No, really.
I loved it since the moment it was introduced (in retail) AND made compulsory.
The amount of abusive people who take advantage of personal loot NOT existing is staggering.
LFM ZG mounts HR, 1 Idol HR, 1 idol GBID, heart GBID
LFM ONY, head gbid, bags gbid
LFM AQ20, books gbid, xbow HR, head gbid.
I don’t need to explain that these people couldn’t possibly kill the bosses on their own, so they NEED other people, but they take advantage of the fact that some other people may only need other items or they’re prepared to “pay” for them. I wouldn’t mind GDKP/GBID if the money was then split between raid members, but it’s not: some random guy gets to keep it for absolutely no good reason.
I’ve played WoW since vanilla, I’ve played BC, WOTLK, a bit of Cata, a bit of MOP, a bit of WOD, a bit of Legion, a bit of BFA, so I could watch its evolution.
Personal loot wasn’t necessary in vanilla and in BC, because people didn’t take advantage of other people as much as they do now. I haven’t seen a single “gbid” raid in vanilla and there were maaaaybe two during BC (but gold was split between raid members at the end, it wasn’t kept by a random bastard)
To all these issues, the “community” (ha!) is quick to respond “then make your own raid”. Which is fair enough, IF you ignore the fact that you’ve got no one to raid with, because everyone is saved/locked by the time you get home from work - saved in a raid “led” by one of these “reserved, gbid” a-holes. Yes, most people are too stupid to realise they’re being cheated - or they’re just buying gold and don’t mind paying 500g for some little piece of nothing.
Again, I know this wasn’t part of vanilla/tbc, I’m well aware of that. But it wasn’t necessary THEN, much like altering Black Lotus spawn timers wasn’t necessary THEN (because you didn’t have 20 people sitting on 20 stealth characters around each node using 20 accounts THEN)
If personal loot isn’t introduced (and FORCED) in BC, literally every raid will do the same thing - including my own raids, because hey, if the game developer won’t let you beat them, you might as well join them, right?
You already understood that this was necessary in retail, so there’s no point in me arguing for it, I think. Just “backport” it into BC.
That’s all. I’m really not interested in the “community”'s opinions on this one and I’m only writing it hoping that someone at Blizzard/Activision will consider it. Thanks.