Brutosaur sales

It isnt though as many log in and turn off the access to there numbers and come on you can not sit there with a straight face and tell me Ballular doesnt click bait and fake news to get some attention.

edit funny how the number has gone from 4% to now 6%

People like ballular love to drag wow down i have no idea why he stay plays it , obvious he hates it

Millions and millions of people do that?

No.

Dataforazeroth has had a total of ~200.000 visits.

So the numbers are fairly accurate for the purposes we’re using them.

As far as this discussion is concerned, there’s nothing that Bellular has presented in his findings (except his calculations about how much money the Brutosar made – they were off) that are wrong.

That’s because the player population doesn’t grow at a faster rate than the number of players who continue to buy the Brutosaur.
I mean, these numbers are going to fluctuate as the active playerbase is never a static number and the number of people who have bought the Brutosaur is of course going to increase until it’s removed from the Online Store in January.
So it’s 6% right now.

How is it dragging WoW down to state the numbers as they are?

Yeah this but he is massive click bait always no idea why you defend him tbh.

Ok I might be missing something here, how is this an OP mount? I’m really not getting this point of saying it’s a pay to win mount.

But as said, please enlighten me people!

This is a thread about the Brutosaur sales. YOU are the one who brought up Bellular. I have only commented about what he has said in regards to this topic, i.e. the Brutosaur. And he is not in the wrong on that.
Beyond that I haven’t commented on Bellular and don’t really care to either. I don’t see why his video channel matters with regards to this forum topic.

It’s why I laid out the numbers myself, so you don’t have to bring Bellular into it. You can just look at my numbers. They’re the same. And I don’t click-bait.

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Fair comment but i know you have a real dislike for WoW atm and you seem to want it to fail and if the numbers are true that WoW has gone from 7 million active subs to 500k then its nearly gone.

You get your wish a dead wow .

Again, simply posting the numbers and having them as a basis for conversation (which is what the forums are for) seems entirely reasonable. I mean, if the OP posts that 5% (currently 6%) have bought the Brutosaur and wants to discuss whether that’s a lot or not, then we may as well also add how many purchases is 6% actually (~50.000) and how many millions of dollars does Blizzard earn from that (~$4.5 million). Why shouldn’t we include that information when it’s readily available to us?! Because those numbers are uncomfortable? Get real.

As for myself, I don’t dislike WoW. I am very fond of this game and wouldn’t be here if I wasn’t. However, I do think – and have often argued – that Blizzard have made various bad decisions over the years, and therefore I of course feel slightly validated when WoW then performs accordingly – which is to say for the worse.

And yeah, it’s a pretty harsh reality check for some that an expansion like Shadowlands sold 3.7 million copies at launch and that The War Within seems to only have ~500.000 players left after 3 months of playing.
I would say that’s a good basis for discussing the state and direction of the game – and a $90 store mount certainly qualifies as being part of that discussion.

I mean i agree but its not just that look at all the recent micro transactions since the brut,

warcraft mount bundle £25
sky witch pack £25
reven pack £17

£127 right there in under 2 months , if people want to talk lets look at whole picture, lets not cherry pick and try to make 1 item look the killer.

I think the OP is entitled to make a forum thread about the Brutosaur and discuss the sales of that alone if that’s what he wants to.
If you want to make a thread to discuss microtransactions as a whole, by all means, you go ahead and do that. But you can’t come here and say it’s unfair that people are talking about the Brutosaur in a thread about the Brutosaur. That’s ridiculous.

But you are right that Blizzard are ramping up their microtransactions in WoW (and across all their other games for that matter). And it makes sense. If people are packing up and preparing to quit, then you better try to make money off of them before they’re out the door. And that’s what Blizzard does. If you’re going to sell a mount, you should try to sell it when you have lots of customers and not later when you don’t.

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The real concern for me is that the active accounts dropped so quick in all area’s of wow . and i still dont understand how they numbers are broke down to show what game has what.

Well they haven’t really dropped very fast, have they?

