Blizzard plz! Hybrid classes NEED changes in Season of mastery

By my experience Hybrid classes dont work in classic wow at all!. For example paladins. The worst class ever to play classic wow.Yes this class ‘‘has’’ 3 specialisations(HEALER/TANK/DPS) but sadly only 1 spec will give u spot in raids-Healing spec. Talking about DPS or tanking specialisations makes me cry. These specs just dont work. Noone will ever bring ret paladdins in serious raids like AQ40 ,BWL,NAXXRAMAS. Why blizzard,why u gave them these specialittions if they just dont work or are useless/unplayble at all. Plz give us new abilities to deal more dmg so atlest another specialitation will work too! Or bring back these old/removed talents!
Even if they not add new dmg abilities they still CAN rework some talents atleast. For example they can rework Vindication, talent from ret talent tree:
So after rework this passive talent can be used in raids even for bosses!And ofc reducing their stats like:str,agility,dodge and parry tables!So rets will have atleast 1 obligatory spot as mele :point_up_2:

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Specs reworks would quite hard - as it would be huge change, potentially game breaking and so on. But they could think of some sort class specific trinkets adressing class problems (weapon skills, mp5, abilities interactions).

https://eu.forums.blizzard.com/en/wow/t/in-eranikus-own-words-finish-unfinished-questline-as-a-way-for-minor-items-addition/318953

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I love Pala reckoning in pvp is true pala dps or tank suck in pve but pala reck in pvp is so amazing to play (with the correct gear ofc) but i need to say , with spellbatching u can seal twisting with the sentence with seal of command and seal of justice and stunt the target now u can only did this with the hits. I think blizzard need to implement this mechanic in the new seasson of mastery.

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Only holy will give you a guaranteed spot, you can still find guilds that raid with a prot and ret.

no way sadly.Most guilds are no brain min/max meta bull s h i t

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Shadow priest probably will be great, if you have a bunch of warlock in your raid.
Using SW:P on max rank, and the other 2 spells on rank 1. You should do decent dps while being a great support for your locks.

Due to the debuff limit removed, you can cast mind flay and vampiric embrace.
So you can do decent damage, while being a healing battery for your lock’s life-tap.

Just adding some numbers:
With max rank SW:P and rank 1 Mind-Flay, you consume about:
30 mana / sec
The base damage (no spellpower) and all WL and SP multiplier would be:
99.74 DPS
The DPS per spellpower with all WL and SP multiplier would be:
0.329 DPS / 1 Spellpower

In Phase 1 you can get up to 461 spellpower/shadow damage by gear. With only 3 items from MC (which you probably would not get).

Adding consumables, 500 SP is very realistic, giving you a bonus of :
164.5 DPS from spellpower.

So you can do about 264 DPS with 30 MPS which is not bad.
Being realistic and adding the 6% miss chance, you can do about 250 DPS.
(is is not straight 6% less damage, since you loose just a GCD of DPS, becazse a channeled spell will resist right at the start)

Aditionally you can heal each nearby Warlock in your group by 30% of your DPS.
30% of 250 DPS is 75 HPS to each Warlock standing nearby.

So this adds up to about 250 DPS and potential 300 HPS with only consuming about 30 Mana per second.

As long as Tank can hold WL Threat, i would support having 2 Shadow priests and 8 Locks in the raid. 5 Locks can use Curse of Agony, which is nice great DPS increase.

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guess you missed the point of hybrids

They are best single target healer in the game, and provide some of the strongest buffs. Just because you don’t enjoy it doesn’t mean it isn’t good.

They are perfectly playable. It’s not like most people bring subtlety specced rogues, arcane mages, arms warriors, demonology warlocks etc to naxxramas either.

You are not supposed to be able to deal as much damage as pure dps classes as a hybrid, according to the original class designer (Kevin Jordan).

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Ret paladins were never viable.
It’s why you have no ret/prot paladin tier sets.
They designed paladins pretty much around being healers in vanilla :man_shrugging:
So they’d have to rework the class itself and rework the tier sets / weapons etc around it.

It wouldn’t really be classic, if you’re completely changing a class though.

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Shocking! A Ret paladin complaining about not being viable in raid DPS parses.

