Worst take I’ve read in a while.
Wow is great because I can customise my UI and nameplates to a degree that allows optimal play.
Worst take I’ve read in a while.
Wow is great because I can customise my UI and nameplates to a degree that allows optimal play.
This is going to be an absolute disaster, whoever thought this was a good idea to remove needed add-ons before providing a replacement AND letting us get used to it for a season needs to see the brain surgeon again to get the rest removed to make it a brain free zone.
I don’t care if I see my buffs via WA or Blizzard ui but removing the ability to track buffs is beyond stupid.
Weak auras give me the possibility to track what I need in a manner that isn’t ugly AF the cd tracker blizzard rolled out is a bad joke at best
I suppose Blizzard is done letting the community co-dictate how the game should play.
It was good to start with addons to see what was needed but I never liked it. Good riddance.
Anyone not thinking the same as me know what they should do, as per recently given advice.
Lemme tell you somethin’ mang. Nobody keeps the undead in line. You think you got some power over me? who crawled outta nothin’ and took it all with bare hands? That peasant whatever the hell you call it, don’t answer to you. He answers to the man with the power. And that, chico…is the undead. So you? You’re the one who better stay in line…
Run your mouth, but remember this. The undead don’t stand in line. The undead is the line.
*Well you have to do like we always have done before and READ ur set bonus READ ur talents READ ur spells, Learn how to play your class.
*In older expantions we all had to train on a dummy target to learn and see how our spels works and talents. I mean seriusly is this to much to ask of you as a player to read your own talents and learn how to play your class?
*Maybe figure that out as a group or as a guild? dosent sound that hard?
there is a reason is called endgame, is not for everybody, if you cant do it how it suposed to do normaly you dont do it
I’m ok for ban combat and cooldowns addons
But I hope “customisation addon” dont ban next.
Like AllTheThings, Handynote, world quest, ect. It’s my very need use them.
They have already stated several times this kind of addons will be unaffected.
What Noztra said ^
Exactly, that is the biggest issue of modern WoW: unnecessarily complication.
Addons, bloated spells, complicated talents and complex professions provide no real meaning or depth, but only unnecessary hassle and barrier for new players.
It urgently needs simplification and standardization.
Sorry, not, professions are fine now, maybe the reduction to three qualities in Midnight is ok.
Never ever I want a return to the previous trivial profession system with professions being viable for first two weeks of an xpac… It was like your rotation consisting of two skills and one buff.
Yep, fully agree, all professions are usefull with this system, not just alchemy, jc, enchating.
You see, all these things you mentioned are things that you can actually learn from playing the game full natty.
Well, you’d look at your class resource bar. In the same way you’d have to look at an addon.
That is information you should be able to gather through actually reading your talents, and testing out your build. If it’s a random proc, it’s random. If it’s guaranteed, you shouldn’t need an addon to tell you that.
Again, something that you can figure out yourself, through looking at your talents, or your holy power bar.
This is a situation where you are literally asking an addon to make a decision for you. Players need to learn to make the decisions for themselves, it adds to the argument of Addons playing the game for you. It’s all information that is readily available to you, either through practice, knowledge of your class, or your resource bars.
Having an auto hit tracker in retail shouldn’t be a thing. However, I’m not sure of any class that actually needs to have this. If they do, I’m sure this is covered in their recent post about streamlining classes and their mundane abilities.
Again, just look at your resource bar, if you can’t figure it out - you need to be able to learn from that, and develop a better understanding of the class, or the flow of the combat.
This is one I can see some logic behind. However, again, they’ve mentioned they’re developing something for this.
Well, look at them? What addons are you using that show you more information about your cooldowns, over looking at the ability and seeing the timer? Surely the addon is just making it bigger and repositioning it?
You tell me! Learn the class, don’t rely on the addon!
Talk to your team! Co-ordinate it appropriately so you’re well informed!
I really think, with comments like this, you’re putting a spotlight on how much you rely on addons to play the game. You’re playing the addon at that point, and you aren’t actually reacting, anticipating mechanics, looking at the visuals - Instead we’ve got noises playing through our headsets, whistles and alarms, “MOVE NOW” audio clips, a screen full of rubbish - when realistically you can prune all of that, and just pay attention a little bit more and understand your class in more depth.
It forces you (which I agree with) to become more involved with your decision making and forces a level of accountability on the player. If you can’t do a mechanic, then you should learn to deal with that mechanic. Not rely on an addon to make it easier!
I haven’t seen this point of view yet - The removal of addons puts all players on an equal playing field.
I don’t use addons, or I try not to at least. But at the moment, I know I’ll perform to a lower standard than someone who does. They’re accessing third party tools to gain an advantage. I just think that is wrong for a video game. We’re all having different experiences which vary way too much. It’d be good for the state of the game for us all to be on the same page.
Console launch one step closer sadly.
WoW: Console. All the normies scream. It’s prom night all over again.
Hopefully we’ll have better and more interesting mechanics in dungeons and can move away from the hideous ground clutter.
Hopefully.
It’s amazing how some people are completely unable to understand that some add-ons are in fact necessary to some people with disorders or disabilities. How about you next demand the removal of wheelchairs in real life because they are not necessary for you.
Those qol add-ons don’t affect your life, they never show to you anywhere, they have nothing to do with raids, pvp or dungeons.
Depends how they design their game around.
At least in PvE(raids/M+), addons are needed because they can show you the information in more accessible and and easy to understand view.
Contrary to some preachers about “addons playing the game for you”. The addons themselves are like the dashboard of a car. Having it won’t make you a good driver but the lack of a tachometer, speedometer and multiple other gauges such as fuel etc will be a huge hindrance regardless if you are a trainee driver or a F1 veteran.
If Blizz wants to remove all of this…FINE but then design the UI and the boss encounters so the information is easy to see and react to.
Console port probably won’t end the world as we know it but imagine if wow suddenly becomes part of Xbox subscription.
Or don’t imagine, you’ll sleep better.
are they ? i have been completly ignoring whole crafting system besides enchanting since DF and i do just fine
its dead system to me due to unnesesary complexity and dumb talent trees