Genuinely the worst experience from all the online games I have played in my lifetime.
There was a time when people just enjoyed the content, but I believe ever since the push for crap-sports, LFD/LFG tools, systems to enhance the gogogo mentality and M+, a lot of players just show their true colors and treat others like trash, because they know they won’t see them again.
When realms meant something, people had to behave like a in society (or an actual MMORPG), unlike you wanted to have a bad reputation.
I haven’t done dungeons in ages, just needed a few for some quests, and EVERYTIME we have players arguing over a wipe, a mistake.
In my case I saw a lot of jerks being simply disgusting to the tanks :
Not healing the tank on purpose, let him die then blame him for not being good enough and that you’re a better tank when the run is over, meanwhile the run was fine.
Havoc DH running ahead, and blaming the tank (DK) and all others who don’t have brainless mobility, to not be fast enough… on HEROIC.
So many of these…
Those aren’t even M+ runs where just by the threads you can tell it’s worse.
You could say join a guild and I agree to some extent. But this just shows me how rotten and spoiled the community has become with these systems and clear lack of focus on the community aspect of the game.
Trolls were always there, but like I said, after adding realm shards or whatever its called and the LFG tool, you destroy any sense or realm community. It’s just a lot more visible on WoW, I played CSGO and Fortnite (both PvE and the crap BR version), you do have idiots but it’s not in every session either.
Same for ESO or other games. To me it’s just the push for speedrun mentality and destruction of realms’ sense of community that led to this.
Man, have you never played shooters? My mother was a … in 25 languages.
In WoW, players got chain-kicked from guilds for fun, made fun of for wearing an int-item as feral, got sent to booty bay for no apparent reason and loot got ninjad just for the lulz.
The game actually supplies many systems to prevent those things from happening, yet we are super toxic due to…new systems? Nuh. Online people just … Act like donkeys much faster than face-to-face.
I don’t see fun in the CSGO toxicity environment.
Or play a battle royale to die and get tilted.
I have friends who play both type of and they always scream because someone is camping or got caught 3v2, I needed to cut relations and block they on discord cause I was tired.
I was about to make this point. I started playing in TBC and the community was a horrible toxic elitist bunch towards new players. I avoided group content all together, including dungeons because people were so vile.
It’s a miracle I kept playing tbh as solo play was hard going.
We always had nasty players but I can’t help but feel people were way more chill back then and we made sure everyone knew strats before a boss pull. There was a sense of discovery too.
When was the last time the group stopped to explain or make sure everybody knew what to do ?
Pug or guild ? If it’s pugs, you might aswell play Euromillion with that luck.
And no, as said in the OP, I wasn’t even talking about M+ which favors even more these behaviors
The time when default dungeons started taking 7 minutes max to complete, having a non-existing difficulty. Most non-Mythic(+) bosses you can handle by following the default “don’t stand in goo” strategy.
TBC pugging, while leveling my first ever character, made me to completely stop pugging forever so many bad experiences. And yes, i was bad and i messed up, cause i was completely new to the game. I’ve stuck to guild, friends, communities ever since.
I joined a guild towards the end of the expansion and into Wrath and I actually got to do some dungeons with non toxic people. However randoms still weren’t great in the start of Wrath, I tended to wait until I could go with guildies, even if I had to heal
i think most see the early days of wow through rose tinted lenses. sure the game and especially the community has changed but such a behavior in one way or another was always present in the game.
for ops couple of bad experiences i could list the same amount of nice experiences with pugs.
the bad experiences always stick out and are remembered more than the good ones.
Luckily i did not encounter anything like this, maybe just once when i was new to Paladin and got kicked.
I remember a few days ago someone kept making mistakes at the maze part in Ardenweald dungeon and we didnt say anything, yet one player was being toxic and kept saying LEAVE, i was like Chill the guy is new. anyway the toxic person ended up leaving and we enjoyed the dungeon better and we teach the new guy the mechanics
I luckily had a guild from the start, it was only during leveling i pugged since i started a bit later then launch of tbc. Still have some of those guildies on my battlenet