Changes needed in wow by Max

Well, if it’s what the audience wants to hear, i assume it’s because it’s what they want, so if there is an audience for that, wouldn’t it make sense to discuss it, or should it just be taken as gospel, since it’s what the audience wants … hmmm

I don’t get full BiS ever. It is impossible. Complete RNG. For my own sanity i don’t try to chase it. It used to be possible before Legion though.
I am perfectly fine with achieving BiS and having a break. I don’t need the game to make my objective impossible to achieve to “string me along”. It doesn’t work, i end up quitting instead. I prefer having a good experience i want to come back to.
I don’t care how many minimum weeks it comes down to. WoW atm can be really fast if you have the devils luck on your vault and raid on a great mythic guild or really slow/never if you are unlucky and not in a top guild.
What i want is for my objective to be under my control. If it take 6 weeks it’s ok, as long as i know i will get it in the end. I hate gambling and there is nothing more soul crushing than running something with such low odds you don’t know if you will ever get it. Maybe it makes sense for the lottery, but it doesn’t in a game whose tier lasts a few months.

Also, i want to point out that something like gearing up in 6 weeks in BiS does not mean you run out of content. As alts exist.
Atm alts are not healthy for you.

You were in fact very wrong.

1 Like

Oh i agree with you. For arguments sake, what would you think of a system like →

Every week you get a weekly quest, the reward is 1-? tokens for LFR level gear/normal mythic dungeon gear.
After you’ve recived X amounts of tokens or after X amount of weeks in the patch you can also get upgrade tokens from said weekly quest and slowly upgrade the gear to max level.

The gear recived this way would be limited in that it would keep the LFR level transmog, despite being mythic quality for example.
Actually doing HC/Mythic ect. only allows you to gear faster.

Personally i am a bit ehhh… a foot on both sides if such a system was to become reality, but curious what other people would think of something like that.

Off to a good start I see…

How is it impossible when it was in the game for since its beginning and was not a problem for 10+ years ?

Imagine paying attention to the loot rules pop in chat when joining a group…
Also yeah lets remove the MMO part of the game that is focused on community and just turn it into a queue simulator instead. PuGing is not to the way the game is meant to be played.

The faction barrier has become a huge issue thanks to Blizzards mismanagement. Alliance is basically dead when it comes to hard core end game, which is not healthy. Cross faction grouping is the only way to salvage this issue, however if you have a better suggestion I and many others are more than interested in hearing it.

The word “work” should be highlighted here, because this feels like actual work, not challenging or engaging just monotonous, timegated grinds we already did on our main characters. “Gee I cant wait to spend my next 6 weeks grinding rep/rewond/AP/whatever on my alt so i can do some M+ as a ” said no one ever.

If you consider the armor type mogs from the raids tier sets then every armor set is a tier set to you and you are absolutely missing the point why people loved them.

The bonuses were a way to spice up the gameplay of classes each tier, in BfA and even now in SL i am absolutely bored to death.

Yeah absolutely, lets keep ignoring old content and every 2 years just completely erase everything that game before. Making old content relevant in a way is absolutely the key for success here, like imagine next expansion is a total garbage fire (again) however you had the option to do lets say BfA M+ dungeons instead of 10.0 and you had some character progression.

Open the armory and pick and spec and see how many of the same thing you can find.

Ahh, another lfr hero speaking nonsense.

I’m pro choice, so choice is good.

It’s not needed for lfr or RP. Try to do some HC raids and your opinion will change. You don’t need players for rp and lfr.

Because systems sucks and are consuming way too much time. Players would not ask for account wide things if there were not useless dumb systems in the first place like covenants, Souldbinds and conduits. Removing those would not impact casual.

You’re not even running current M+…

Yeah, defo an lfr hero.

LOL no.

Again, lfr hero. Tsss

“Talents are fine”
look at lunar beam being dead for 2 exp before being removed

1 Like

It was here and it worked perfectly.

This I agree with. I am very unhappy with the state of factions and the idea of breaking down the barrier because they’re too incompetent to fix the problem.

It’s dangerous. If you make accountwide reputation and then make rep grinds with like now where there’s a bunch of dailies you can cap out well… then you’ve made it mandatory to level a ton of alts or you get timegated on your main.

I think this is a good idea. I’d prefer to make hard content in another way than M+, but if M+ is the only way Blizzard wants to deliver hard dungeon content, and apparently it is, then I see no reason not to have M+ on Timewalking. It doesn’t have to be a competition.

I think he means class-specific sets for each season, which is something we do not have and is something I definitely miss. I really don’t like most of the sets they’re adding since BfA. I haven’t been able to stand wearing any of them for any length of time. The good news is that the non-raid sets are sometimes decent.

Errr… what? The talents are imbalanced big time, and the original goal with making us always play a spec we feel comfortable with - that fits us - has been destroyed long ago.

He obviously means cross-realm Mythic. And I agree. There’s no reason for guilds and mythic raiding to be tied to the realm. If Blizzard could actually do something cool with the realm concept like they did in vanilla I’d be all for locking things down, but having people pay to join guilds and do end-game content is really weak and sad.

Although these mechanics limit choices, I don’t think they should go away, because the free choice is inevitable going to mean “stack 12 moonkins” or something like that. Blizzard is deliberately not giving that option if they can help it.

Being the guild master of Limit doesn’t make him a good game designer. That much is extremely obvious.

1 Like

Being the lead game designer for more than 5 years did not make Ion a good game designer either. Honestly we haven’t had a proper one in almost a decade, I think his input is as valid as any other.

1 Like

Ion has his strengths - he’s an excellent encounter designer - but I agree; Ion thinks too much in numbers and the emotional sense of awe and wonder isn’t something he’s good at delivering.

