Classic more interesting with a 3 targetcap on nova

I think if mages only could frostnova max 3 targets or less the game would have been much more interesting especially during the leveling face.

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Why do you say that?
I’m not a mage player but you know that those are some fighting words, and the mage cavalry should arrive soon to lay waste to this thread lmao

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Well its just too broken and the spell got such high impact Nothing comes even close in comparison.
It would have opened up a total different leveling meta.

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Yes, let’s play that game. Remove the following:

Mage: Frost Nova
Druid: Shapeshifting
Hunter: Traps or Pets
Paladin: Blessings
Priest: Shield
Rogue: Stunlock
Shaman: WF
Warlock: Fear
Warrior: Charge

I’m sorry but if we aren’t going to be serious the answers gotta be on the same level.

I would understand your point if you mentioned blizzard and maybe said a cap of 5-6 in reference to impact?

Anyway, it’s 20 years of vanilla and part of their class identity. It’s also not as easy as you think, I’ve saved countless mages over the past few weeks. Maybe some of them are new to mage or trying AOE leveling for the first time, either way it’s not a straight forward process and a mistake can have you dead.

The mage is the most complete class in vanilla/classic and I love what they can do. Any negative impact their abilities have on the game only comes at max level with ā€œboostsā€. I’m personally on the fence about those but I fully understand people calling for a nerf etc. The nerf shouldn’t be to the skills though but rather to how much EXP is gained by lowbies (if any nerf at all).

I didnt say remove it. I just sad to cap it down. Frostnova is litary a instant druid root with unlimited targets.

Druid does have some half decent counter play to mage though. Nova has a 21 sec CD unless using cold snap (but who would do that with block still up). Shapeshifting into anything other than cheetah isnt a good idea. Feral charge should be used for first blink.

You wanna max range the mage if you can while keeping dots and hots up. Gnome’s are the hardest due to escape artist nullifying roots. Dots and cheetah to achieve attrition. He can’t chase, cant’s run… ideal scenario of course.

After me and my buddy been duo lvling together warrior/resto sham we just bring 3 backpedling noob mages to the dungeon and tell them to frostnova and press aoe after the warrior have stacked all mobs up.

And what do you think happens then? Will we see mages pull 2 mobs at the time and aoe them down or have you effectively decimated how that class works? It’s just as stupid as to remove the stealth from a rogue.

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Du har nog druckit lite fƶr mycket av julƶlenšŸ˜…

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LFM MAGES SPELLCLEAVE SM would be gone in lookingforgroup chatt xD

Yea so like a spell cleave would go. Again, this is part of their class identity. Not just in world of warcraft either but its just a ā€œmageā€ right? standing at the back capable of massive damage (sometimes AOE) with fire/frost magic etc.

Stripping classes of abilities and identity is what led to retail. I’m not hating on any version of the game but classic is classic for certain reasons. People love those reasons, its been 20 years.

I wonder why ruining other peoples fun would make you happy?

Edit: Do you get equally offended by ā€œLFM SM melee cleaveā€ ?

It would make the game more interesting new metas. Surv hunter with entrapment spec could be huge etc.

And why should hunters be allowed to have their traps?

Because mages have there frostnova

No, you can now trap max 2-3 targets. According to your reasoning.

As a mage for over a decade, I cannot get behind this idea.

Still, for SoD / Anniversary it may be worth a try, in case people want to continue experimenting. I agree the spell cleave and boost meta are not good to the game… but in any case, the later would be much less prevalent were there no bots in the first place.

This being said, if I see you in Era I will make sure to hunt you down and frostnova to one shot you as much as I can :joy:

Have fun in Azeroth!

Entrapment is 25% chance to root.

Yes? But now all traps only affect 2-3 targets, which applies to the chance of Entrapment proc as well.

Don’t get me wrong, I usually main Priest/Hunter in vanilla but your reasoning is so bad I just couldn’t stop my self from replying.