Dual spec please

Sure, but we are talking “now” as in Classic- right?

How often does one find him/herself in a scenario where they are 1 vs 1 (with nobody around) versus another player on a maxlevel/same level (so that gear, not level is a issue) that they are close enough to see the gear on that for some reason dont want to/can’t attack you - since you as the “observer of gear” choose to engage in a fight or not- and decide to attack a player/don’t attack based on gear.

When used as an argument against Transmog people often point it out. But in reality? Im not sure its very often. Helms and Cloaks can be hidden, Weapons can be changed in battle, still Ive never seen anybody try to “trick” a player by e.g replace their Sulfaras or MoM with something worse.

Again, Ill underline Im not at all intrested in Transmog.

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Actually, the possibility to check the gear is used much more often than just in pvp 1 vs 1 to decide attack/dont attack. For example on AB, when I’m def some base and the enemies are incomming I can figure out if I can kill them right away, or better instead try to survive as long as possible, until help arrives.

That is absolutely not true either. Dual spec will mean that that boomkin that you always see will become a “generic druid with an additional spec” or any player identity due to spec. You don’t remember the “true tanks” the “true healers” the “true memes”, dual spec will make everyone as bland as everyone else.

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We’ve talked about this before. There is no such thing as “character identity”. You have and always have had the opportunity to change the spec by talking to a trainer anyway.

On a classic, your druid “true Healer” can talk to a trainer and the next moment become a boomkin

Moreover, if a person plays only one spek, dual spek also will not change anything, it wont make him “generic druid with an additional spec”, because it is not enough just change talents, you also need addons and macros for this spec, binds, and most importantly, you need gear for this spec.

So, again, dual spec change nothing.
It’s just a thing that should have been in the game from the very beginning, in vanilla. Just since they added to the game classes that require completely different spec to play in different situation (you need heal in raid, but you cant normally play as heal for solo questing and grind, so for a full game you basically can’t be one spec always), they have to make it convenient.

There is no character Identity if you respec frequently. If you do it, and therefore rob your character of said Identity, that’s your doing. Not mine. Most people I play with do know my character as a tank. They don’t even assume I’m a Damage-Warrior.

And this is where all of your arguments fell apart.

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Then there is no reason why it should be in the game.

:sunglasses:

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Man, they will know you as tank, if you play only tank, no matter with or without dual spec.

Dual specialization doesn’t mean you have to change it often.
Lack of dual spec does not mean that someone will not change it often

On classics there are people who change specs every day, on wotlk there were people who didn’t even buy dual spec.

Or, there is no reason to whine about it if it will be added in the end

So you’re saying my character has an identity?
And it comes from me only playing the one specc I have, rather than playing two specs?

So you are admitting that you were wrong when you said

?

Why did they not buy it? Not enough gold? How many were they? Two? Three? I don’t know anyone who didn’t have dual spec back then. I also don’t know anyone who respecs daily. So we can say that this isn’t the norm. We can say though, that having dual spec in WotLK was the norm.

But why add it in the first place?

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That’s not an “or” that’s an “and”.

Also, this is only true, if your above stated hypothesis…

…is true.

So, which is it?

Either we accept your hypothesis as true, then there is no reason to add dual spec, or we don’t, and then we need an explanation why our game should change just for a piece of convenience most people don’t want.

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No, There is no such thing, since the game allows you to change specs 50 times a day anyway.

And most importantly, it doesn’t matter. There is identity, there is no identity, dual spec has absolutely no effect on it.

It is affected by the very fact of changing talents, and this possibility is in the game in any case, no matter how this possibility is implemented.

Because they don’t need it? Because they only play this character with one spec?

I had a bdk twink on the wotlk and I only played bdk.

And, again, what it change?
Just having a specialization doesn’t mean a person will use it. There were a huge number of people who played the same specialty all the time

If people want to play different speсs they will do it, because they have the ability to change speс ANYWAY

If people want to play only one, they will play only one, dual spec doesn’t force them to play both

There is absolutely no difference for you. If the person plays one spec, you don’t care if he has another one somewhere, it has absolutely no effect on you.

If the person changes spec every day, you don’t care how he does it, with a trainer or through a dual spec.

The point is that if the person wants to play different specs he can do it more conveniently. If you don’t need it, it won’t affect you at all, absolutely.

Just because it will make game more comfortable
Thats why blizzard added in classic multiple mail, taxi flight interruption, autoloot and so on.
Because it has absolutely no effect on gameplay, on the balance, etc., but makes the game more enjoyable for those who need these features, without affecting everyone else

FFs, man, it change nothing FOR YOU.
If you like inconvenience you don’t have to use this feature

And if I use it, it has absolutely no effect on you. If I was a healer yesterday and I’m a tank today, it has no effect on you if I switched talents with trainer or if I used dual spec

Yes it does.

