Change to Keystone Formula in 9.0.5

I can agree on that, it’s tedious, still i think is a good choice.
I mean, i pushed once in the easiest week ever and then i have a +15 each week that i can fail and get a 226? It’s another example of reward unliked to the effort.

See above. Start always at the same level is a convenience, but does it make for better players? People (or at least I do) learn a lot from having to push bad keys in bad weeks.

Fun detected, fun removed :woman_shrugging:t3:

I liked the new formula but i’ll survive the change aswell. Doesnt make it or break it for me. I assume they realised ppl would only play one for weekly if they always get a 15 in their vault anyways, need to make them push up the key again for those play time metrics.

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Omg blizzard we wanted vault better not worse.

having fun ?

i mean that why normal people play computer games.

god forbid people have fun playing wow.

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it will backfire at them badly

one more reason to unsub for many people who already dont have fun in SL.

I keep seeing this argument… However in my case it doesn’t mean I will play more or play less, it just means that I will have less time to play other content that I like such as rated BGs.

Blizzard don’t seem to understand that players want to have time for other content too.

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well fun but u are just doing 1 dungeon per week and that is not for fun … that is just that u get weekly chest and u are not using that character anyway for anything else … so u are just putting on your self weekly responsibility and u are not getting nothing from it … rather play your main during that time

A blizzard love letter to all the M+ hasmters :slight_smile:

Wish you have more fun aka /played metric in M+. Here is a new carrot called “valor”

so u want free loot from that for no effort … WELL PLAY YOUR RBG and dont touch m+ at all

I’ve said this a few times this week. People take this far, far to seriously. Words like ‘deserve’ and ‘work’ fill so many threads.

It is a computer game plain and simple. Anyone who feels like someone else (not themselves, a stranger they may never play with in game) does not deserve something because they have (in their eyes) not ‘worked’ hard enough for it needs to go outside and maybe reflect on how the evaluate things.

IT IS A GAME AND IS SUPPOSED TO BE FUN

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It doesnt affect me either, i’ll do the same amount of keys as before (around 5-6 per wek), but i’m sure there are ppl who only did one key for the vault. If that key keeps downgrading they’ll have to push it somehow (unless they just use others keys ofc). But we can only guess anyways, only blizz knows why they do the things they do.

You are so annoying… if you look up my profile you’ll notice that I spend most of my time in WoW pushing keys, not RBGs, but I would like to have time for both. Again, what’s the problem with your capslock key?

You really hope it’s based on something sensible, and not “people aren’t spending enough time doing keys”… Perhaps they’re seeing that too many people are depleting keys and have decided that giving people lower keys (and therefore more practise) will help, rather than looking at why keys are being depleted (lack of gear perhaps? Or overtuning of dungeons/affixes/specific mechanics?) and why it is so lucrative to just do a weekly +14 (because end of dungeon loot is so much lower in comparison).

As Shadazzle said, it would be really useful to get developer notes with the patch notes to explain the reason behind these changes so that we aren’t left scratching our heads and wondering why Blizzard hates us :stuck_out_tongue_winking_eye:

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u are annoying to u want every week free +14 key which u can finish when ever u want… simply u want things for free… if u dont like it just stop playing game … no one will cry for you … just bcs u dont want to do 1 more dungeon per week … 2 dungeons instead of 1… simply u dont deserve to have +14 key if u cant finish +15 week before …

Its simple narcissism ‘i got mine so no one else should be able to get what i have’. Which is why, when they have what they want, they applaud things that make it harder for others to get the same.

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An overall bad move. There is nothing more to say.

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Maybe, also ppl buying boosts and then forever stuck with +15 keys they have to downgrade to +5 to get through maybe :sweat_smile: i enjoyed always having 15’s in the vault even when we didnt manage to get through a 16 week before.

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I am not sure why we care about how other players are having their fun in the game. When players want to just do 1 dungeon a week and deplete it, so what?

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this is not single player game … this is multiplayer game … and if play every week more dungeons than someone else that i should have advantage … that free +14 every week in chest is slap to ppl who are pushing every week

Good. Now %80 of the people can quit and they will see how disgraceful of a expansion SL is