Bring RDF back

Prove me i am wrong :

  1. The RDF killed the social: In 2010 maybe, in 2022 not. Wotlk private servers that disabled RDF proved it, TBC too, the “You think you do but you don’t” has never been so true.

  2. The RDF has killed the social bis: The RDF tool allows to empty the channels in order to let us speak freely on it, today the channel is spammed with announcements and if we have the misfortune to speak for fun we are insulted or ignored

  3. RDF is a tool, therefore not RP: The BG tag when slacking in front of an NPC or via the tool has never bothered anyone and it dates from Vanilla

  4. With the RDF people socialize less to group: Spammer “LF last tank for” with a reply in pm “Hi +1”, is not sociable. In addition, the Salute in question is still retrieved via the RDF once TP in the dungeon and/or grouped automatically, it’s just politeness

  5. With RDF people no longer talk in dungeons: RDF does not impact a person’s willingness to talk in dungeons, and this has been proven once again on Wotlk who disabled RDF. What makes players socialize in the dungeon is the combination of discovery + difficulty

  6. The cross-server RDF has killed the social: True, and we can very well not activate this feature, however we are already drowned in the mass since the servers are 2 to 3x more populated than at the time , in other words this defect is already implemented natively. In addition, the BGs are cross-server since Vanilla, and it has never bothered anyone

  7. With RDF I can’t group manually: False, you can make an announcement in the channel, group them and tag. Or go there on foot if you wish, it’s a principle called the Walk-in

  8. With the RDF I can’t make friends and keep them in contact: False, nothing prevents it, however there is no reason for others to keep in touch while the dungeon is clean in 15min chrono

  9. The RDF which allows TP in the dungeon is bad: True when you discover the game, False when you have played 10 years of play. The Wotlk private servers which have disabled the RDF have proven it, 5min of auto fly in afk Alt+Tab Google

  10. The RDF allows abuse of kicks: False, there is a 15min cooldown before the first kick, in other words the dungeon is already clean at this time. While a manual group gives full power to the lead and can kick at the slightest whim (lack of dps, no cc, not enough stuff, too much of the same type of stuff to need etc.) Worse yet, a person can leave the group without ANY penalty, once they get the loot they want right in the middle of the dungeon, imagine that if it’s a dps that tag tank to make it faster, roll dps, gain the loot and quit, with the RDF the person gets the “deserter” for 30min.

  11. RDF is not Classic: Indeed, that’s why Classic ERA exists, a server that has been neglected by its own fan base apparently “the best version of WoW”

  12. If you want RDF, go to Retail: If you don’t want RDF, go back to Classic ERA, the server you abandoned and which was nevertheless el famoso “the best version of WoW”. The RDF is part of Wotlk.

  13. It’s Classic not retail: Wrong, it’s Wotlk, just stop.

  14. Players will prefer soloQ RDF to get the buff 15% : Ok just remove the buff then.

  15. RDF should be implemented with ICC only : Wrong, RDF was a part of 40-45% of the total Wotlk life, and RDF is not a dg/raid content, it’s just a tool so as the game is in 3.3.5 it has to be in day one, exactly as the fly is 150%, 1.5sc casting, double spec, no CD every 3 days to craft an Titan Bar and 200 others things that we can list.
    For more exemplaination read that =>

Yes and we did not have these things until ICC :melting_face:

  • Summoning Stones: To use any Summoning stone, a character must be at least level 15. There is no maximum level to use these meeting stones.
  • Health and Mana Regeneration: These regeneration rates have been increased up to 200% for low level characters. As the character level increases, regeneration rates gradually decrease, until returning to normal rates at level 15.
  • Troll and Orc shaman totems now have their own unique appearance.
  • Nerfed Oculus
  • The distance at which these health bars are visible to players has been increased by 40 yards. (oh wait, isn’t already enabled on TBC ? :slight_smile: )
  • The speed of improving the Norfendre reputations has been increased by approximately 30%.

Yes and we did not have these things until ToC :melting_face:

  • Cast duration to summon any ground mount is now 1.5 seconds, down from 3 seconds.
  • The skill Apprentice Rider (75) can now be learned at level 20 for 4 gold. A letter will be sent to characters reaching level 20 to direct them to the riding master.
    Companion Rider skill (150) can now be learned at level 40 for 50 gold. A letter will be sent to characters reaching level 40 to send them again to the riding master.
    The Expert Rider skill (225) can now be learned at level 60 for 600 gold from Honor Hold or Thrallmar masters. Faction discounts are now applied (Honour Hold for the Alliance, Thrallmar for the Horde). Flight speed at this skill level increased to 150% of run speed from 60%.
    Artisan Rider Skill (300): Faction discounts are now applied (Honor Hold or Valor Expedition for the Alliance, Thrallmar or Warsong Offensive for the Horde).
    To continue harmonizing the number of mounts available for purchase for each race, a new 60% speed ground mount has been added for night elves, and a new 100% speed ground mount has been added for Forsaken.
  • Object comparisons: by pressing the Shift key. while hovering over an item with the mouse now displays the stat differences from the currently equipped item in the corresponding slot.
  • Portals have been added to Orgrimmar and Stormwind to lead players to the Stairs of Destiny at the Dark Portal.
  • A new zeppelin dock has been added to Thunder Bluffs to allow Horde players easier travel to and from Orgrimmar.
  • The local mail department got tired of walking so far each day to collect mail and decided to install a large number of new mailboxes in Stormwind, Undercity, Darnassus and Orgrimmar.
  • All stackable potions are now stackable by 20.

