Buff mmr when?

i wouldnt say it´s low iq, it´s just a Selfish behavior, Peoples who are good at the Game (wow) Suck most likely in other games Not everyone lol but this is pretty often the case

If they can no longer feel elitist, they have nothing left in their life, so ofc elitist players try to deffend it by all cost, even if this hurts the game it´s just Bad Person Selfish behavior, and it´s pathetic

it´s like saying, i got 5 Mio $ in Lotto, and nobody else should get, or atleast only a Handful of Humans, so i can feel Special

Not only that, every People who isnt Stupid knows how a Company Works superficial, IF a Product COST more Money, than it earns. What will Happen?

Production and support will be discontinued, so we dont only have a few Players left, we wont See anything for the Game anymore, no custom transmoggs, no mounts Nothing

means at the end, a product with potencial got Completely killed because of Selfish behavior, and wont come back ever again.

And wow is the Only mmo with a Arena and “some kind of balance, and Competition” so these Guy´s should safe it by all cost, instead of driving it into a wall

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I want to add thats its not even the case that peopel are bad who are asking for mmr increase.

In fact the remaining average arena player improved heavily on skill, but not only have they improved relative more than other players ,but they also have to improve more to escape from the player count lose which effects the whole reward and rating system.

It is more likely that the top 500 players stay in the game because of how invested they are then the x amount of casuals. But its important to note that if the casuals quitt or mediocre players quitt only the tryhards are left. So basicly because the casuals left ,the system starts punishing people on the higher ranks as well. It basicly effects every skill bracket, not seeing that is ignorant. And guess what will happen if the nature of the system starts punsihing the tryhards, some of them are quitting. This is a negativ cycle which doesnt stop. And to the point of elitism there are plenty of r1 players who were r1 for decades and getting punished too by that.

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Or you want to make it sound like that.

So called “Elitists” will remain better than everyone else, no matter how much inflation will kick in.

The highest ranked players actually DO CARE about the game. They invest their time, willpower, make their brains work. This is dedication.

While 1400 Andy wants a free 1800 mog without any dedication or effort. How can one speak about what the game needs if they are unable to perform at the very basic level? Just invest 2 hours, bro. Learning to play on 1800 literally takes 2 hours of learning the theory and some practice.

So it all depends on how you perceive it.

Personally, I respect rank1 players and their opinions. I think that giving away rewards for free is wrong for the game. PvP is about competition. What kind of a competition is that when everyone gets a prize? :thinking:

EDIT: wait-wait-wait, before someone gets mad, I think the game might use slight MMR gaining redesign. :melting_face:

EDIT2: hurts my eyes to see you talk like that about Shadenox. The guy cares about the game waaaaaaaay more than any of us. Imagine the level of dedication to play that many seasons at such high level. For those of you who don’t know, he also has a YouTube channel and I love to see his explanation of what and when he does in arena to better understand the game. He does that for free, just because he loves the game. Do you really think he would poo where he eats?

Well nobody is asking for free rewards, you have to understand that the whole reward system is based on player count.
In fact there were season where r1 had 1300 spots or 500 spots now we are at 77 spots excluding the new alt rule.

How do you justify that than, if insane amount of casuals play the game, the r1 spots increase with them. So basicly if blizzard makes a good game or forwhatver reason a lot of people play the game again the rewards are getting easier to obtain.

The majority of people included r1 are asking for mmr increase in hope to get more people playing to reverse this negativ cycle or atleast slow it down.

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I cannot justify that and by any means I don’t defend the current system. I think rewards should always be percent-based. It doesn’t mean the rating has to go away (flashy numbers :white_heart:)

You’re totally right with below being terrible

Here’s where I disagree slightly. Mathematically, R1 doesn’t care if they’re rank1 on 2700 or 4900. Again, this is extremely PERSONAL, but what I (me, subjective experience) see mostly is 1300 players crying about boosters/leavers/mmr issues etc. etc. etc. etc.

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Well every reward is % based. The rewards itself are static besides r1 but the rating curve behind is not static.

For example gladiator as far as i remeber is between best 0.4% and 0.8% depending on the season.

