Classic difficulty is complete joke compared to Vanilla

Title. Player damage is so high that it completely trivializes bosses. I’m not even talking about consumables and world buffs, players are so extremely overpowered compared to how things were in vanilla.

Only thing that scales like it was is boss damage, even with best gear the bosses still hit like a truck.

Our guild is not stacking melee, using consumables or world buffs we have “meme dps classes”,. Fankriss died before he had chance to summon 2nd wave of adds.

Every guild has also had so much more time to gear their raiders compared to what it was on Vanilla.

It just feels stupid to play this game anymore, if everything dies in one second, whats the point? Naxxramas wont be any different, the player dps output is so massive that the raid will be trivial.

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Of course they’ve had much more time…?
We know everything about classic.
You had pretty much the exact same time as vanilla, if not less time… but we just know how to optimise everything now… this is what happens.

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well. 1.12 talents and itemization has a HUGE impact on things.
People will get quite a surprice, when there is no benefit of all this in naxx, since the game we play is the naxx patched version, optimized for naxx

Azog, I agree completely with you.
I played this game since beginning and I hoped to revive old memories but didn+t expect faceroll totaly nerfed raids… Blizzard what you doing seriously?

Raids in this “Classic” are easier then in any LFR, they said to use 1.12 patch but many ppl says raids in Classic are at least twice easier then on any private server and as I can see raids are triple easier then in old Vanilla.

Many ppl says is easy because game is old and all is already known about… ok that it true but that is only one between 7-8 reasons why this Classic is completely garbage.

When some newcomer say “its easy because players are better” that is lol because Vanilla world top guilds were for sure better then my casual guild now who faceroll MC/BWL/AQ40.
How those ppl explains Onyxia kill with 40m naked ppl.
Nerfs, nerfs and nerfs… or Onyxia was so impressed with new extra skillful players so she died from fear:)

Blizzard, you finally manage to ruin Vanilla, you are not anymore capable to make not new good expansion but you can’t even make old one to work properly.

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After 1 year of playing, I can say this game is boring garbage for most of players which skill cap is above LFR for next reasons:

  • 16 debuff slots instead of 8 (for Onyx, MC, BWL)
  • stronger spells in 1.12
  • stronger talents in 1.12
  • much much stronger gear
    (in MC after 1.5 T1 sets were upgraded, here we got it since start)
    (we got since start very good blue gear, in Vanilla introduced after Naxx in 1.11a)
  • layers (double gear from world bosses, double gold, ruined economy)
  • all is known about game, yes this counts but is only 1 reason
  • total abuse of world buffs so is like players kill bosses with WotLK gear
  • many NERFS from patches 1.1 to 1.12
  • probably additional NERFS after 1.12 because new Blizzard afraid if LFR boys will quit if they wipe

Damn why I did 6 months subs… in expetation of challenging AQ40… my fail to belive them.
Blizzard again joked me

Blizzard, you did dumbed Classic, now is over because i know you will never fix this but:

PLEASE DONT MAKE CLASSIC TBC if you want to use 2.4.3 patch with nerfs/upgraded gear since beginning, DON’T destroy in our minds TBC - best WoW exp ever you made.

If you want to act with TBC like you did with Vanilla then is better to do NOTHING.

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Talents, right gear, long since available info and years of practice on overturned private server does make Classic easy, not some imaginary “nerfs”. Your memory is deceiving you.

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I only can hope if Blizzard or someone other make REAL CLASSIC/Vanilla servers with starting patch 1.1 and go on… without nerfs, new gear talents, spells…

Only that can give to old and new players REAL Vanilla experience, not this JOKE/GARBAGE/FACEROLL “Classic”.

Punk, mate if you think there is no NERFS how you explain Onyxia kill NAKED with 0 fire res? :smiley:

Nerfs are documented, is other thing if you and many ppl ignoring fact but don’t worry I will help you, here are only admited nerfs and think how many undocumented changes we got in WoW 2004-2006:

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It’s world buffs making it easy.

And all that bullcrap about player “skill” Go watch old world top guild boss kills and you can clearly see how much lower the possible dps was back then.

If you want the classic experience you’re supposed to start farming NR gear after you spent an evening wiping on huhuran. Just saying.

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Huhuran, hard boss with huge AOE nature damage for soakers, many guilds disbanded because of that impasable boss at that time.