Yes and we did not have these things until Ulduar :melting_face:

  • All ground mounts can now swim without unhorsing their rider. Flying mounts still cannot swim and dismount their rider when entering water.
  • DOUBLE SPEC
  • Applying a glyph no longer requires being near a Lexicon of Power. The same rules apply for changing glyphs
  • Players no longer need to complete the Nat Pagle, Extreme Angler quest to become Artisan Anglers. The quest rewards you with a special premium fishing rod. Players who have already completed this quest can visit Nat Pagle in Dustwallow Marsh to receive this new fishing rod.

RDF is not a RAID or a DUNGEON, it’s a mecanic/parameter like all i listed before.

You just want a CUSTOM WOTLK, you don’t like this game, go to Classic ERA and stop trying to ruin our game.

14 Likes

Can’t wait for the anti-RDF players to be like “Not getting invited to groups due to not being part of the meta” xD

3 Likes

I could answer to many if not all that, but that would be tedious and probably won’t be useful.

But I will do answer this one, as it’s one I’ve always found funny, and one that proves the wrongness and futility of the rest.
It’s not a CUSTOM WOTLK. Its not “our game”, nor “your game”.

It’s Blizzard’s game. They design it. They program it. They release it. They support it. It’s THEIR game. And it’s not even orignal WOTLK. It’s WOTLK CLASSIC, with any and all changes they want to add to it.

You can like it, and play it, or not like it and move on. As simple as that. You can even give suggestions and advice, that Blizzard can follow, or not. You can of course suggest adding back the RDF. The same as I can suggest them not to. But you cannot DEMAND it (the same way as I cannot DEMAND its removal if any day in the future Blizzard decides to add it back).

But stop believing that you are “entitled” to demand anything, neither to Blizzard, nor to other players who are enjoying the game they intend to deliver.

2 Likes

Current servers have more or less the same amount of players as battle groups did back in OG, which is what RDF pulled it’s players from.

But go on.

This is literally just “blizzurd sed so”.

2 Likes

Well, that’s a perfect example of the hypocrite and selfish community do we have to support.
Classic players said EXACTLY what i said in 2019
“Classic is for us, it’s not for you, it’s our game, Blizzard make it for us, stop trying to change the game, #nochanges, go away, go back to retail, this game isn’t for you”

And now i can’t say the exact same thing ? LOL

It’s not Wotlk CLASSIC anymore, it’s Wotlk REFORGED

It’s not what THEY want, it’s what Classic cancer community WANT apparently.

2 Likes

Tell that to the dozens of servers that got closed and merged just a few weeks ago. Tell that to those asking even now for transfers due to low pop servers with half-dead Auction Houses.
Yes, there are some servers now with high population counts. Even some, (like mine), with several “layers”, probably due to the thrill of WotLK prepatch and launch. But this must be a long term solution. something that should stick and work even when the initial thrill wears down and population numbers windle down.

Then let’s put it in reverse: “If blizzard said so, then it must be wrong”… correct?

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Do you not understand the word “current” or what is the problem here?

1 Like

Well, you clearly didn’t read the rest of the post, so It’s pointless to try having a constructive conversation here.

Have a nice day!

Why would I?

Because the answer to your question was literally on the following phrases :wink:

Fine, I’m going to ignore that line then.

How are all these problems not present without RDF?

Those problems are the ones that will make a non-cross-realm RDF eventually fail, which is the root of this part of the conversation.

They will exist with or without the RDF, yes. But they can make RDF experience poor if implemented without cross-ralmness as user Kylanda stated above, (and to which I was answering to).

Finally, the RDF, if implemented cross-realm to avoid this issues, would be the perfect excuse in the long term for Blizzard to neglect (again) those low pop servers in the future. Yes, people there would be able to queue for dungeons. But the root issue would still be there. AH would be half dead. Raiding community will be absent… There are a miriad of problems with low pop realms, and the RDF is just a cheap bandaid which doesn’t address the true problem.

2 Likes

Why do anti RDF people still pretend that they’re against it “to preserve the social aspect of the game”? Very thinly veiled cope.

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So they’ll make the current LFD fail too, I don’t follow where this argument is headed.

So another thing that doesn’t change.

I know this is probably a shock to you, but some players don’t have any interest whatsoever in raiding.

Cause it’s the only thing they can cite Blizzard for having said. Cause it’s the only thing Blizzard has said on the matter. And we all know it’s utter nonsense.

4 Likes

What are social aspects to you, what does it mean?

And you just prefere ignoring comment when you know you have nothing to answer because you are wrong.

This is exactly the kind of toxic content made me flee from the Retail forums and community. Hoped Classic would be different (and it was, for a time). But quoting Sylvanas… “Nothing lasts”.

Well, another prove that the problem is not the game.
Thank you :slight_smile:

Put RDF.

1 Like

Lets try one more…

Do you even know what social aspects mean? Have you looked at the word in a dictionary?

Does it mean :

  • LF TANK DPS HEAL RAMPART
  • “+1”, “dps +1” “heal +1”
  • “Hi”, “Hello”, “Yo”
  • “Ok let’s go”, “Go summon”
  • Rushing taking full pack with AoE
  • 15min after => “Ty all cya”

?

1 Like