You’re right, you can! But that actually proves my point even more. To this day it’s still the top MMORPG, and yes, nostalgia plays a big part too. It’s both.
I’m not saying they didn’t fail. They absolutely did, many times over the years. There are tons of bugs, and even my Shadowlands reputations are gone. And yes, if they mess things up that badly again, of course a lot of players will leave. What I’m saying is something else entirely. They have the right to do it. It’s theirs, not ours.
But you are both right, its their game but we can leave en mass which will result in them shuting down their game. You 2 are essentially arguing about the chicken and the egg.
If we put all the time we spend crying on the forums into pushing Blizzard to fix the bugs and add proper UI customizations, we’d actually get somewhere.
Isnt that what we are trying to do? My proposal has and will continue to be to no dissable the addons just yet, since nothing is working properly and its very far from what it should be. 100 days isnt enough to fix and improve for launch.
I also want to create a post about personal recourse bar improvements, but will see when I get around to that.
It’s alienating to have to add onto your purchase.
“You can’t just read the newspaper, you gotta subscribe to FastWord also!”
“Ahh, you know if you don’t have FastWord, you literally can’t read half the articles.”
Would you read that newspaper or would you get another?
Sure, you’ll get FastWord. And Slown. And you need WordPace to deal with a few things about Slown. And you need Sharpen. And FullFast. Also ReadGood, and if you’ve gotten ReadGood you absolutely have to get GoodRead cause it makes ReadGood a lot better.
It’s inconvenient. And what to get? Well you gotta go to Dimwit to know.
Ok, so how to tune it? Yeah, that’s individual but you can always use HailHeel’s.
See how it’s just… not something a serious company should associate themselves with.
Some decade ago some thought that this could be the way, but today it’s no thanks.
And that’s because everyone want a clear cut deal.
You push on, and it starts.
You play and understand the game.
Settings are within the game, for experts who know what they want.
It’s the same for everyone, that makes an even game and a comprehensible experience.
wow is an extremely rare Case extremely , perhaps the only exotic case in the gaming market , i will give you a perfect example , lets say wow was not just an MMORPG and it was some fps game perhaps BR or something competing with other high quality fps games like cs/apex/bf/cod etc … well in that case wow wouldnt even exist at all to begin with it would have died and face server shutdown years ago we wouldnt even be here having this conversation !
the only reason this game is still alive is it because of combination of a few things that have been keeping it alive but those things are completely rare to happen almost never happened to another game and those are :
1 : Nostalgia , this i believe is the strongest component of why the game never dies despite delivering extremely low quality product , it came out in 2005 and it was the first of its kind , kinda … and many boomers have had an amazing time back in the day so they keep coming back to get a dose of that drug and if you need proof of this ! well look no further than 2019 and the classic remix and its explosion
2 : no competition , this is also extremely important MMO or MMORPG games are not interesting in this era we living in 2025 the attention span of the average person is like 0 no ones gonna be interested in playing a game that requires a PHD to even begin the day 1 content , so big gaming companies have almost 0 interest in building anything huge and complex such as wow … again imagine a market without competition you are making cigarettes but no one else is making them ! ppl are into vaping these days way better you see what i mean ? just an example
3 : player investment and achivement , this factor is not as major as the other two i posted above but its still a thing ! many ppl have so many mounts they farmed over years achievements cutting edge dungeon seasonals transmogs that cant be obtained anymore etc … these things maybe not that important in the grand scheme of things but they keep ppl latched to the game , its like feeling you invested in something and now leaving it behind is like a loss …
all of these reason combined to gether along with some minor ones that i wont bother listing here are the main reason wow is still alive ! not because of delivering high quality good but hey what do i know maybe wow is just perfect and the devs are amazing
this is a very common mistake i see people make like all the time thinking oh if the game is alive after like 20 years they must be doing somehting right without realizing what is actually the main reason behind it other than the obvious answer
cs go is a game that has been around since 2012 ish , and before that its origin came from the early 2000s the game had its peak player count in 2025 … thats success thats a real game doing correct things having competent devs , that is a sign of success … not wow struggling in the dirt since SL all time low sub counts struggling to even stay relavant
They are saying that as an excuse. You have no idea how much they want to make wow a mainstream casual game so that even your grandma can play it while riding the bus. Its all in line with cashing out a huge check on the expense that the game stops being one-of-a-kind and becomes as generic as millions of other games.
There are many logical reasons to not forbid addons, and there are mostly emotions supporting the opposite.
WoW has always been a mainstream casual game, and in general it won’t become easier just because they remove addons. If blizz wanted to trivialize WoW, they could’ve done that at any point.
Oh I’m absolutely looking forward to this. The game was so popular once exactly because it was easy and for everybody; that was when I started playing it.
But it already is super generic and casual. I mean leveling is a joke when it comes to challenge and time. You can get very close to the best gear from borderline braindead content like +10s, and now with Turbo boost you can buy HC BiS trinkets which outperform Myth track M+ trinkets. And I hvent even started about delves, obr and so on. How much more casual can it get?
thats not true , wow has evolved alot over time from a very simpe casual game to potential for high end content and competition
i dont believe they are making the game easier for the sake of removing addons , i think Orison is correct here , they are 100% lying about the whole we are removing addons so addons dont play the game for you or something like that …
if you didnt want addons to do those stuff you wouldnt design stupid encounters that were unplayable without them . thats just pure facts nothing shady about it
and them saying oh now we are trimming down some class complexity by mixing some talents and pruning some spells is also another fake news , if you look at the current state of alpha you will see some classes getting easier to play but if you really wanna play them even at like completely Average mid level you will still need to have some addons atleast that will track some buffs and debuffs for you
i also think they are lying about boss encounters and changing the design behind them , obviously there is no way at this point we can tell how those 3 raids are gonna look like but i would highly highly doubt that they are gonna be any simpler than what they are right now specially in HC/MYTH level , now we just have to figure out MR fractilius 2.0 ( midnight version ) without addons or no one kills it till they nerf or something … its gonna be a Poop Show for sure
Yeah about that…from all 24 raidbosses only 3 were unplayable with WAs. So speaking facts…Blizzard knows how to design fights that are playable without WAs.
Dont make it sound like the game is completely unplayable without them. You dont need a single WA for title range keys and only for 3 / 24 mythic bosses.
You could never lose anything but the last 30 minutes you invested, and wiping never caused you to lose character, items, or even score for that matter. So yes, WoW was never a hardcore game.
99% of the game has always been trivial difficulty so you can’t even argue that it was difficult. It’s been one of the most accessible MMORPGs ever made.