Now is maybe the easiest and fastest boss in entire AQ, ppl just using brute force DPS on him, fight duration is 1 min and few secs…

True, but my point is that we’re using knowledge that we did not have in 2006. Even those bruteforcing her with DPS probably still use GNPPs.

If Vashj launches with the mind control ability, already patched out. I’m not playing TBC.

Because they were fully world buffed and used consumes which contribute almost as much as gear. Onyxia is a piss easy fight, it can be 10-manned.

Have you even watched videos from the top guilds from back then, such as Curse? They played horribly compared to today’s standards. You can play dumb as much as you want, but there’s literal evidence of the contrary and it’s just a Youtube search away.

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First of all, this is a 15 year old game…we now each raid perfectly, each boss, consumables…buffs… we know where to gear up…how to do the bosses…what do u xpect?
Back in the days…we knew nothing… we looked for info in mmo-champion and everything was a looong post to read about bosses…and if we had the chance we saw videos in warcraftmovies.
Is like if valentino rossi tries to get the motorbike license now xD

Classic was never hard. Even in vanilla.

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that is why less than 100 guilds cleared all content before tbc prepatch?
Because it was easy?

They were already waiting for TBC and didn’t know every boss and every strategy. 4 tanks before seeing 4 horsemen? Who would know… you don’t play Classic for difficulty.

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Totally agree with the topic starter. There was a topic on the same issues: Hey blizz, i know how to fix your game (honestly i do) - #30 by Flock-nethergarde-keep

FIRST
Get rid of world buffs in instances. Seriously, just do it. Sometimes you have to make bold and controversial decisions because it’s good for the health of the game. People will suck it up or leave. That’s fine. Do what is RIGHT for the game. Nobody stacked world buffs this way in Vanilla… wowlogs didn’t exist and people wiped so often, there was no point. And it was so much more fun that way. Buffs were never meant to be stacked this way. The content is a joke when everyone is running around juiced on steroids. It promotes a brutal min-max culture that is burning everyone out and is enthusiastically un-fun. It’s exhausting. Just get rid of them already. The game would be so much more fun without them and the content wouldn’t be such a joke. It would take more than 2 weeks to master a new raid which would give people more stuff to strive for in-between phases.

SECOND
STOP paid transfers. Unrestricted migration has decimated so many communities and created dead servers and mega servers. It has turned PvP realms into PvE realms. It has created SEVERE faction balance issues that has ruined economies and dashed any hopes for meaningful world pvp for so many. You promised when you released Classic that COMMUNITY would be your focus. I call bull. Transfers are DESTROYING communities and you don’t seem to care because they make you extra coin. I don’t care how much money it makes you. It’s bad for the long term health of the game and you know it. Get rid of them.

Instead, offer free transfers only as a way of balancing select servers and populations. Restrict and focus them heavily so they will produce the intended balances you need to keep communities and servers healthy and sustainable.

THIRD
Fix your faction balance already. The world of WARcraft only works when there is a war. 50/50 is unrealistic but 60/40 is totally doable. Hard cap all servers to 60/40 splits at all times with faction queue’s. Those who are stuck in queues can have free transfers to select realms (that you control) as a way to re-balance the servers and promote stability. Nobody likes faction queue’s but it’s the ONLY way to actually enforce balances that are sustainable. They will either suck it up, or leave. Do what’s right for the game. Those on realms such as Skeram and Stalagg will all have free transfers to appropriate realms so they can actually play. Seems like an aggressive solution doesn’t it? It is. But that’s what’s required now that you’ve let things get so out of hand. It’s your fault for letting it. get this way. Clean up this mess while you still can.

FORTH
Honestly, just release original AV. Current version sucks. Nobody likes it. Get rid of x-realm BGs too while you’re at it.

FIFTH
Make the content harder already! 1.12 client is just WAY so easy. I don’t care if you release an earlier client or simply just buff the raids, but these raids are so freakin’ easy they’re BORING. In vanilla, only a tiny portion of people ever even stepped foot in Naxx by the time TBC came out. Maybe that’s TOO hard but this is definitely worse. I don’t care how you do it, but make all raids like 25-40% harder. Make them mean something again. MC should be an accomplishment. BWL should be something you’re truly proud of and AQ should only be for organized guilds. Naxx is for the elite 10-15%. Not everyone is going to be able to clear it and you know what, that’s fine.

If everyone wins, winning is pointless.

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