I agree with your take on Max as well, however. His input is as valid as any other on game design, but not more so. He has great experience playing and solving games, and his suggestions are a reflection of that experience. He is not, hwoever, experienced at design, and so the suggestions he makes do not focus on emotional attachments or communities or sense of world or anything else like that.

He wants solutions to problems he runs into, and I really don’t think he has any idea about the consequences of these ideas and really hasn’t given much thought to alternative solutions. Said another way, he doesn’t understand the vision of WoW. And neither do Ion, so they’ve got that in common.

You must be new to Twiggz posts. He follows me around like a puppy sometimes moaning about my posts (ironic) but he never actually expresses an opinion on the topic at hand.

when it comes up on the forums i say the exact same thing.

I don’t miss the drama about “I deserve it more! But he will get it more cause he is best buddies with the gm”. So will pass. Even if personal loot has its numerous flaws. Loot is loot, once you get it, you can do whatever you want with it.

Sure. Why not. Even though it may spell the complete end of alliance side though.

Yes if these sets can be dropped from m+ or PvP.
If its the return of “raid exlusive” bonuses which if you want be even somewhat viable in game then its “raid or die” - then no.

Well certain talents are specifically made to be ST or AoE…so how do you want to balance that? Create boring “increase crit by 5%” or “increase haste by 5%” talent choices?

Might skew the bis lists for people even more. Since certain dungeons had quite some dank trinkets and stuff.

Makes classes unique though. Sure “bring the player, not the class” but I don’t want to go full “skyrim mode” either where everyone is everything
and everyone can do everything and there is no difference whatsoever.

Imagine LFG showing Loot System before you join the group. You see Master Loot - you don’t join.

Agree with you. Instead just fix factions. Alliance in fact has better utility racials for progress but people are fixated on logs so Horde is better for making better ones.

I don’t agree. Why because I don’t want to work. I want to have fun. Running around Korthia and doing unproductive rare killing where you in fact have to tag them and take loot is particularly fun. I can do a lot of more fun things in the time I spend on chores.

There will be M+ Timewalking during Legion Timewalking. Basically Legion dungeons were designed with M+ in mind so it’s easy to adapt them for it. I think it’s a good idea to increase variety instead of doing same 8 dungeons for the whole expansion.

I believe he meant class specific sets like in the past when they were called Tier sets.

I would argue because there are talents like Unlimited Power that there is no content that someone would ever take it. The only moment it kinda works is prepatch and everything is extremely scaled up. This is just example and there are more of them.

I’d love to see cross realm mythic. I don’t see the reason why it’s not cross realm. I’d go further and say cross realm guilds.

Right now that’s just not the case, i cannot trade all the loot i get rewarded … would be an easy fix to remove the restrictions tho.

Or Alliance might rise again, if i could keep grouping with the horde people, i’d properbly be an emo elf … i think a lot of the druids would go night elf for example …

Personally i agree, i dont see any reason why M+ gear couldn’t have set bonuses tailord to boost you in M+ and the same in PvP.

Agree, this is 100% something to keep in mind, but i dont feel like this is something that cannot be solved, surly bliz should be able to nerf a few old trinkets … well… then again, it is bliz we’re talking about.

But surely this can be done better … and i think the first major thing bliz needs to look at is where we have the talent rows where AoE, ST doesn’t matter … take monk for example … There is no scenario you dont take Whirling dragon punch … If you look at the rankings for mythic, the talent distribution for monks for every fight… Whirling Dragon punch is pickked between 98-100% of time on every single boss …

Fist of the white tiger, pick 95%+ except one fight where it’s still picked 75%

Diffuse magic 95%+ again

Tiger’s lust 95%+ again … If you have rows that all deal with mobility, but one is picked that much over the others, there’s something wrong.

The only “good” talent row for WW seems to be the first, where you see depending on the fight Eye of the Tiger is picked or Chi Burst, edge to Chi burst, you even see Chi wave picked 26% of the time on a fight …

So we have bliz talking before SL, they want meaningful choice in the game so covenants you can’t change to suit the sitiuation, because talents isn’t meaningful … i kinda agree, most talents aren’t meaningful … because most of the time you have a talent that’s just best in all sitiuations… That’s not meaningful … that’s boring … If we open out talent trees, sure, it may look like we have a bunch of options … But in reality … there’s what, 1 maybe 2 rows where there’s more than 1 pick ?

EDIT:
Instead of having talent rows that goes
Boring passive - AoE - ST
Why not have rows that are
ST - ST - ST
With different niches for kind of ST… Could be one is decent burst on short CD, one is high burst on high CD third consistent dmg not bursty …
Tune in so on a dummy or w/e over Xmin it does around the same dmg, that means if you are learning a fight, the consistent one might be really good, because you dont know when you want the dmg. But as you progress the fight and realise oh, i can burst there, there and there and that’s really good, but we might need the big burst in last phase on Y boss …

1 Like

Fixing a cut leg by using some band aid?

Making everything accountwide will expose how stripped off content the game actually is, hence why its also adding rares with long respawn timers to waste time. He has a point with all suggestions though.

I mean. The problem is deep into people mentality but there is something Blizzard can do to even factions. It might not take 1 week, 1 month or even 1 expansion but it’s worth trying. Otherwise there will be no point for playing Alliance unless you are high end PvP player. Night Elf is absolutely broken as race in PvP. Dwarf, Human, Dark Iron Dwarf and Gnome aren’t bad either.

Sadly, Blizzard waited for years instead of act. The situation could have been saved by legion. They did nothing to prevent that. It’s not like players warn them aboot that.

I mean. I’d prefer them to make different storytelling and keep factions a thing.