Farstrider and Highborne customisations for Elves - PLS

I know this doesn’t have to do with elves, but I’m going to say it anyway.

Pandaren, especially females.

Pandaren females have one face. There’s some different fur patterns and stuff like that, but in terms of face shapes, they have a single one. This definitely needs some work.

Also, eye colour should be decoupled from facial fur pattern, and the eyes should glow. The eyes glow in the MoP cinematic trailer - why don’t they glow in game?

Those are my suggestions.

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Undead Elf option , that ticks the allied race category / Dark Ranger class if you want make your hunter an Undead Elf call it a Dark Ranger hehe, but I just want my red eyes !

3 Likes

Long beards for Humans. Perfect for spellcasters.

More ear varities for both male and female Worgen.

I really would like to see red skin for draenei so we could have perhaps rehabilitated Eredar post-Legion.

Braided hair on Taurens at the back not just the front.

Tails on male Pandaren as an option, and tails with black/white fur on females.

Shorter ear option on Night Elves-- Humans have different ear sizes, yes?

Bright orange and yellow hair on Gnomes. Just all the garish colours.

I still think it grossly unfair to people who main Allied Races to make them wait indefinitely-- one can’t help in fact see it as comparable to what Worgen and Goblin had to go through, as in probably wasn’t going to happen but only for people pushing the matter.

Allied Races are in fact separate races and they in fact need a lot more options. Void Elves need normal skin tones because ‘Void’ is not a race but a corruption. Nightbourne badly need more skin and hair colours. Vulpera just need more options. Kul Tirans should have a standard human body option (because most Kul Tiran NPCS do). Lightforged desperately need more options for everything.

5 Likes

In addition to the Original post: can I suggest:

[Copy/pasted from a topic I just made]

RACIAL CUSTOMISATONS IN CLASSES

TLDR Version It’s simple really,
This is where you swap 1 or 2 key class spells with a racial version on each race so it really feels a lot more like it’s the race playing that class rather than say a generic hunter or mage with a different skin. You can glyph the class version back in. [Race ability substitutes suggested below]

Because much of your character (like his race) also exists in the class whose abilities are seen just as much as the model.

Concept [Full Version]
When you think about it, your class mechanics/abilities are jas visible a part of your character as its body, especially decked in armor. A proper customisation options for races would not only involve the character model, but the classes it plays.

Races have some impressive and very distinctive class lore for certain classes. And find that a racial influence can be very distinctive, yet unreflected in the playable class’ abilities [Moonpriests? Tidesages? Drust Druids?]

Blizzard should take those classes in the races and give them some distinctive ability swap that screams their race.

Example:
Blizzard would select 1 or 2 key spells or fillers /features with a racial one but you can glyph the normal version back in. I suggest providing a 3rd AoE version, AoE s are very distinctive

Void elves for example will use a void bolt instead of fireball, shadowbolt, smite, etc, Twilight devastation or that nasty Void Beam from invasion enemies like King Phaoris in the minor horrific Vision in Uldum for some aoe abilities across classes, the tenatacle slap corruption effect replaces some melee weapon abilities. You can always glyph back to the normal

  • Blood Elves - swaps a key spell or two with a fire/sun version
  • Night elf/Nightborne - swaps 1 or 2 key or filler spells for moon/star arcane version (can glyph back)
  • Orc - swap say fireball for and a few others for a shaman like lavalash or frostbolt with an earthshard.
  • Troll - swap a spell or two with a blood version
  • Lightforged - swap a spell or two with Light version e.g. arcane shot or arrows are light arrows
  • Void elves - swap the key spam/filler spells of many classes or one of the frequently used spells with a void version.
  • Gnomes: replace some abilitieies or minions with machine bots and gadget versions
  • Goblins replace some with alchemy and explosive versions similar to the one in island expeditions

You get the jist:

  1. It has to be a frequently use spell, I suggest 1 key spell and 1 filler
  2. You can always glyph back to the normal one.
  3. Each class on each race is going to have a look at to see what might be done

There are creative ways to show that this is a certain race in that class: But note that not every class will likely have something.

Race by Race Customisaton Themes In Classes

Here are some examples that each race has based on their lore/core features. Now you may be able to think of vetter versions than I’ve listed, by all means do tell us about it.

  • Gnomes: Gadgests and gizmos: pets, minions, timed/delayed events can have replacements.

  • Goblins: explosives & alchemaic concotions.

