Building in Azeroth: A First Look at Housing

To each their own i found that concept art gorgeous especially the overlook to the sea.

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Idk what you mean, the visuals of the Alliance garrison were very well-received. The place is gorgeous. (Horde garrison looked like :poop: but Horde everything looks like :poop: so that’s just the theme.) What people hated about garrisons is that they have effectively replaced expansion hubs, which is a valid criticism.

Anyway, it makes plenty of sense that the “main” aesthetic for the faction gets the content first. I’m willing to bet 30 copper that in Midnight, the big content dump will be the elves. :woman_shrugging:

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Can we just forget Garrisons and try to see housing with a new pair of goggles? It doesn’ t have to (and judging by the post) most certainly will not be the same as Garrisons, so can we just try to savor the info we’ve gotten and come up with some ideas for Blizz to take this system even further, without comparing it with something else? Garrison was Garrison, this is housing. We don’t even know if the style of the buildings will be the “boring” Elwynn Forest and Durotar only because blizz never mentioned architecture, they only said that the zones are inspired by the two.

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I like the concept. Back before I started playing World of Warcraft, I played (and still do) The Sims. I didn’t play it for the god aspect of the game, I played it for creation of buildings only - only playing god aspect to make sure those sims could do what they are meant to do in my builds and make sure things function as they should.

When TS4 came out, I loved the fact that I could share my creations with The Sims community in the gallery. There has been murmurings around EA surrounding an open world with having your own places to design and build. Can developers of both of these fabulous games knock some heads together? What I can see with the development of community neighbourhoods on Azeroth is brilliant, but also needs to take into account other players within those community neighbourhoods. If I build a neighbourhood, will my guildies love it or hate it? Will they tear down what I built? Adding to this, to make each building truly unique from a user/client/player point of view, to bring some concepts in from The Sims as well, such as the building of walls, placement of windows and doors and how many are in the catalogue. Also will we be using real game gold in this to buy designs or will they be rewards or a mixture of both? Also will some designs be time sensitive.

I know World of Warcraft has already been simmified, not to mention a few simmers I can think of (SatiSim, I’m looking at you) have built World of Warcraft themed builds in TS4 and shared it to the gallery as well. Is that a feature that could be used within this idea or is that too much of a headache from a coding and development pov?

Also, placement and snapping of design tools, gives us a headache on the sims so much, so will there be freedom to move things around or will it be just like Garrison builds where you place some interesting rabbit hole building, make a few changes and done? I am excited for where this could lead being a game lover of both “The Sims” for 25 years and WoW for the past 17 years.

It were major common complaint that people wished more themes than just human stormwind like structures.

Opinion

Another opinion, people have different preferences and things they like or see appealing.

Which instanced 50 plots housing will also do

Statistically elves look to be most played race, but in any case like said they had plenty of time to provide more than just two themes or designated single location for this which were all major complaints of garrisons.

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Clearly you’ve spend too much time around orcs, or you wouldn’t have forgotten the objectively best looking city in Azeroth being a Horde city.

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Vulpera wagons for housing, when?

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Indeed everyone likes different things.

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It’s fair to say not all Alliance races appreciated the Human aesthetic of the Garrison. I remember there being complaints at the time.

I agree wholeheartedly the Alliance Garrison was a pleasure and the Horde one was appalling. I actually faction changed for that expansion until HFC before going back.

At least this time I don’t have to race change but I my main wont be the one initially setting up the homestead which is a bit naff but I can live with it.

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You are absolutely right. The Horde does look nice… when the assets belong to an Alliance transplant race! :dracthyr_hehe_animated:

It also doesn’t help that Blizzard practically ignores all other races of the Horde in favour of mud hut spikes orc architecture.

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I had some guy on Bluesky talking about “blood elf mains” complaining. Dead :peach: told me that elven architecture is “generic fantasy stuff compared to what the orcs bring.”

To each their own, I guess. :clown_face:

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what else were people expecting ?

like persoanly what were YOU expecting .

and what others were expecting.

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we cant. because people have bizzarre expectactions and we will end with mini garriron s which blizzard hopes to make milion of $ on for in mini house customiazations.

want to bet that they will likely lock the "other race skin option " for 100 euro each ? :stuck_out_tongue:

want that elven house ? pop 100 euro in shop :slight_smile:

I wasn’t expecting it to be added in the first place. All I need is a bank access there lol…maybe an auctioneer and a mailbox

Very true.

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01: In the vast game we have it would have been nice to find housing portal stones that linked to instanced spaces that reflected the scenery of the location. I could understand if this was relatively limited at the start but given the time and effort involved in player housing its important to be happy with the location, location, location.

02: Plot sizes and configuration should not be fixed. I don’t mind a little competition for space and this could also mean a bit of SIM reforming of the landscape, cutting down trees, creating water features and maybe acquiring more space.

03: The spaces should be variable and allow creation of a multitude of designs. In Rift they created Dimensions and it was wonderful just how creative you could be with spaces on many levels.

04: Community… there should be opportunities for communal facilities built as a group effort. In one game I played the housing area became populated by a set number of users and then they worked together to create workshops and trading facilities. Farming was very important and the growing of vegetation, trees and populating with animals. If there is no community aspect of the housing area then it will become lifeless. It needs to change. In Archeage it was wonderful growing trees and planting areas. Usage of walls, animals, workshops all made the spaces more organic.

05: Not just another excuse for collecting stuff. WoW has become preoccupied with collecting stuff and I fear the housing will just add another facility for the creators to feed stuff through the shop. That is why creating unique stuff and crafting, and art work should be home spun. Making a personal statement is so important and I would have built my pillars around tools that gave players the most amount of freedom to create the home they can call ‘home’.

06 Last point and that is about accessibility. I really do think anybody and everybody should be able to visit housing plots, to enjoy and get ideas for creating their own worlds. I loved going round the housing estates in some games cus the things players did was incredible. If these places are going to be instanced, we are going to lose a valuable aspect of making housing a vibrant, exciting, rewarding and evolving activity. WoW can be quite creative with phasing, sharding and ghosting between areas. There is no reaon that methods can not be implemented giving players access to all housing instances.

My biggest fear is that in the end we hit the limiting aspects of the tool , very quickly, as just a stock number of housing types in a very limited landscape as an excuse to fill with junk dropped in dungeons and or the trading post that eventually make everybodies home just a very similar version to everybody elses.

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True, and as panda are also part of horde and personally find mist of pandaria still one of the most beautiful zones in wow I point out that panda zone themes are also horde themes, youre right theres many good themes on horde :smile:

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Egads, my poor innocent eyes. What neglect to basic aesthetics!

Clearly, this was the city I meant:

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Opinion.
Not fact in the slightest. You are just guessing and I don’t even know what you are basing your guess on because in the article they’ve made it clear that they don’t want to make this mandatory, or replace hubs or give power or any such thing.

The issue is: Blizzard is 20 years late. They have a LOT of catching up to do with housing. So in the early stages of this system being released we simply can’t expect everything to be included. Greater variation will come over time.