One example involves only you, the other involves another player’s actions. Here is the difference.
Ah, so you don’t need the dr informations of your mates as well in a setup comp like rmx? I mean, is your mage randomly going in for a poly on the healer just because he’s off dr or will he wait for your stun dr + kidney as well?
Or how about possible defense, cds that are currently available etc. Their cooldowns just relate to them and their actions. If you have a tracker to use their current cd weakness it’s imo the same like using an addon to not get washed up by an opponent used cd.
Easy question: I faced a troll comp in legion with Enhancer+Demo+Rshaman (also BM+Demo+Rshaman). It was basically impossible to see counter strike totem in their zoo (there were like 20 nameplates or something). So if someone uses an addon to only shows important nameplates (so he’s able to kill those totems in a zoo), is that fine? Because it’s also still only important with opponent cd usage.
I couldn’t agree more. For me, the addons runed the game, because there is always an addon that does the things, instead of you. You must use experience and brain, and you will see what are the people that really worth on pvp or pve.
I mean people been using this addon ever since and ontop of the fact that the game has been simplified by so much, is it really an addon that needs a rework ?
Give people more than 3 buttons than they’ll struggle even with this addon.
I’m not using it personally and couldn’t care less but imo the main problem lays on the fact that class depth is literally non existent, hence why this addon does basically 90% of your work.
You mean they’d actually be good and not cut out for addOns since Blizzard has to balance for them? People say how easy raiding and HC is, but I garantuee you only about 10-20% of the playerbase would even get a few kills of HC if these addOns wouldn’t do 80% of the job for them.
You’re asking for the difference, I’m telling you.
But since it seems you couldn’t grasp a simple concept allow me to try again : even if you have a team, you screwing up a dr involves you and you only. Only your action, 100% dictated by yourself can make this happen. On the other hand the other addon tells you what to do depending on what the enemy does, which means it starts involving other people’s play.
More simply put one puts factual onformation at your disposal that you have to see and use yourself, the other tells you “do this now you bot” so you don’t even have to get or understand the information, just obey because you know the addon works well.
You asked for the difference that you couldn’t see, I just answered. Don’t bother with a wall of text - again - if you can’t understand the difference between “information available” and “PRESS BRO DW IT WILL WORK”.
Idk what you are talking about tbh playing without Dr would be impossible, you will never know when to setup something or when you can peel.
There is nothing to do with being skilled or not in this case. Addons are bad in general I agree 100% with that but without omnibar (for kicks tracker as a caster or healer) and gladius for dr, there is no way to play correctly even for the best player.
1st: Well your teammates can also screw up an dr, any YOU can see what dr and this doesnt involve YOU, cause your mate screwed up, or any other player of your faction.
2nd:
I’ve downloaded the Addon cause i wanted to know what this is about and what i will talk about. After seeing what it is, and beeing annoyed about the sounds you get when some mages spam poly for example.
You just recieve informations, its a poly that is casted or a cyclone, or warbanner etc. The same information is accesable with castbars from enemies, just with the fact that with nameplate you see which mage casts poly, when there are 2 in the Arena. With the sound addon you just hear that some mage casts a poly.
What the Addon does NOT is:
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Tell you ignore this poly because you have sacrafice on you.
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Don’t cast cc’s because Warbanner is up.
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Only cast bearform against this cooldown cause you wont die even without Survival instinct.
Again, the addon gives you information the same as omnibar just with voice instead of icons, and not what you have to do as a player with this info.
Isn’t this what Arena is about? decition making based on the information you recieve through, big red glowing hunter or a omnibar popup showing that bestial wrath is used or an addon calling that bestial wrath is used?
Besides that.
When removing this addon cause its healthier for the game.
Imagine how healthy for the gameplay it is as warrior, when combs with such massive amount of cc’s like rmd. When they dont have dr trackers and want to make sure that on their gos they dont have andything on dr for a full chain. That you actually can play the game, instead of sitting all possible full ccs.
-> Gladius
Or when you are a class that rely on cooldowns, the enemy dont know if you have it ready yet or not. Cause if they know, they can go full ham without risking anything cause they have your wings/Tod tracked.
-> Omnibar
Well without addons you actually need to communicate with your team.
Well it would be possible, but it also would be harder and more awareness is needed.
For example, when you go for a kidney 2x cheapshot cover and go on the demonhunter. You will most like use shadowdance for example, or coldblood. you know how many seconds after a full kidney you can stun him again. You look at your shadowdance or other cooldown you kinda used the same time as you set up the stuns.
Now you have a close feeling of when the stun dr fall off ± 4 seconds.
Other scenario:
Paladin used wings, you know it has 2 miutes cooldown. For me as Warlock, i use gate. Now i can have a look on my debuff, Demonic Gateway 1.5minutes. When this debuff falls off, in the next 30 seconds Wings will be ready again. Or when you vanish a blind go from an outlaw rogue, when your vanish has 30 seconds left of cd, you know hes gonna have blind again, so i keep my Blind to counter his go with that.