  • Blood Elves: fire sun & light racial spell

  • Night Elves; Star & Moon arcane magic racial spell

  • Troll : Tiki mask voodoo & Blood effect

  • Forsaken: Defiled ground & undead minions

  • Pandas: Brews and Chi abilities

  • Draenei : Crystals

  • Dwarves: Titan aspects with unique visuals. related ability? Beer?

  • Orcs; shaman elemental spells & ancestral stuff

  • Tauren: Earth stampede (abilities cos the ground to shake as the Tauren stomps), Totem Stomp: replaces certain weapon & ranged abilities with a swing or throw of that iconic racial stomp

  • Worgen: Pack rush (aoe abilities) and ferocious frenzy (themed on Feral Worgen]

Humans: Mount up on horses for certain abilities? Human has nothing i can think of, because pretty every class, apart from Shaman and Druid are actually based on the human version. We are basically playing the human version off all these things. I f humans could be druids and shaman, then some abilities on those classes should be modified

Allied Races: Inspired By Island Expedition Teams:

  • Nightborne: Warp caster abilities & Chronomagic spell
  • Void Elves: Void abilities
  • Lightforged: Light Abilities
  • Zandalari: Loa aspects appear on certain spells: Each class has a Loa patron, that patron will appear and use its ability instead of your normal class ability.
  • Kul’tiran: Tidesage & Drust spell visuals
  • Dark Iron: Mole Machine for movement abilities & Golem
  • Mag’har Orc: Same as orcs
  • Mechagnomes: Same as gnomes
  • Highmountain tauren: Same as Tauren

Some of these would need a unique visual created for them.

Take a close look at the Island expedition teams, and what were used there, now see if some of those abiliteis can be used to substitute key class abiliteis, with the option to glyph out, and bingo you’ve got race customisations in classes.

4 Likes

I would love to have more postures options. Most base races like humans are just very basic and non-dynamic: Facing forward, standing straight. Female Nightbornes and male Blood Elves are good example of the opposite, and the kind of options I’d like to see on more races: The posture is dynamic, not exacly facing forward, not stiff like humans.

1 Like

We’ve had this discussion already, Starstride, Galavant, Elvereth, Dalenya or whatever other alts you choose to post on.

Plus, the comment is regarding features - not extra classes, especially those that make no sense.
Blood Elves were the Illidari Warlocks, until they got killed. The current Illidari Warlocks…closest we’ll get are probably the Shivarra.

The Elves - they are all Demon Hunters.

Please please add beards for more races, blood elf need beards, trolls near beards, just beards everywhere, except dwarfs as they have enough already

Excellent, thanks for coming on here and showing us you guys are listening. There’ve been some great points in posts in forums recently that players have gone into some depths of what they’d like to see, here are 2 taken from another topic. 1 by Androsobi who makes a very key point I feel is relevant and the second was from me.

And this one here for Night Elves, the counterpart to Galavant’s reply to Sholah above detailing the Farstrider look:

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Humans are getting facial features for those skin colours. Elves aren’t. Educate yourself.

Honestly it is important to distinguish races by not having prominent beards as well as those having them.

One thing I do not like is seemingly giving tattoos to every race these days. I mean every man and his pet hamster in Shadowlands will be running around with body paint, it is going to somewhat diminish the uniqueness in those that originally had it.

I mean it’s nice to have some more options but they should focus their artteam, honestly, on giving us a modest selection - not sliders - of body shapes instead. Three would be enough to cover thin (spellcaster), medium (Rogue) and muscled (Warrior).

There’s only so many shades of purple one can really make of value for Night Elves. Finally there’s only so many different ways one can repaint the same figure before diminishing returns kick in.

Isn’t that like saying, we should distinguish races by not having long hair? I mean beards are beards, druids gonna have long beards no? Males gonna have beards. Elves ain’t going to do beards like dwarves, but a Farstrider having an overgrown beard or a Night elf druid having bushy one isn’t going to steal from dwarves now is it? especially when such fits Farstriders and druids.

Tattoos are like glowy eyes, too, they were once a rather rare/unique thing… but saying that, it is very specific types that have tattoos in lore, and I’m fine with them as long as each race has distinctive ones, and cool ones. It’s not for everyone, and most people like covering up with armor.

But if a tattoo is representative of a specific order, like the Farstriders, or the sentinels, - or arcane using Highborne and nightborne have these as an indication of arcane power, demon hunters have their own versions as runewards against demons, Wildhammer have them as clan markings, Mag’har as rights of passage - then they are justifiable.

Because they make the race more interesting, and gives a unique feel to certain key groups.

I would like posture slider on Night elves, like the guy I quoted explained.

Also I’d like to be able to choose different stand poses.

