Class Tuning Incoming – 9 August

They can get quite close, but you’re right, so far, only fire mage could do 300k in brh, but as i said before there are certain reasons, and let’s be real, there are not a lot of logs that have fire over 300k.

The limit for other classes seems to cap around 270/280k. Which is honestly not that far away.

And as i said before, there are certain reasons why fire was performing so well, especially in brh.

1: They scale really well with aug evoker and pi
2: They have the perfect type of damage for this dungeon, uncapped aoe and good burst.

The reason why the nerf worry me, is not because fire mage is not strong, but because i’m seeing yet again things being nerfed partially for external reasons, which is self inflicted on blizzard, and because i’m already seeing a scenario where fire mage is yet again nerfed because it’s too good at the top, so what will likely happen is that fire mage will yet again become the spec that is good to great in organized groups, and bad to really bad for content that is not as organized. And i have a problem with that.

As of this moment, after the nerfs, most mages are likely way better off using arcane and especially frost for the majority of content that is not super organized with massive pulls.

Another problem i’m seeing is that they are nerfing the wrong things, especially for shadow priest. Shadow is not doing fire levels of damage, why are they nerfing it? Because it’s meta, but why is it meta? Because of the utility it brings.

I am sure devs forgot about to play shadow/mage without aug in party? To nerf shadow and mage because of Aug? It is just wrong if it happens!

I took a quick look at your logs.

You thing you are better than 90% of the players? Based on what? Playing 12 characters? That makes you Jake of all trades, master of none.

Now let’ see your dungeons, where you die from almost all the avoidable damage. Even twice in the same encounter - hence, waste of CR. That you think makes you better than 90% of the players? I also play 9 characters. And still have one at 3k, and 4 of them over 2k.

Most of your deaths are from rushing into the pack. before tank hits and takes aggro and dying from melee (pure dh problem, because dhs are warriors can’t wait). Th efact that you die on average 3 times/low key that makes you a better player?

Don’t invite people checking for your dps logs, when the gameplay ones are a mess

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I am good on all classes.

Let’s be real, if you know how to play a rotation perfectly on 1 class, you likely can pick up another class quite fast, aside arcane mage, that spec is a disaster. But maybe that’s just me.

Logs are far more valuable that rio score.

Rio score doesn’t necessarily tell me your level of skill, but logs generally do. If you think otherwise you’re just objectively wrong, lots of people with seemingly good io score disappointed me, not a single person with great logs ever disappointed me.

Seeing as how you log in the 50% ilvl, 66% compared to all, you should probably have a little self awareness, and probably think whether you have the privilege to judge me. I am not saying i am infallible, but in the end i am parsing 80%+ reliably on any spec i play aside arcane, and you are not, and you waving your piece of paper that says you have 3k io doesn’t change that, that should put a little prospective.

I have logs where fire do 340 or 366k. Any pro gamer at other spec can realise potential of his spec at 340 or 366k? If there not a lot of logs that have over 300k, and it’s really good player at their, to be honest not hardest spec in the game. So what is that mean? At others spec only bad players? Or every player at others spec do 100% log? 350k -10%=315k. Still more, than every other spec. Abood good organized group, that’s mean 10k unique firemage more organize, than every nonmeta spec or what?

Another problem i’m seeing is that they are nerfing the wrong things, especially for shadow priest. Shadow is not doing fire levels of damage, why are they nerfing it? Because it’s meta, but why is it meta? Because of the utility it brings.

Shadow still do more dmg than everyone else, but here you have a point - it’s fair thing. But it’s not a question about momental hotfix - it’s question about rework and it’s take time, when meta must be fixed immideatly.

Shadow does not do more damage than anyone else.

Shadow is on par with other specs for m+, specifically in brh, i found elemental with similar parses, frost mage, arcane mage, sub rogue and some others. Only fire can get those 300k + parses, and even then they are quite rare.

It is a sign that they’re thinking about the majority of players and not just the 0.1%, though.

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after this nerf people will have a choice between utility and dmg, before it you pick SP or you don’t go in key. After nerf HPal an SP we probably will se more priests healers in keys, and not as much SP. SP just can’t have same dmg, as top middle dd, and have so much overcome utility.

That’s not how the game should be balanced though, a class should not have such strong utility that it has to be nerfed for the sake of it.

They should nerf the utility, or change the way they make the dungeon to make it so the utility that one class brings is not so important that it makes it meta either way.

S priest could do below average dps, and it would still likely be meta.

Rework take time, its will be in patch, not in hot fix. Right now people have no reason to go key without SP. After nerf we have one reason.
I didn’t see fix defile animation, or any cc/dispell for new affixes by unholy. But even this changes will help with broken op meta situation, and probably fix it until next big patch.

Yea but the defile thing is not a big deal, s priest utility being so strong is.

not big deal

Oh really? You just didn’t realize this. Unholy can’t see aoe in dungeons. Tank can’t see where unholy aoe possible. It’s much worse, than a lot of others problems. But almost year pass, and it’s still didn’t fixed.

I don’t think it’s as big of a deal, that’s it.

One is an inconvenience, the other is meta defining in a bad way.

treu word never been spoken lol :rofl: :rofl:

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Ofc you don’t, cause 10% to firemage is too much for you, even after this it’s still will be strongest dps. While others classess gonna die forgotten. That’s why everyone think, utility sp not a big deal, and if it will be nerfed in numbers on downboard with same utility - it’s not a big deal.

That’s not what i said, did you miss the fact that i play a lot of alts? Do you think i want a spec to be bad?

Mine was just a comparison of importance, fixing utility disparity problems are more important than some visuals.

It’s absolutely not some visual. It’s broke spec in m+ at all. How much unholy in keys 20+? 59 with me? Including a lot of them, who spec in frost cause of this some visual. Defile main problem in unholy, but they buff our aoe, not fix critical issue. Same with priests. Utility just not important.

I don’t really know what to say about that, suggesting that utility is not important is just objectively wrong.

My question to you then is wouldn’t nerfing the dungeons benefit everyone?

Same as defile, but you don’t care about some critical visual issue, and a lot of people don’t care that one priest have more utility, than every others 2 class together.