Blizzard, please learn from pservers

Of course there’s also the revolutionary idea of getting rid of the mega servers, since that’s the biggest non-Blizzlike thing about all this.

Just split 'em into multiple new servers and force people to pick a new server in two weeks time.

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That’s also a valid solution i guess. :slightly_smiling_face:

I’ve seen your stupid comments, either you are trolling or you would be the worst company manager of the world.

I don’t know if i’d be ‘the worst of the world’ for taking decisive action.

But I would make a new server, give two weeks notice and after those two weeks blindly move as many accounts as there are people in the queue(s) to that new server.

And i would do so for every overcrowded and queue’ed up server.

It remains to be seen how many of those people would actually terminate their accounts. Because in the end they would have a relatively full server, no more queues and rid of a difficult decision.

The really stupid thing here is a bunch of people refusing to move. Blizzard is way too nice to them imo.

You’d lose 75% of your customers in a week. Bye bye profit, bye bye company.
Let me guess, you flip burgers at McDonalds ? Or worse, you are still student or at school ?

I wouldn’t be so sure of that.

I don’t think so. A few snowflakes would be very angry for sure and leave. But that wouldn’t matter much and is probably already calculated into the planning for Classic anyway. The root of the problem is that the planned leavers aren’t actually leaving.

Guessed wrong. :slightly_smiling_face:

And what would it matter what i choose to do for a living?

Because you seem to have not the start of a clue about business…

Genius you are.

I know very little, its true.

But i do know that allowing a few hooligans to trash your product is not very clever from a business point of view.

World of Warcraft Vanilla had a preferred player cap by design. Everything simply works better by following that design, even open world PvP as it appears.

And lets face it, that is why you are all here moaning… to have everything adjusted to pirate :poop: levels because otherwise your :poop: don’t work.

Trying to turn the remake of Vanilla into a steaming pile of pirate :poop: may appeal to some people but it obviously creates many problems besides degrading a good product.

And coming back to your point of business sense. Original Vanilla did very well, so why turn it into something it never was?

Dynamic respawn on herbs + veins = sure.
CD on ony + wcb? No thanks. If you can’t scout it or set up a information network then that’s your own issue, it’s very easy to manage currently tbh.

Currently (even with management, since i said we did manage it). Now layers are gone. That layering is gone is a big + for the game. I cannot stress how important it was that layering needed to die. However that does affect ony buffs and WCBs a lot.

Pservers have it down. If Blizzard was smart, and actually used them as a means of market research, then they would see what needs to be done. This includes the removal of the buff CD aswell as the adjustment of nodes and dynamic respawn.

@Anonymouse.
Ignore Shogath, seriously, that idiot has been spewing toxic nonsense even before servers went live. He doesn’t like that we have classic and he hates people who know it can be better than it already is. Trust me, just ignore him.

It’s not about turning it into a pirate product but having it work as vanilla did, starter lv herbs never costed 5g a stack or even higher

And you will get there by lowering the population, not by adapting to pirate server ways.

If anything, high prices for resources show that there are too many players. And since the idea was to remake Vanilla, not copy a pirate server, the number of players has to drop.

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On my realm back in the days, all low level gathering stuff were expensive so I never remembered having trouble affording a mount. A stack of copper bar cost 30g late 2006 on my realm and that was due to lack of alts and because my faction (alliance) were a big minority on my realm. Arcane crystals ended up being cheaper than copper bars because the demand on lower herbs werent big enough to be farmed all day but still a demand making it worth as an alt to put up the low lvl herbs at AH.

Anecdotal evidence doesnt work here since many realms back in the day were different.

You are really not advocating for why it shouldn’t have a CD here tho. You know Ony has a 6h CD, if you raid at 18:00 then you have someone in your guild log on in their lunch to pop one at 12:00 if needed. Or pop buffs the day before your main raid, or scout the prepop and delay your raid to whenever ony can be popped.

idk… I hear excuses to something that really isn’t that big of a deal.

Very well, I’ll explain the head buffs indepth a bit.

You are correct. There are timers, so we use a buff channel in an attempt to coordinate. This works okish if you happen to raid on days where people have the same hours. It still requires a prepop to secure the time for raid buff. You can also not secure a buff for all guilds if they dont raid the same time, like on our server we raid at 19:00 but there is another guild that raids at 20:00 due to their players work schedules.

This means that either your players or the other guilds players need to log in prior to this time. Some people need to prep the day before since they cannot log in prior on raid day eg; due to work, school, Uni, Sports.

What we do is log our alts and play those in the meantime, but what it boils down is forcing guilds of players to sit on alts instead of their mains for longer than they may like, ESPECIALLY now that ranking is out.

Add to this, it is good to see your guys pop a head and they give the buff to the raid. Like that buff is theirs to give, it should happen when they pop it. You only get one per char afterall.

Now this was tested on pservers, to make them blizzlike with big CDs on the buffs like they are now. It sucked. They changed it later because it was MORE FUN to have buffs happening than a “maybe we get to do a buffed raid this week” thing.

I hope this explains it better for yourself and everyone else.

I make alot of gold herbing so i see no problem.

If you lazy and can’t farm vanilla isn’t for you.

OP is right. Original vanilla servers didn’t hold this many players. There are too many players for the few herbs and ores there are. And no, nobody is going to switch server, because that would mean you’re going to end up on a dead server. So dynamic respawns is needed.

Also, spell batching is just plain awful. Whoever the dev was that introduced it (and influencers defending it like Tipsout), deserves a slap across the face.

Blizzard is making the same misstakes every new private server makes (’‘gee, pvp with no battlegrounds should be fun, what could possibly go wrong?’’). The difference is that one is a multi billion dollar company that should have known better and charges you, while the other is a small team doing it for free.

And when you critique Blizzard, all the mindless drones come out like in this thread. Because Blizzard games are part of their identity, thus critiqueing Blizzard means you are critiqueing them. You also have the complete dimwitted people like Shogath and Beware showing up, who are still salty classic servers exist, and use terms like ‘pirate servers’ instead of ‘private servers’.

So, @Shayss, I feel you, but at this point it’s better to punch a brick wall with your bare hands than argue with most of the people in this thread.

No changes, go out and farm and get creative. You have the option to move to a less populated server, play the game or go back to retail if it’s not for you, stop trying to force change our experience.

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Those who are interested in Vanilla will transfer or choose to sit in the queue. Those who didn’t want Vanilla in the first place will quit and move on to BFA or other games.

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