Is it completly impossible? No.
Does it make Arena harder? Hell yes. But with now having thoose addons, alle have the same level to play on.
Now when you dont have thoose addons now, you are actually having a disadvantage cause others use it.
So, in your opinion because of blizzard’s lazyness and lack of work, drs should not be shown because it gives others spec (like war you mention) a chance to escape death/being cc for a long time?
It sounds really stupid mate, I understand it’s not funny but if you take for example jungle or thugcleave, they also have a long cc chain, all instant and except trap can’t be dispelled.
Terrible gameplay/state of the game in general is not an argument here imo.
That’s what I do but tbh few spec like ret you can see instantly when they use cooldown cause wings are easy to recognize but the other spec it’s pretty much impossible (without to mention these days you flop in 3sec during a burst xD).
Its not an argument, just a thing to think about when you come with game healthiness
I mentioned rmd, cause as a warrior or ret or enhance etc. you can get set into roots, polys or clones most of the time.
Thug/jungle without dr tracker, and what point would you use your instant root when you are not sure if he as dr left or not. Or would you clone as feral, when you arent quite sure how the dr is on the target you want to clone.
Not having dr tracker would actually reduce the downtime in gameplay for many classes. Cause you will generally be less cc’d.
So the focus goes down to that you will get cc’d at the important times in a game.
But infact, this is just an “issue” for lower ratings. Cause in higher you dont get spam ccd just because they can.
Ret Wings recognizable, Dh Meta, Warrior Avatar/Reck/Warbreaker(debuff) recognizable. Rogue Vendetta recognizable. You can even see shadowdance. Then Demonic Tyrant, Darksoul, Darkglare Infernal also highly recognizable. Ascendance, Bloodlust aswell.
There are many Cooldowns highly visible, and still the enemy have a buffbar you can see the cooldown. On the other hand on coms you cant see cooldowns like wings depending on how the enemy comb set up, you know whats going to happen, so you take more care of what they are using.
Also dont forget Combustion(glowing mage) icyveins or the Orb
I can’t get my head around anyone defending gladiatorlosa let alone compare it to gladius or omnibar.
comparing a dr tracker to an unmissable, loud audio queue that instantly notifies you when anyone on the other team presses anything other than their standard rotation is crazy
I just compare it with a big popping up icon in the middle of your face, where you can place omnibar.
Im not defending it, im just critizising and discuss the whole point about all addons helping you too much where more awareness would be needed if they dont exist
I just dont see it as big of a deal. There are more addons more impactfull than this.
There is so much going on in the game with passives and sfx and gfx that there is no way, without addons, one can realize what happens.
I agree that this one particular is a big abuser and wouldn’t mind if it’s banned, but WoW isn’t LoL. It has a lot more going on and there is limit to what a human brain can process simultaneously (relatively speaking).
Yes, without addons it will be the same for everyone and will be a circus of mistakes, might be even more fun, indeed, but definitely it won’t improve “usage” of game.
Without addons, ppl will scream the game is too complex to understand and remember what goes on and devs will find an excuse to prune even more, until we all have 4 buttons like in a moba.
I mean what is the point of playing a setup comp if you can’t get any reward because you don’t have the tools to make it work like it used too? Everybody would play melee cleave or dots comps and cba about cc Chain :s
I agree with the rest, cooldown in general are easy to see (maybe not for some like avatar, I’m playing with camera far away from my char maybe that’s why I don’t see it Idk).
Well, this is just me maybe but.
Arent all crying about rmx and how broken it is? If its actually harder to play, it actually can be broken then, cause it’s high skill high rewarding?
The dr problems would mostly affect classes with spammable cc’s. Im not so negative about cc chains, cause they would still happen. But what would happen less is some random fears or roots maybe.
When you get a full kidney into poly into clone. 24 seconds later means 4 seconds after kidney comes back up, you can get again a full kidney a full poly into clone. Cause of the rogues awareness and knowing about his stunn dr based on his Kidney cooldown.
This will be the same for like thug, just that hunterhas 30 second trap cooldown anyway so its impossible to hit your own trap dr except there is a rshaman in the comb that trows of some random hexes on the healer.
Ret hunter, mostly when your stun is ready again, dr fell of anyways.
Jungle same with bash into trap, or petstun into trap. allroudn all 50 seconds - 1minute.
btw Avatar does the warrior just look like a bigger Warrior made of stone. When his tmog turns grey
I think here isnt it a problem with the game but more with the players or that blizzard listen to every crybaby that has problems getting into a class with many spells and down know how to use them.
Thats the reason we are at a class design like now.
If i would loose a braincell with every UA i stack on a single target…