And yes i think r1 do care where the cutoff is. Because if the gab between glad and r1 is too big, and the cutoff is too small. Most of the players do glad and stop. But R1 want to farm someone so, yes they do care if they are smart.

Right now Glad is 2400 in 3s AND 50 wins on 2400+.

What I meant is change 2400 to a percent-based number. Let’s say like this.

Gladiator: achieve top 5% of arena ladder. Win 50 games while maintaining top 5% level.

This would “glide” the MMR difference between seasons.
Thus, no matter if top rating is 2700 or 3900 during the season itself, Glad will still be obtained by a topX% only. Glad will still remain prestigious title, instead of being absolute trash (SL2) or godlike impossible (beginning of this season)

Again the 2400 are static, but the rating a player can get is not static.

And Blizzard tunes the Rating in the Background that arround 0,5% get glad - some season a bit more some season a bit less.

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no they do care about, to have at the end of the season glad/r1 thats it

do you think chef bezos cares about poor peoples? no ofc not

nobody said without effort, or dedication, but u forget, that the majority isnt good enough to hit atleast 1.8, and if this is the case, they dont even want to try 2.1/2.4

u can check pvp most of the peoples with high xp stuck at lower rating, imagine i play on a high rank in csgo, and next ssn i drop 3 ranks while my skill havent changed. bad things like this can only happen in Activision Games, wow isnt the first doomed Game when it comes to Mmr, Look at the Game “Counter strike” with the worst Matchmaking in the History of gaming

Dont waste Energy, to deffend a Trash mmr System, from the House Activision

Would like to know where you got the wrong information from, i have seen enough peoples, where came from pve, or was new, and they couldnt get 1.8 in “2” hours, if u can reach 1.8 in 2 hours doesnt mean others can. this is just bs

it´s like i am a expert biker, and i tell a newbie “u can drive bikes on the same level as me in 2 hours” trust me BRO this works BRO

even these Peoples are saying that the current mmr system is bad, even bigmex said, that the current rewards are too high, and for many peoples unable, to reach…

what kind of competition is that, when a small handful of players get it, and most of the players dont, and give up at the end, because it´s impossible for them?

this leads to even more players quit the game, and exactly this happens currently.

idk boss, the game needs a better mmr, or more ranks than currently, it shouldnt be as inflated as ssn2, but also not as deflated as dragonflight. especially ssn3 dragonflight.

no he doesnt, he likes to flame other peoples in the forum, thats it, but karma exist, he got flamed infront of 1100 players 1 week ago, when lontar and raiku streamed, they called him bad, and should stop to play assa rogue like a affli lock.

and now? doesnt change the fact, that a people can be biased, he litteraly didnt made one good suggestion, most of the stuff was just attacking other peoples, in an passive aggresive way

every Fortnite Kid does that, because they want to be fame, or relevant in a gaming szene, most of the peoples nowdays wants to be a youtuber/streamer. never read so much fanboying in one post sry buddy

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exactly that nothing to add

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Na sorry i getting mad about these clueless biased Players, where defend a bad system

But I didn’t expect anything anyway, i have seen peoples are defending boby for the Warcraft reforged Failure.

The funny thing is that they were legally questionable and had promised players something in a sale that wasn’t fulfilled, which is why they were entitled to a refund for the game

and guess what, acitvision/wow Player fanbase It’s not a shame to defend something like that

Anyone who defends the current MMR system should be ashamed, look in the mirror, but really into their face, and realize what an, selfish person they are, but i can live with that, Hell has enough room for something like that

everyone who isnt selfish, and have more than wow, knows that the current mmr system/ or how deflated the playerbase is, isnt good, and unhealthy for the game

little joke on the side, imagine feeling prestigious, in a game, where in the end are only 5 people left in the capital city, and playing only against bot´s, cuz blizz wont put money into pvp anymore, because “it´s not worth” Blizz wont invest Money for the last 50-500 players.