Let them at least first give all the major lore ones people love role playing as first right? Diminishing returns woon’t kick in before them. Both Farstrider Thalassians and Highborne Night elves are legendary groups in their races, they certainly warrant unique packages, even if it is open to all clases, cos basically the Farstriders are an institution not just hunters, Rangers that act as roogues, warriors etc. Highborne while predominantly mages, are a people group , a caste, and they have others who delve into other fields like warrior, hunter, etc.

These are famous in lore, but don’t have unique looks yet that tailor the playable race to them. I wouldn’t worry about diminishing returns yet, at elast not till these are are out.

And so are the Druids of the Kaldorei and the Sin’dorei Magisters - indeed, the latter already have some huge inspirations with Rommath design and the tattoo’s he’s rocking.

-> Highborne and BFA dark rangers for night elves
-> San’layn, dark rangers and farstriders for blood elves
-> Straight back for male darkspear trolls, worgen and undead (really this is a must lol)
-> the three other unique dwarf races from northrend
-> Have unique Tushui and Houjin pandaren cosmetic features? maybe some more horde cosmetics and other with alliance cosmetics
-> Update Allied Races? like dark iron getting frostborn or maghar having dragonmaw, more cosmetic options and hairstyles

2 Likes

i want old humans back.

As we have a bluepost from my thread earlier today.

https ://preview.redd.it/74f24ec2be541.png?width=960&crop=smart&auto=webp&s=29319a8edd161e7431107fc162c51fc69b829b71

I found this while browsing the web and I absolutely adore the Void Elves on the far right, the pale skin and black hair just looks like a great combo that i’d love to see added to the game.

Tattoos for all the elves just limit colour options maybe, purple/blue/black for Void Elves, Reds/Greens and Golds for Blood elves.

Share the hairstyles give the blood elves the void elf beard and hair options minus the void tentacles where possible and vice versa.

Black and bleach white hair options for Void Elves, let us live our dark elf fantasy.

-My main desire would be a red eye option for Blood Elves for the Dark Ranger fantasy.

Alternatively, some sort of Dark Ranger questline for hunters, equivalent to the green fire questline, that gives an ability you can turn on for getting red eyes and the ability to tame undead animals for every race.

-Secondly a Raventusk Green Skin option for Trolls. If Dwarves are getting their Wildhammer friends from the Hinterlands, it makes sense for the Horde to get the Raventusk.

-Thirdly though, what I mainly hope for is lore explanations to the new race options. Like the Dark Troll and Sandfury Troll skin options that seem to be getting introduced. Are Sandfury Trolls joining the Horde? Are the Dark Trolls of Hyjal not extinct after all?

-Fourthly, Taunka Tauren Faces. I know this one could be hard, as it’s more than just a skin. But humans are getting new ethnicity faces, so I’m hoping it’s possible.

-Fifthly, Gilblin skins for Goblins. We had fun hanging with them in Nazjatar. They’ve already popped up on Durotan’s shoreline in the harbor. Why not make em a Goblin option? Tricky, but cool.

3 Likes

In general I think most races would be perfect if they could have visible scars, tattoos and beards.
Elves in general could have damaged ears instead of jewelry. Imagine if the tip of the ears were cut off for example.

  • Dark Ranger skin for Blood Elves, red glowing eyes with the grayish color as they appeared in BFA.
  • Skeletons for the Forsaken, as well as having a straight back and perhaps arrows or a dagger in the body.
  • Horde/Alliance jewelry or tattoos for Pandaren
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What about High Elves race playable for Alliance?

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How about an epic questline for Void Elves in order to get rid of void corruption? Also, FIX THE MALE NIGHT ELF NECK!

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Night Elves:

  • Jewelry: earrings,nose piercing,necklace,forehead jewelry( like Tyrande has on the WCIII pic.)

  • Leaves in the hair

  • Eye Colors: Green,red(darkshore ranger) , maybe pink (highborne)

  • Antlers

  • More long,untied hair option/ more “angry” face for females

  • Longer beards with accessories and leaves(like Malfurion has)

  • “Druids of the Flame” skin

  • Darker skins (lavender purple,darker pink,Azshara blue)

Draenei:

  • Eredar skins
  • Pink skin/eyes (like Velen has)
  • Broken face for males
  • Cool jewelry(horn/tail/tentacle decorations,runes,naaru symbols)

Humans:

  • Cultist markings(red and black)
  • Longer,wizard beards
  • Eyeglass option
  • Mole option
  • Calia skin

Dwarves:

  • Frostborn skin

Worgen:

  • Monocle option
  • Fang,ear jewelry

Gnome:

  • Leper gnome skin
4 Likes