I mean, Blizzard reported that Battle for Azeroth sold 3.4 million copies on launch and that Shadowlands sold 3.7 million on launch. And then they said that Dragonflight had sold less copies than previous expansions – without specifying how much. But obviously less than 3.4 million. So that’s a downward trend.
And if you look at the Mythic+ runs for The War Within, then they start off with 2.43 million runs, which is close to Dragonlight Season 2 which started with 2.27 million runs. And remember Blizzard said that Dragonflight had high player retention.
If you take all the above into account, then you can deduct that the 500.000 players that The War Within currently has, is an amount of players similar to how many were playing at the start of Season 2 in Dragonflight. And if Dragonflight had high player retention, then that means that Dragonflight didn’t sell a whole lot more than 500.000 copies…
And those 500.000 would correlate with roughly how many were playing Shadowlands by its end.

So it’s not that The War Within has sold way below all other expansions. It’s actually Dragonflight that sold way below all other expansions, because it couldn’t really invigorate players to come back after Shadowlands. The War Within has just carried over those numbers, and now gets to try and hold onto them.

In short you could say that the ~500.000 people still playing The War Within are more or less the same ~500.000 people who were playing by the end of Shadowlands – and probably also through most of Dragonflight.

These numbers only include Retail WoW. And they don’t include China.
So we don’t know how many people are playing Classic and we don’t know how many people are playing WoW in China.
So those are unknowns.

What we do know is how many people have recently played Retail anywhere outside of China, and how many have recently played The War Within anywhere outside China.
And that’s ~1 million and ~500.000 respectively.

And taken all the above into mind, it seems that WoW has a core audience of ~500.000 players that is in slow decline.

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The ‘mog mount’ actually started as the reforge mount. They removed reforging so had to substitute it with something else. Much better imo.

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:joy::joy::joy::joy::joy::joy:

I bought the brutosaur because I wanted to.

The “feelings” of other wow players not once came into consideration, and still doesn’t.

I have NO idea idea why people are so hung up on what another person does with their money.

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Because depending on what gets bought and how much, it sets a prescedent for the game that WILL affect everyone.

To put it with a very basic example:

If Blizzard puts let’s say some P2W mechanics/items on the shop, and enough people would buy it, it will become a thing every season because people clearly indicated that they wanted it.

It’s a slippery slope to changing how the game is run, operated and where the focus will be. And I doubt everyone wants to turn this into a F2P/CashShop driven game with P2W mechanics.

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They’ve been foretelling that doom since the first pets were sold in game.

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Oh I know, and so far Blizzard has not put anything on the shop that screams P2W to me that would make me quit the game instantly. But there’s been enough games in the past where it did happen and they went completely down the drain.

I doubt Blizzard would ruin their game like this.
Was merely presenting the reason why people are so focused on who buys what.
I personally don’t care whether someone bought the Brutosaur, for me it’s a complete waste of money.

…now that pixie/fairy set…

I find it ridiculous when people lash out at others for buying something.

Rage at Blizzard they are the ones selling the items.

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I haven’t read the entire thread, but:

How do we know they are respectable sources? 5% sounds too big a percentage to me. 1%-2% seems closer to reality based on how many different users with Brutosaurs I have seen in Dornogal and Valdrakken

Even if 5% did buy a Brutosaur, and assuming that WoW has… 4 million players? That’s 200k users → 18 million $/€. That rivals the box sales of expansions. Essentially they earned nearly as much as an entire expansion’s box sales by simply copy-pasting an existing mount, changing the color scheme and changing its code slightly. It’s their highest ROI yet.

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Not wrong on that.
But it doesn’t help either if you want to make a point as group of players and then someone comes along “I bought it cause I don’t care” :dracthyr_hehe_animated:

I feel like it’s a lost battle to begin anyways once a cash shop is introduced cause you’ll always have enough people throwing money at it.
Just look at all other “mechanics” that got introduced into gaming:

  • BattlePas
  • Preorder bonuses
  • Preorder early access

Clearly there’s enough people with too much money and companies are happily collecting it.

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