Blizz/activision dont make games, that u guys have fun, they make games that shareholders make more money, but most of these forum guys living in a bubble, and can’t think that far ahead, they are even thinking that mmr system is fine how it is :joy:

and btw, if these shareholders are saying, “not enough peoples playing arena/pvp mode” it cost too much money, they will put as much effort into pvp as into warcraft reforged

litteraly nothing, and please do me a favor don’t start a forum thread about how dead pvp is, it’s your own fault for making false egotistical suggestions to Blizz that this game should be for elitism and the mmr is fine, it´s not and every people with 5 grad russian basic Math, knows that.

Just use Seramate, compare the ranks with the respective xpac glad shouldnt be rank 6k like shadowlands season 2 or something, but it also shouldnt be rank 500-1500, i dont want to know, how many ranks are filled with twinks.

the game needs a healthy middle ground, and everyone who is against it, is just selfish, and wants to feel special, because he cant it at home, or other games.

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R1s don’t get paid to get R1s. Well, some of them do probably monetize their talent tho.
But glads… bro, definitely not. Most of my duelist to 1-2 time glad buddies just love the game and wanna play it. That’s it.

No man, I meant two hours of THEORY learning and SOME practice. Most of the people we’re talking about are 1500 players with thousands of games. They do not improve, because they don’t try to. Same with me on duelist. I don’t improve, because I don’t try to. I don’t review my gameplay, don’t spend time to re-adjust my UI or keybinds, etc. etc. That’s why I’m stuck. And I can play 1000000 more games making the same mistakes I make right now, I won’t improve unless I try to (learn, watch higher ranked players’ behaviour, analyze my gameplay post loses)
That’s what I’m saying.

I never meant to “Become 1800 from scratch in 2 hours of gameplay”.

Yes, even these people. I don’t have to agree with them, but calling one of them Elitist nolifers with nothing in their life except videogame numbers is crazy. I had multiple arguments with different rank1s. It doesn’t mean I don’t respect them.

Counter-strike, since you started this, - how many % of players get Global elite or Faceit level 10? I guess the game is terrible bcs not everybody is Global. And if given to everyone, what “Achievement” for the best of the best is that?

Sure. I really liked the idea with combatant I, II and III for example. More leagues could be really good I guess. Something between Duelist and Glad for example - why not?

I’m not here to defend the guy. And I honestly don’t care what XNames said. To me, he’s a nice guy. I haven’t seen him flaming anybody on these forums. I might be wrong, but that’s what I think.
Also “Bad” is subjective. To me, he was really good back in BFA when I faced him multiple times. He helped me to improve by pointing out my mistakes, punishing me for bad moves multiple times. Also, I was really happy to beat him at least once. :upside_down_face:

True. He can be. So can you or me or anyone else.

See how I talk absolutely politely to you. And what do you do? :smiley:

Do you mind sharing this data’s source?

I have always been a 2.1-2.3 range healer, I had literally no issues to get to 2.2 this season during like 1st month or something? Am I the chosen one? According to your logic, I should have been like 1600 or something.
Bro, I did get to 1800 on a GREEN no embelishments fun-specced alt. I mean it, rofl talents with no enchants, no sockets, no crafted gear, no nothing. How is “The evil system” not stopping me? :open_mouth:

exactly

i mean glad ssn2 was rank 7000 or 8000, while in sl ssn1 it was 5k in bfa i think 3 or 4k

like other peoples said, this “prestgious” reward shouldnt get everyone, but also this reward shouldnt get only a little handful of players

i dont know 8k is def too much, i think nobody disagree here, maybe 4-5k is still too much? but i woould say 300-3500 is okay?

about other rewards, i would lower the 1.8 reward to 1.7 and make at 2k an extra set, with 2 different colors, or glowing? but i think this would be too much effort for blizz, but i would like to see more rewards for lower players

ALSO pls bring back cooler Tabards :sob: these Df Tabards looking more trash, than this :poop:

Here starts the issue, %based rewards working only if you have a constant and huge player base. And yes the gladiator is still %based without the majority of people knowing.

The issue the game has ,the less people play (mostly lower ranks of quitting are more effected) the harder the rewards are to get - it effects alll rewards from lowest to r1

Opposit would be the case if the game is growing over time. The rewards from one season into the next season would be easier to obtain.

