Echoing Void over nerfed?

As DK , EV is now one of the worst , even with +10% base stamina.

Meanwhile some thing like Infinite star/or the one within Raden weapon is top damage and have still being untouched.

Want to be usefull ? Praise RNG and praise it wont get nerf or you must again change it :smiley:

8.3 deserve to die, i never tell it for any update(even for WoD) but this is probably the worst system EVER implemented

It depends how much dps you are doing. To me a tank should be doing around 50% of the damage the dps are doing, peaking at 70-80% if they go with full dps setup. Reason is simple - aggro is designed around a 4 times multiplier and a 2 times multiplier on skittish. It is the case now. When a tank does 30-40k dps dps should be doing 70k. The problem is that there are dps doing 40k atm, but that’s not the tanks fault. It’s no gear/corruption/essences/skill combined that is the problem here. Not to mention tanks doing dps actually makes content smother so it kinda doesn’t make sense to cry about it.

I don’t know with what super pro players u are playing, but 70k dps at the end of a dungeon I have never seen of anyone else, only happened to me 2 times this week and thats just cuz of the dungeon,
I’m usually around 55k to 65k dps depending what dungeon it is, maybe it’s cuz i dont have the good corruptions,
and I dont consider my self a bad player, I am almost always top damage by a decent amount,
you prob need to have close to BiS gear, azerite and corruptions to make 70k dps the general dps done for dps’ ers.
But then you also need to have BiS gear for a tank, and the BDK i was playing with not long ago was just slightly under 50k dps total, and he was far from BiS geared, so he’d be doing a lot more if he was.

Echoing Void is only over-nerfed in comparison to Twilight Devastation. Arguably, it is TD that still needs to be better balanced. Compared to other corruptions, EV is where it should be.

got rank 3 today and bleh

mathematically speaking, its a pure trash

Wow, so as example i used 70k yet u claim to hit 65k, i missed it by 5k… How dare i right?

But for real, 70k overal isnt something super extra high, 60k is realy “normal” rn…

How does a tank doing 40-50k dps on a single target with ev/tw combination is normal ( pre nerf ofc). It gets better on aoe and best part is it worked in arenas. When i go vengeance and use meta , i have 1.4m hp. Ev was procing 28k damage and tw t3 252k. It’s more then half of a decently geared players hp.

Well its not even close to lash of the void at 445 ilevel per point of corruption, and though I dont have TD or IF, it doesnt even come close in sims on AOE or single target respectively.

But aside from whether its mathematically where it should be (I think corruption in general matters more than it should, but whatever the % it accounts for, it should be balanced), I dont understand why it is based on percentage health. Corruptions which are make even very low ilevel gear potentially stronger than much higher ilevel gear with a bad corruption, and they have to balanced around tank health pools, making them trash for DPS.

The corruptions which are intended for tanks should focus on survivability, not damage.

  1. whole time we are speaking about overal in m+, not a single target dps
  2. with EV and TD rank 3 combined u will probably die faster than u would get any proc because u will be above 100 corupt so yea, nice idea
  3. how long did TD and EV worked in pvp on full power? Few hours? Maybe a day?

I can push to 900k as a DK with stamina buff from priests so for single target damage in lets say raids, as a tank it was a great trait to have.

Nobody super pro, but people were reaching 90k dps in underrot, waycrest and freehold precorruption. Just this week i did a tol dagor with a DH ending at 84k and I did the cannons. A lot of tanks are playing at 59 corruption because they can afford it.

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Thats just cuz I’m a DH, and it depends on the dungeon, when i say 55 to 65k you can say 60k in general, and thats just me most of the time,
I’m happy when I see other dps reach atleast 50k total dps, and that’s a lot of the time not the case.

Also ignoring about what I said about the tank doing 50k dps and was far from BiS geared, imagine what he’d do in BiS gear, thats far from okay for a tank, just my opinion.

Yeah I’m not saying those high dps numbers isnt possible, I just dont see it as the norm, it’s only a few times you see those high numbers, and thats cuz they have BiS corruption, are a DH/DK or something, and a good tank that does nice big pulls everytime.

But on average I wouldnt say 70k for dps is the norm.

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It’s pretty bad rn for pretty much everyone, but i think it’s better like this then to force every ranged player that finds it to become melee. It’s probably for the best that it’s good only on tanks.

Every decent player can push above 50k even without coruptions, i dont pull numbers from sleeve, i used 60k cuz i know dofferent classes can reach that fairly easy.

And now imagine DD with bis gear doing 100k instead 60k ( people doing WFs have more than 100k in overal so doable, and still not in bis) how is it any different? Imagine tanks doing lile 25k while DDs doing 100+

Not so much that it’s boring. A lot of people find it nerve wracking having to lead a group through dungeons/raids. All eyes on you is probably the main factor.

People don’t like responsibility.

You are comparing the high end dps players vs average tanks, as it stands, those health based corroptions are just way to strong for tanks, like TD, if you cant see that then I dunno what to tell ya, 40% damage just from a corruption is just not right.

and no, 60k as dps you cant reach fairly easy (as total damage done at the end of a M+), unless you have the corruptions to help you, the tank that does nice big pulls, have great gear, and be one of the good classes.

Yes you can :smiley:

For sure that helps, but its doable even without BIS coruptions, and pretty much without any significant ones.

Well ofc when your tank pull 1mob at a time u wont achieve anything, that makes sense, lets just pretend tanks isnt retarded shall we?

Define good classes, cuz ive had shadow priest, ret paly, enha and ele sham, arms war, all being capable of numbers like that.

Once again, im not telling that coruptions arent strong, im just asking you why do you think having tank with dps is bad thing, while this tank is still under dps in charts? Explain, plain and simple

People in this game do all sorts of things that are mind-numbingly boring, so I agree, tanking being boring isn’t what is responsible for the shortage of tanks in M+.

There is no shortage of tanks for normal or heroic raids (can’t comment on mythic raids), because tanking in these raids is easy. Every other role in a raid is harder, mechanically, and you typically have a raid leader that isn’t the tank.

In 5-man content, though, everything changes and the tank actually has to lead the way, decide on a route, plan the trash counter, get the group sizes and pacing right, and deal with some of the weekly affixes. Getting into this becomes harder the older an expansion is, because everyone expects you to already know everything.

Case in point, I’ve healed and dpsed in hundreds of M+ dungeons, but would I feel up to tanking one? Nope. I’d still get lost in Waycrest Manor! Admittedly, that is all learnable, but you need people to learn it with. With friends, they’ll just say, “Just let Joe tank!”. With PUGs, you are likely met with a lack of patience and low failure tolerance.

And then there is gear. Good tank trinkets always seem to be available in the raid, and typically on bosses that also drop a dps or healer trinket. Plus, the biggest issue: Azerite gear. I can get one end game piece every 3 weeks with residuum, and it’s a lottery. I’m not inclined to reforge several times a week, nor to make stressful content more stressful by doing it with lesser gear than I have. I did tank more when we still had class sets.

Giving me more damage as a tank doesn’t change or address any of these issues.

Because a tank isnt a dps, they dont need to do huge amounts of dps, threat generations is x4, so theoretically they only need to do slightly more then 1/4 of the dps, I’m not saying that that is how it should be,
I think a tank should be able to do atleast half the dps a actual dps does, but thats not how it is right now, and corruptions doing almost half the dps for tanks is stupid in my opinion, theyre too strong,
and I dont think you disagree with that, there’s a reason you are wearing a blue ilvl 410 legs with TD on it.