Yes, that’s fair. But it will continue doing so.
Maybe at some point there will be features or themes you really like and you’ll regain your joy, but with stuff like this -housing- it’s here to stay. So you’re going to have to accept it being part of WoW going forward. Good thing for you is that you don’t have to engage with it.
This is the problem.
WoW was once a game which I could engage 100% in, and I wanted to engage 100% in.
When the game starts to release features, “permanent” features that I have absolutely no interest in interacting with, it really waters down the experience and value of the game.
As I explained in the post above. Creating variety in play styles like this is where the communities toxicity comes from. You’ll have players with different objectives and goals crossing paths and creating conflicts.
Sounds much like the dimensions they had in Rift, where you could decorate it to your own liking.
But the game isn’t made just for you. Many people love that WoW is finally getting housing. And it will still get all the things that WoW’s always had: Raids, dungeons, questing etc.
So I don’t understand your issue with it. You not liking it is fine, but you are going to have to accept it’s part of the game soon. I hate M+. Like really hate the whole basic concept of it. But guess what? Many people do like it. So I ignore the activity and play stuff that I do enjoy.
So you’re suggesting WoW should just be raids and dungeons? Nothing more?
If that’s the case I strongly disagree with that. In fact: I would quit if that would ever happen. It’s WHY I quit back in WotLK: I had nothing to do as someone who didn’t raid anymore and who wasn’t a big fan of dungeons.
No, but there are plenty of games on the market.
I chose to play WoW and stuck with playing WoW because it did things the way I enjoyed it. The way the players enjoyed it.
The reality is, there are games that already do PH. If that is what I wanted in a games feature, I would go and play one of those games.
Right now, there is no game on the market that does what I want to do. It’s very sad.
I think this is where WoW has proven itself amongst its peers. I don’t agree that it should just be that, I just believe that is where it should be focusing its developments.
I think Delves could be a suitable addition to that system. Although I don’t enjoy playing them myself. However, I would love to see a new multiplayer game mode above Raiding.
Maybe even develop more 10 man raids.
Also, give us reason to want to go to dungeons, beyond just a M+ grind. Remember how we used to do dungeons in Vanilla.
But those games are NOT WoW. People don’t play MMORPGs just for 1 single feature. They play them for a whole range of things. Like WoW. I don’t play it for 1 reason either.
Alright, well… That’s something I personally don’t care for.
But if they were to put more development in that, I would just ignore it and do the things that I like.
I want WoW to finally get real open world progression. Delves are better than anything before, but they’re not what I really want. I don’t want to be stuck in dark small spaces. I want to be out there in the world doing stuff. But do I focus on WoW lacking that all the time? No. Because it would make me miserable.
I do. And they are not good memories.
I chose to play WoW because it was a whole package that I enjoyed. All of a sudden, I’m not really into a great deal of the package.
Then why wouldn’t you play a game which was a leader in what it does do? What you want?
That was so much fun. Granted I don’t want to go back and do that myself, since I have played through classic again and that was a great experience.
But, my point is, there are so many ways they could make the game better, whilst sticking to its roots.
As I say, WoW is becoming unrecognisable.
I want to live in Grizzly Hills. Can we do it somehow?
I dont need ppl, im living in a countryside irl, but I want to live in the game at the mountains at a little lumber home
Likewise, offering content like Player housing, will increase variation in playstyles and abilities and further create toxicity in the game.
Where is your proof of this? If you look at FFXIV, which have had player housing for many years now, it’s the least toxic MMO I’ve ever played, most of the toxic people that I encountered there was WoW-refugees, long after PH was implemented. So I beg to differ, player housing will most likely not increase toxicity, on the contrary, I see it as a way to have a haven from toxicity. A neighborhood with my pals and guildies where we can chill during downtime.
I think the problem is that there are so many voices when it comes to player housing (or any feature). Some wanted neighbourhoods, some wanted it to be a social thing vs those who wanted our own haven to retreat to.
I’m also disappointed with aspects of this, being forced into a neighbourhood and ofc the Orc vs Human inspired locations.
We don’t know anything about the architecture yet but it feels very much like garrisons at this point.
It sounds like even in the long run they don’t want to have too many locations because they care more about forcing social interaction.
I would have preferred choice. Let those that want to live in communes do so. Let those that want to be alone in a preferred location, give them that option.
And about the locations, Blizzard did actually say that they want to work together with us as a community towards this feature, if enough players actually say that they rather want a location that is inspired of Eversong Woods than Durotar, I really don’t think that it is impossible for Blizzard to change the Horde neighborhood, we as a community just need to highlight it to Blizzard, and they did say that they are willing to add other zones later, so if we as a community cooperate with Blizz on this, I have no doubts that it will be fab.
But just stuffing a bunch of zones will be as Blizzard clearly stated, tough to juggle. Quality over quantity
Now wait just a cotton pickin’ minute…
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All of a sudden, I’m not really into a great deal of the package.
But the original package is still there. So I don’t see the issue.