Now where is the sweetspot if u cant use %based rewards anymore due to the fact not enough casuals play?

I dont know it for sure but one idea would be since there is a big history of seasons. you check f.e all duellist from the last 3 season and settle the rating based on their performencet. same for glad and every other reward. if someone improves relativ to others of his rank he goes up ofc.

But basicly use the statistics from the players where they usually play and adjust the rating based on that. (for every skill bracket ofc)

most of them do tho, boosting, streaming, monetize, acc selling, playing with a pro, they have a good living ngl, not everyone, especially not lucky 1x time r1, but if they farm pretty consistent r1, they can have a pretty good living

Trust me Bro, u i think u dont know, how bad the Majority of players are, they are so bad, that u would think “do i play against bots?” in terms of, they backpedal, they gettin overwhelmed by cc etc

because they getting frustrated really fast, i helped my girlfriend to get her 2,1 it was more frustration for her, than fun, and she isnt a casual pet battle player, she plays high m+ and raid mythic, have keybinds and macros.

i get your point, i was the same, until i played with not so good players to help them, because i was bored, helped some peoples in my bnet etc

And only then I even realized how big the difference is, between bot, bad, meh, okay, kinda good, good, pretty good, crazy good, russian bot

it have a reason why sod and classic stuff has a succes, look alone at the hardcore wow videos, how bad the majority of wow enjoyers are, and this is okay, i dont said give people like this something for free

BUT it wouldnt damage the game, if u make it atleast a bit easier, or more enjoyable or? + a better reason to grind/play or to improve

the barrier between some Ratings are too big, for example the difference between 1.9 and 2,2 is kinda crazy, and was never the case in any other xpac.

the thing is also “HOW” much time do you have to spend into the game, to reach your goal

for example, imagine i want to be a high ceo in Amazone, hooooow small is the chance to get it?

and that’s exactly how most people feel, because the gap between the short mmr levels are TOO big, why even trying, when the barrier is too huge? it´s just normal, Time is important, and why invest in a dead game that doesn’t even value your time?

there is so much more wrong with the game, than just mmr, to buff or fixing mmr would be only a bandaid fix, because this game is also overloaded with addons, macros etc, it´s just too much for newer players, or players who wants to start without getting smashed into the ground completely

u try to analyze from alone, when u have fun with the game, and see a reason to continue to play, but u wont, when u get smacked everytime into the ground because the mmr gap is so small right now. (cuz of less players, most likely the casual players quit)

i dont mean everyone with that, i even said that if im not wrong, i said most of them, and I know that it is so One has to compensate because he is ugly and has never seen a woman, the other guy have no job or something, then the other have some mental issues, and act like “jamie mage” in reallife, etc i dont say everyone is like this ofc not, but many of them, Believe me, I’ve experienced a lot ^^

no it´s terrible because of the high amount of cheater, and smurfs, who are farming newbies or bad players, while they can’t even left click i have played at global elite, in 2017 and then quit

friend of mine used a bot to reach global elite, it took the mods so long to ban him, and then u just make a new acc and again.

something like that yeah, that u have more “step breaks” maybe also if u win 3 games in a row, that the next lose give u less - points because u had a win streak? maybe it´s a bad idea idk, but i have seen that in other games

ah idk, i dont know him, i only read his posts and he attacked some players in a passive aggresive way

i dont care either, but (not you) when someone behaves arrogantly and getting called out, i have to mention it, because I know it triggers the person, and I hate arrogant peoples

i mean what is it then, when it isnt fanboying, i dont attack u personal, i dont say “yo u suck, u are trash, u are low iq” it´s not my intention, and wont do anything

if u feel personal attacked then sry, it wasnt my intention, just the way I see it

which bracket, and like i said, i dont want to attack you personal, i dont have a problem with u

didn’t read all of this ok don’t judge me but here is my opinion

imo we need much more rewards there is too big of a gap between them
i mean there is 1.8k elite then 2.1k enchant 2.4k tabard+elite title+weapons
but if some1 only plays for rewards and barely manages to get 1.8k theres no way he can get 2.1 without spending much more time and practice no?