The ability to change specs on the spot changes how I perceive the game, changes how others perceive my character. Latest at the point when there is, say, a boomkin in the raid buffing me 5% crit, and the raidlead goes “hey, could you respec heal for this fight?” it influences me.

No DualSpec: We have to play the fight with the setup we entered the raid in.
Dual Spec: Composition changes fight by fight, influencing how I experience the game, my logging through the raid, etc.

So yes it does change my experience of the game.
Massively.

The “don’t like it, don’t use it!” excuse doesn’t work in the context of a game that is centered around group experiences.

Yes there is such a thing, because I create that identity.
No one else has to acknowledge that, it’s enough that I do.

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Because it require 50golds and to go to your class trainer.

The same reason why you are asking dual spec in the first place.

Because changing spec = constraints = having to do a choice = it create sort of class idendity.

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There is also no crime in the world, because you can choose to just obey the law.
What kind of reasoning is this?! Just because some people ruin their characters identity by respecing every day, doesn’t mean it doesn’t exist. It just means that people who respec daily don’t have it. So it still exists.

Did you have Dual spec on that character anyway?

It made hybrids almost useless, damaged character identity, took out a gold sink, created a meta where having two specs was the norm, made everything more cookie cutter, because you had no reason to play a less meta build in exchange for a bit more convenience…

Shall I go on?

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I think you forgot:
“made raids easier than they already are because optimizing setup for each fight (or even trashpack) became the new norm”

:wink:

Nah. Doesn’t count. It didn’t do that in WotLK yet, because raids were already created with that in mind.
In TBC that’s a different beast though. This isn’t what happened, this is what WILL happen.

There is a very simple solution to this problem, as I said before

You can say “we can leave the raid, change spec, and start a new fight in a new speck”.

Yeah, but you can also just teleport to city without a dual spek, change spec by talking to a trainer, and then you’ll get summoned for new fight on a new spec.

And?
Dual spec require 1k gold
If you’re worried that because of people won’t spend gold for changing cpec, lets make it 5k gold, or even 10k

The same

Then i would less mind. Because the entry cost will be huge it’ll require “investissement for reward”. It’ll more fit to a Classic mentality.

But they have to put a cooldown on it to prevent raid switching spec.

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So if it cannot be used within dungeons, then what’s the point of even having it?

Outside of a raid, you have ample time to visit a class trainer (remember those handy portals in shattrath?), and since you seem willing to accept even a hefty pricing on dualspec there should be no issue with 50g either.

So what you are saying is, there is already a way in the game to respec whenever.
So again I ask: Why then do we need dual spec?

If someone cares enough to respec, someone cares enough to make the portchain happen and cough up 50g.

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I’ve answered that question 100 times. It would just make the game more convenient.

It will make the game more convenient for those who need it, and it won’t affect everyone else in any way. That means there’s plenty of reasons to want it, and none to hate it (in almost 300 posts you’ve never clearly answered how it could hurt you, other than “I don’t want it just because it wasn’t there before”)

That’s why I’d like to add dual spec (with minor adjustments as opposed to wotlk, so it’s very expensive and can’t be used in a raid). And that’s why I totally can’t understand why you’re so against it.

There are things blizzard going to change in tbc that affect the game much more.
Paladins seals, enchant rings, leatherworker drums ans so on.
But the community is pretty relaxed about it

Repetition doesn’t change my response:
Convenience is not a reason.

We play classic BECAUSE its inconvenient. This inconvenience is important to us, it’s among the things that make this game worth playing.

Classic isn’t a better game than retail because of graphics, mechanics, creativity…retail wins in all these aspects, with flying colors. Classic is a better game because it has a different philosophy driving it, and that philosopy entails: “It’s not a games purpose to be convenient.”

For the exact same reason, the community is against race change, faction change and WoW Tokens. Would they make the game more convenient? Absolutely. Do we want them in Classic? Hell no!

It has been explained multiple times, by multiple people, here in this thread, why that isn’t the case.

Because these changes don’t chip away at the core philosophy of the game. Alliance Paladins having SoB doesn’t make the game more convenient, it makes it more interesting. It gives choices and options.

The same is true for Enchanting/JC bonus requiring the profession (which was originally intended anyway, but not possible due to tech limitations) and Drums rework (not that it is in a great place as of now now, Blizzards current implementation is complete cr4p tbh.)