You obviosly completely ignore how powerfull you are for leveling/duels/BGPvP/5manDungeons, but keep complaining you are not amazing in 40 man raids, cuz if a ret paladin is not the best in an area of the game, we will be notified!

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That’s not really the direction they’re taking in SoM.

We managed to clear everything fairly easily in Classic while taking memes and not requiring WBs… Removing worldbuffs entirely, harder boss mechanics, and bosses with more HP will mean the Classic speedrunning “meta stacking” of classes will filter down to every level of raiding. I don’t imagine many SoM guilds taking Enhancers, rets, or any of the other “meme” specs to progression raids - especially as the phases will be short and they’ll want to clear each raid ASAP for maximum loot exposure.

That means SoM will be the meta season. Warriors and Rogues will reign supreme - even more than they did in Classic (and there will be so much salt surrounding melee loot). That’s fine though really, it’s only a year and shows they’re willing to be experimental.

Future seasons though, maybe Season of Discovery or something… Don’t have to specifically change classes/talents, could replace tier drops with tokens and new, “meme” tier sets that bandaid specific parts of the class with better itemized stats and set bonuses. Would be fun to see.

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Hybrid classes are totally viable already, more even without debuff limits, you can play them already and clear all the content, even without world buffs. You just want them to be meta and force people to play with them wich is disgusting

Yes and no. To use rogues and warriors you have to gear them. It will be somewhat harder to gear multiple of the same class/build. Things that can diversify will benefit more. Hunters, druids may find their niches, shamans very likely as well, especially for optimized melee groups and some options to use dotting weapons.

Bigger and way sweatier guilds will do split runs or semi-pugs where they mix their melee with non-melee PUG people.

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Good point. Hunters will be decent early on, especially with a 50/50 chance of a bow in MC every week.

Ele shamans were great upto around AQ in Classic, but a lot of that was to do with shorter fights and worldbuffs - not sure how that will go in SoM.

I played Enhance during Classic, maybe I hated myself, maybe I hated other people - I don’t know. Either way, it’ll be DOA - you don’t start getting decent offset bits until BWL, and it didn’t really become “viable” (as a spec you could raid with and not be bottom DPS) until AQ where you could choose between a full-on melee build or hybrid with T2.5… The Ony buff was a godsend due to elemental devastation.

But yeah, feral druids - that could be a really decent class to play in SoM. 0/30/21 build, decent ability to tank/dps/heal, not tied to weapon DPS. Won’t be the best at anything but the versatility would make it interesting.

Anyway ret paladins,warrior,rogue,mages meta is better then only warriors rogue and mages meta right?So ppl actualy will have more ways to play game they want to play.
And noone is forcing u to play ret paladin.U still can be metaslave and play warrior and rogue fapping on ur dps from logs

Thing is you can already play in a raid with ret paladins warrior rogue mages boomkins shadow priest feral druids and locks, nothing is stopping you so no changes to classes are needed.

Yep, that’s what preventing me from playing SoM, as well as their unwillingness to allow more drops per boss kill.

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If hybrid can perform as well as non-hybrid, there is no more hybrid tax and no reason anymore to play non-hybrid classes. That is a dumb idea.

Why do random people think they could be better game designers than the 3 professionals who developed a masterpiece ? People asking for dumb changes make me think about this painting of Jesus catastrophically “restored” by a random woman.

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“Why blizzard,why u gave them these specialittions if they just dont work or are useless/unplayble at all”

But they are playable. Just not optimal for top end raiding. These raids aren’t the only thing in this game. Most players don’t even get to do them. And you rightfully so left out MC, because your raid will do just fine if it has a few ret paladins.

Ret is great for pvp, tanking is fine for 5mans. So, playable.

No class should be top tier at everything that’s available in the game.

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idk what u are talking about. For example Warriors have 3 talent builds and ALL OF THEM WORK VERY GOOD. U can tank in pve very good, u can dps in pve very very good, u can destroy ppl ib PVP as Arms warrior too. Meanwhile we have paladin that can only do 1 thing good (and he is HYBRYD LOL)-healing.How ,HOW nonhybrid class like warriors have 3 WORKING SPECS and same time paladins have 3 spec but only 1 is working good-WTF BLIZZARD