With all the groupcontent we already have in the game, it seems to me delves is the content people can do solo. In my oppinion with a group it should at least not be easier. The same difficulty would be perfect, obviously. But 10 times easier in a group vs solo should for sure not be the right scaling.
Youâre limited to 4-5 keys per week anyway - sure iâm not talking about walking through without resistance, but it should be more relaxed then solo and not take longer.
Itâs funny for a non m+ player it just looks you m+ players donât like m+ either cause they hate on everything that could give people stuff that donât bother with m+.
it should be more relaxed than solo - but not take twice as long.
Why should it be more relaxed in a group? I prefer it, or the same difficulty, or a tiny easier for solo.
Cause this is WoW not CoD.
Same difficulty for any party size. The only solution that makes everyone happy. Wanna play it solo? Go for it. Wanna play in group? Go for it. Should it matter how you play? No.
Itâs on blizzard to balance it out correctly
WoW is for every type of player. Also for solo players. Or for people who play solo and groupcontent. We already have dungeons and raids for groups.
I am nowhere saying delves should be only solo. I would just prefer this being more lenient towards solo when blizz can not balance it correctly for both options. Otherwise it is just another groupcontent like dungeons.
IMO they should have been solo content only.
Thatâs what they were meant to be and advertized as.
if delves should be solo content only ⌠than should also that u dont need to play and that u can get all that what u can get from delves , that u can get from other content to
but overall this is not single player game ⌠simply blizzard should make instead of that maybe just single player version of wow
What is wrong with solo content and group content? Why do you want to limit the game so much?
who is telling that i want limit simply that solo content should be close to multi but never above, that is always bit below with gear
In principle nothing in wow should be solo only content.
The core concept of this game has always been âyour friends can come tooâ even questing is better in a group.
If people want to play solo, fine by me, sometimes itâs nice to just do something alone, however playing with your friends will always trump playing alone, in the same way that IRL, doing things with other people has advantages that arenât offered to people not doing things together.
That said, if Delves are to be considered end game content (Whether you choose to run them alone, or not) they need to last for an entire season, they wonât do that unless they add more tiers, make the tiers harder, or do both.
Hard disagree.
All play styles should be supported. And if one such playstyle is given their own endgame progression (as they did with delves) then it shouldnât be compromising that.
Just like they shouldnât allow raids into M+.
All play styles are supported, nothing stops me from running into a dungeon, or even a raid, on my own, nothing makes me group to run the dungeon, and dungeon quests donât even tell you to group for the dungeon, how far I get is my own problem.
At least Delves can be completed alone.
Windows 10 supports running on 640x480 monochrome monitors from the 80s, that doesnât mean they shouldnât give people with colour monitors a better experience, than those choosing to use a monochrome monitor.
If every time you entered a Delve, you were told you must be in a group, then Blizzard wouldnât be supporting Solo play, however not only does that not happen, but the entire instance scales to cater for those needs. Iâd say thatâs âSupportedâ
Losing all and any credibility with such a ridiculous comparison.
Perhaps so, but âsupportâ or âcompatibility withâ does not mean âdesigned forâ and Iâd say that WoW does a good job of ensuring people can login and play the game solo.
Solo players actually have the upper hand at the moment, how many mythic+ keys have I done since the release of war within? No support for me at present.
If they made Dvelves with a group, in that case, Dvelves would be for groups from T7 to T13. Blizzard advised that Dvelves can be solo.
The problem is that the recommended gear for T8 is 600, which drops to 603 after you do it. Where can a solo player get 600 gear without group activities?
It seems that Blizzardâs approach to game design doesnât quite align with the reality of solo play. This discrepancy between marketing and gameplay needs to be addressed for a more realistic gaming experience.
Challenges must be as well, but they must be for solo players rather than groups or balance challenges for solo players and for groups.
Thatâs such a disingenuous argument.
Dungeons are not meant to be soloed (when theyâre current content). Doesnât matter that some players can; itâs not why those dungeons exist.
Delves are meant to be soloed.
Youâre so disingenuous itâs not even funny.
If anything, we should be complaining about the status of group play at the moment,
While we know that group play is coming soon, if I login today:
I can solo quests, delves, follower dungeons, anything I want
I canât run mythic+ dungeons at all, I can only run mythic dungeons once.
I can only run raids once a week from now forever.
But anyway, this doesnât change the fact that people can, and have soloâd Delves as high as T11. So therefor solo play in Delves, is supported.
Do you mind to share video as a proof? You can talk a lot empty words. Also what gear you had and where did you get gear?