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Then why wouldn’t you play a game which was a leader in what it does do? What you want?
Because there’s many things about WoW that I like. The setting. The hunter class and the way it plays in combat. The world. Etc.
I’ve tried many mmorpgs and none of them offered me the appeal and longevity that WoW does. The ones that came closest for me -games that I played for multiple years- were Star Wars: The Old Republic and The Secret World.
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But, my point is, there are so many ways they could make the game better, whilst sticking to its roots.
I don’t see what kind of things that would be.
But that’s coming from someone who does not like raiding and who ‘tolerates’ dungeons. But sure: A good change they made recently in regards to those two things are follower dungeons and the storymode raid encounter. Those were changes I liked.
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As I say, WoW is becoming unrecognisable.
I just don’t agree. What was there is still there.
There’s just more. And choice is good.
Anyway, we’re going way off topic. Let’s stick to talking about housing?
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if enough players actually say that they rather want a location that is inspired of Eversong Woods than Durotar, I really don’t think that it is impossible for Blizzard to change the Horde neighborhood
I think it’s too late to change it. They’re deep in development. It’s going to be released in 9-10 months time. But… I think a third zone like that could release early on in Midnight. Maybe in it’s first major or even minor patch.
I think a third -neutral- zone would be a nice idea for launch, but I don’t think it’s feasible.
Reading the description of housing, I would have preferred a small, instanced apartment or hut in Stormwind. Stormwind is a major role playing hub, and I would have preferred to keep my home to myself instead of allowing 49 other people sharing the same neighbourhood barging into a private dinner randomly.
The description does mention private neighbourhoods but I wonder how will that look like in practice? If I create a guild for my alts to have my private neighbourhood, will I only be able to build one house in that neighbourhood and will the rest of 49 slots remain empty?
What will happen if the guild or the community who owns the private neighbourhood disband? Who will have admin rights in the neighbourhood then? Will the rest of us be booted from that neighbourhood? Will we be invited to private neighbourhoods the same way it happens to Discord servers?
Can one account be the member of two-three different neighbourhoods? (Private alt guild’s, role playing guild’s, role playing community’s?) What can be done about trolling if 50 accounts share a neighbourhood?
Right now, the small goblin apartment in Undermined seems more appealing to me than the neighbourhood concept.
Just my two cents.
"Can one account be the member of two-three different neighbourhoods? (Private alt guild’s, role playing guild’s, role playing community’s?) "
From what I understood of the post (I might be wrong though) under “A Home for Everyone”, each of your characters can have a house , so I would guess that the answer you are looking for is yes, kind of.
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Where is your proof of this?
The proof is in playing WoW.
When I see toxicity in the game, it’s because you have 2 players how have completely different sets of goals, objectives and expectations clash in the game.
By opening up variety in the game, you’re creating more expectations and making a more volatile environment for toxicity to appear.
I think people tend to blame Toxicity on a certain type of players. I don’t think that is true, it comes because people have different expectations.
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But the original package is still there. So I don’t see the issue.
No it’s not. The original package is a watered down, buggy mess.
It may look like it’s still there to you, but you didn’t really interact with it.
The game is a shadow of what it once was.
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Because there’s many things about WoW that I like. The setting. The hunter class and the way it plays in combat. The world. Etc.
I’ve tried many mmorpgs and none of them offered me the appeal and longevity that WoW does
But it sounds like you didn’t even play WoW. It sounds like you just logged in and went “Yay, I’m a hunter!!!”.
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But sure: A good change they made recently in regards to those two things are follower dungeons and the storymode raid encounter.
And this has attracted the wrong kind of player to the game. Hence increasing the chance of toxicity when you do finally meet them in game.
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I would have preferred choice. Let those that want to live in communes do so. Let those that want to be alone in a preferred location, give them that option.
But there IS choice.
- You can join a public one and get the raw social experience.
- You can join a guild or community one and get a more select social experience.
- You can join a friends one and get even an more elite select social experience.
- Or you can make your own private guild or community and have a neighbourhood all to yourself.
The choice is there in terms of social structure.
What we’ll be lacking a bit in, at launch anyway, is choice of location.
But that should be solved over time.
The proof is in playing WoW. When I see toxicity in the game, it’s because you have 2 players how have completely different sets of goals, objectives and expectations clash in the game. By opening up variety in the game, you’re creating more expectations and making a more volatile environment for toxicity to appear. I think people tend to blame Toxicity on a certain type of players. I don’t think that is true, it comes because people have different expectations.
I really don’t think that it’s the clash of expectations that is causing the toxicity, I think the real reason is lack of understanding. If you barge in as a 4/8M player to a normal raid, you don’t have the understanding that people are doing it for the first time and you really can’t cope with one wipe, that builds toxicity. But saying that Player Housing will contribute to toxicity in the game because “he wants a house and I don’t, let’s get toxic!” It’s on the border of ridiculous. But that’s my opinion.
They are gonna add more options to this in the near future so i would not be dis heartened you will eventually get that wish