicted to.
Corporations addicted people to games with instant gratification, because it’s an easy, and cheap buck, and this is why people think they want it, but deep down they don’t. This is why when the RPG genre was revitalized by studios like CDPRED people instantly jumped on those games, and proclaimed them the best in the genre. Heck, even FF14 did it for MMORPG.
Basically, while people were abused by games like WoW and their trashy gameplay, they were howling for something better, and when that something better showed up, they instantly left WoW, and never came back.
No one said that this is what it should be.
You seem to made up your own negative examples, and then you are attacking these examples to pretend that you are proving me wrong, lol
Oh right, it’s called a strawman argument
Thus, they don’t prove anything unless they rely on objective facts, and since your opinion didn’t, then your argument is nothing more than fallacious statement which proves nothing.
But there are rewards, just arranged in different way, to make gameplay have more depth. You seem to fail to understand the subject.