Blizzard is abandoning solo & casual players in 9.2.5

In an MMO you often get multiple options and choices of how and where you get your gear and items.

Not at same power while being lower difficulty content.

You get 252 from a certain M+ key level. You get 252 from world quest in Zereth Mortiz. You get 252 from normal raid. You get 252 from the AH. I see choices.

And now open lfg and go look for lower m+ keys and itemlvl requarments. Its absolote content becouse at this point. Just like lfr and normal raids. Invalidated. And same thing will happen to anything if you give better rewards for less effort.

What is your relevant point for the discussion here? How are item level requirements in LFG?

Nope.

Because what you think is 500 effort is only that in YOUR mind.
That effort is not a measurable thing. Because it’s subjective.

No it’s not; that’s my whole point.
We don’t all have the same skills. We don’t all have the same interests. We don’t all play the game the same way. So no, it’s NOT the same for everyone.

Lol. YOU don’t. Humans accept lots of stuff.
Stop acting as if you’re some kind of ultimate example of how humans are.
You’re not. You’re really, really not.

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To point out how rewarding players with high end hear while doing world q content will obly lead to invalidating m+ and raiding. As sou can see becouse you can get 250+ good portion of m+ keys are alredy invalidated and itemlvl requarmentsnfor thise keys and higher keys just sky rocket.

And still somehow the biggest group of raiders are LFR raiders. Invalidated content that is the most popular. And for guilds the biggest group are the normal + heroic raiders. Mythic is only an exception.

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Yep thanks to tier sets. Its only thing what is still rewarding from thst content. Everything els is absolote.

It was also in the previous seasons and bfa.

Yep becouse of titanforging.

They’re not invalidated. YOU just feel they are.

Newsflash: Whatever YOU feel is NOT everyone’s reality. It’s only YOUR reality.

The insane requirements being set is because of 1 thing and 1 thing only: The human nature to go for the easiest path to victory. People want their victory to be handed to them, so they ask for ‘partners’ who are much stronger than they themselves are.

It has nothing to do with what you get in world content, because:

2nd Newsflash: The majority of people who play world content will not ever step into a M+ or a raid beyond LFR. Their gear level doesn’t matter for those activities; they are not part of that milieu.

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I don’t believe ce raiders and tormented heroes mythic pushers will leave their fun to grind for some questionably high gear. Won’t happen, they will still push their thing.

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The last 4 seasons had no titanforging (also no warforging) though. Are you even playing the game? You should know.

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Yes they are. All the lower keys are invalidated and raids holds only thanks to tier sets.

Where in last 4 seaons could get high end gear by doing world q?

233 korthia.

But also not relevant for the discussioin.
The question was what content and what rewards could be added to world content to keep it engaging and interesting.


This is you.

Only partly. Big part also play fact that 250 itemlvl is considerem minimum norm what every noob can get which causing players inflate their requarments.

Yep then go nd open lfg and compare.high mythic+ keys to lower ones. I can barely find any. Do you kniw why? Befouse everybody run around in 250+ cypher gear.