but what if there was a reward for 1.9k then he might wanna try get that aswell since its not too far away i mean u can get there with lucky que if u get 4-5 ez matchups but 300 rating no way but if the next reward after this comes with 2k then maybe he gets motivated for this too since he just have to improve a little and not this huge gap

also why we got weapons AND title AND tabard at 2.4 why don’t we spread it out more

for example how about this
1.8k full set
1.9k enchant (char looking pretty good now but not perfect)
2k u get the matching weapons for the set (now the look is complete but damn tabard would make it 10/10)
2.1k u get tabard (but what mount do you use?)
2.2k vicious saddle recolor mount ??
2.3k elite title
2.4k 50 wins glad recolor but you can get it in 2s and 3s
2.5k glowing elite set (but for druids its not only elite set but also different cat/bear form or color so everyone can see they’ve been 2.5k even if they don’t leave form)
2.6k whatever
2.7k + 50 wins glad
and so on
and then theres 0.1% r1

just some random ideas ofc not final but for me rewards are a big incentive to keep playing but the thing is i dont like legend titel imo the elite title sounds way cooler so i stop playing there and r1 way too hard

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yeah exactly, im not good at Math, my question was more of a

is it possible, to make rewards for 1-200 rank, and then 200-3500? just static rank, like the rank from 1-3500 getting this reward, without only % based, instead of the % just the Rank number

i know i ignore 2 important factors, that rank 3500 can mean everything in this sesoon it´s 2100 in the other season 2300 and makes the same Problem as now, when there isnt enough participation

but wouldnt it be better than the current system?

otherwise i only can suggest to lower the ranks to 100-200 rating, but this can also make problems in the future if the participation is for no reason higher because everyone is queing, and leads to a new sl ssn2

dont get me wrong, peoples should have it easier to get the rewards, (i would care more if they rework feral xd) BUT i also dont want a Shadowlands ssn2 season, i liked Sl ssn1/ bfa ssn1 Participation

im more of a fan that we have more players playing the game, because they getting the rewards, but It should actually feel like a challenge, a challenge, what is still realistic, to reach

only if you are not a 24/7 ,15 years experienced Holy pala arms sm warri 2s Player xd

yep i see the same

Also the tabard looks trash, while the wotlk tabards are looking insane, while they are also easier to get, to get the wotlk tabard was 10x times easier, than getting a 2.4 df tabard tbh

i play since wod 2.4+ and stuck at 2.2, idk what to tell you, imagine a new or pve player wants to get it

yeah, they need just reachable goals, but these rewards between the gaps are not enough i guess, because the difference between 100 mmr is now really noticeable, compared to other xpac

like in legion there wasnt any difference between 2.2 and 2.4 mmr, but it was a difference between 2.2 and 2.6, but not as much as 2.4 and 2.6 the skill cap was more fanned out

when i played wotlk, i didnt felt a difference between 2.2 and 2.4 mmr, but between 2.2 and 2.5 mmr, and then i got 3 lucky wins, and got roasted by an hpala frost mage at 2.655 mmr, i have to say, i liked the wotlk classic mmr way more than the current mmr, idk how icc patch is, but toc patch was nice

yeah it´s really weird

i dont know about glad mount in 2s, i would be more a fan of, different mounts, or colors, so you still see the difference, but 2s need´s allot of help

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i would like to explain u as simple as possible:

Basicly you use all glads from the last 3 season and check where they are playing in the currently season.

F. e. if u have 1 guy hardstuck on 2.2 thats a personal issue but if u have 30% of all glads from the last 3 seasons sitting on 2.2 than obviously the mmr needs an increase to get most of this 30% on glad rating(not all ofc)

hope it was understandable

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yeah pretty much

the thing what makes it complicated, are also the twinks in the leaderboard

which distorts the numbers, i dont want to know how small the number is, if u could filter out, all twinks, theres some guys who have 7 chars at 2.4/2.6+

ye i agree there is a lot of alts.

mathematically its easy, you just take the highest char on the account into the calculation ig? hmm

Ye its a bit wilde west, not sure if blizzard checks how many alts are in the 0,5% for glad for example, but i think and hope they do. thats why sometimes glad is 0,7% or something